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Everything posted by Grumpy Old Man
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UltimateLocker - Lock Everything, Auto Lock & Auto Closing
Grumpy Old Man commented on Scalbox's file in Plugins
- 143 comments
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- #carbon
- #oxide
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(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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UltimateLocker - Lock Everything, Auto Lock & Auto Closing
Grumpy Old Man commented on Scalbox's file in Plugins
- 143 comments
-
- #carbon
- #oxide
-
(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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Question, My welcome panel is like the ( blue image. ) I want to change it to look like the (dark image) and I am not talking about the color. like the size, the window smaller, and it look more clean. I check in the json file and I don't need anywhere how to change it. Anyone knows how and where? Thank you.
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i have that error on 2 of my servers , what can cause this ----------------------- Failed to call hook 'OnCollectiblePickup' on plugin 'SimplePVE v1.2.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimplePVEExtensionMethods.ExtensionMethods.ForEach[T] (System.Collections.Generic.IEnumerable1[T] source, System.Action1[T] action) [0x00000] in <1580b1d053914fab993988a1c096d0f7>:0 at Oxide.Plugins.SimplePVE.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer basePlayer) [0x00036] in <1580b1d053914fab993988a1c096d0f7>:0 at Oxide.Plugins.SimplePVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x032b0] in <1580b1d053914fab993988a1c096d0f7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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I have a stupid question. Couple of months ago, some players started to spawn base everywhere with /rbe so i search for it, found it and desactivate it. Now i need it to test things, i dont find it no more so i cant use it. anyone knows where is it ? so i can add it back ? lol Thanks, that would be great.
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Question, i want to modify the loot given in the raid base, in oxide/data/RaidableBases, if i want to remove item i found crap and or add more of one, where do i go ? i try to change ( exemple lr300 ) to give 5 its always 1 the "stacksize": -1 , should i change it to 5 ? how do i change it ? thank you
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- 1,327 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,034 comments
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- #loot
- #customloot
- (and 13 more)
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Something weird is happening. Everyday wen my server restart, players do not get skill tree point wen taking wild collectable. Like ore and mushroom, berries. Since Skill tree was not updated since October and they always had point. But it stops directly after this update November 7th. So I o.reload Loottable change nothing, so I o.unload Loottable wait a minute then o.reload Loottable and it works, now they get points. Since its doing this every day after restart, I decide to delete everything of loottable restart my server. check, they get points. I put back the plug-in reconfigure it all from 0. Restart server no points for skill tree. Need to o.unload and the o.reload every day. Theres something in the wild collectable code or setting that come in conflict with skill tree getting points.
- 1,034 comments
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- 1
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- #loot
- #customloot
- (and 13 more)
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plugin do not recycle anything no more, items go away you get nothing out of the items. seems its broken
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- 78 comments
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- #recycler
- #monetization
- (and 5 more)
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- 1,034 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,034 comments
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- 1
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- #loot
- #customloot
- (and 13 more)
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- 1,034 comments
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- #loot
- #customloot
- (and 13 more)
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I hop V1 will always have updates, Sorry i love your plugin its the best, but V2 nop, i had to go back to V1. i never found where the recycler speed was, did not found where the Ore stone size controller was, all my quarries setting where back to 0. I was thinking it will be more easy, but V1 is actually better. But with couples of modification, should be good. But please don't stop V1, not now, its perfect.
- 1,034 comments
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- 5
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- #loot
- #customloot
- (and 13 more)
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- 1,327 comments
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- #leveling
- #progression
- (and 19 more)