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CoreSnap

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Everything posted by CoreSnap

  1. Hello. I'm sure it's in the works with the new update, but just wondering if there's an update coming to implement a new UI for the Upgrade button on electric furnaces since there's no longer a "Turn On" function. the button covers up the furnace UI after the new update. Love the plugin regardless! Thanks!
  2. CoreSnap

    Always Bonus

    not no mo it aint!
  3. CoreSnap

    Building Symmetry

    Hello. I just grabbed this plugin after debating, heard lots of good things about it... it won't work! The UI comes up, I have permissions for 'use' and it just won't work. Modified the config file, placed it back to default, and nothing. I have watched the videos and do everything on there.... Whenever I place a foundation, I change type, shape, get the center to register and nothing happens when I build. Anything to help with this would be appreciated. Let me know if you have any questions. Thanks!
  4. CoreSnap

    Skinner

    Hello, How can you add a bunch of skin id's at once without having to enter them in 1 by 1 in the console or thru chat? I try to add them into the config file as it's formatted, and then it auto-removes them when the plugin reloads. I try to add multiple skins using 'sip skinid1, skinid2', etc and this doesn't work. I don't want to have to enter them in individually if not needed. I have hundreds...what's the easiest way of accomplishing this? Thanks!
  5. CoreSnap

    Skills

    How can this be accomplished? I don't see where you can change the currency. I've tried many different configs and nothing works...always implies I need Economics. Thanks
  6. CoreSnap

    Skin Controller

    so is there any point in loading non-approved workshop skins if they can't be saved? Or is there a way to keep the data that is input into the 'imported' file? I've tried a couple times and it's completely erased each time the plugin is loaded. Outside of that, love the plugin. Thanks!
  7. CoreSnap

    Skin Controller

    I see there is support for manually adding non-approved workshop skins, and this does seem to work when doing this 1 at a time. However, is there a way of adding multiple items at a time without a collection ID present? Or is that the only way this is possible? I tried modifying the 'workshopskins' json in the data folder and after reloading the plugin, it reverted back to the default, 'approved' skins and removed even the individual skins I'd put in. Any help appreciated. Thanks!
  8. Just stopping by to thank you a ton for implementing the gather feature into when a player is 'wearing' the bag. Love it!
  9. CoreSnap

    BetterTC

    Hello. Just wanted to inquire about something before pursuing this plugin. I see the 'Protection' tab on some screenshots. Does this plugin implement the use of Raid Protection? Or is this for something else? I mostly run PvE so Raid Protection isn't even really a concern, but still another plugin I wouldn't care to grab individually. Thanks! Aaron
  10. Awesome, appreciate it. I don't even really mind, just something I noticed and figured it was something to do with where Gather pulls from.
  11. I haven't seen anything on this in recent posts (may have missed it), but with the use of having a bag in the backpack slot, it seems to ignore the Gather function. Is this something that's being worked on? Just my 2cents. Just a white people problem so no worries!
  12. ...that was it. I forgot I had Stack Modifier installed. I didn't think I'd loaded it cuz I thought about that. lol But dam, thank you!
  13. I just read through every comment on here and I don't believe it was mentioned, so wondering if this is a current bug with this wipe/update, or if anyone else is experiencing this. I've reverted to default settings and unloaded/reloaded and re-downloaded plugin, and the issue has not gone away. (Note: when unloading plugin, issue vanishes). Whenever I try to split a stack, one of two things happen: 1) when right click-dragging a single item, it takes qty 2 from the stack, but still only 1 physical item is removed. 2) when middle mouse-clicking to either cut in half or in thirds, this will literally delete half of the stack, ie. If I have 5000 wood, I middle mouse to cut in half and it removes 2500, leaving me with a total of 2500 wood. 3) extra..... when clicking on stack and selecting specific number to remove from stack, this also causes it to cut in half from what the total stack was. Love the plugin otherwise, but this is a huge downside for splitting stacks (obviously vital for furnace use, esp.). Let me know if you're able to replicate this, and/or what I may need to do. Thanks!
  14. CoreSnap

    Unable to update config

    Just bought and downloaded this and it will not let me modify the config file at all! When I first installed it, I uploaded the config in your description and it was working. I modified the 'Overall layer' and it changed it to overlay in my inventory. Since then, I have deleted and reloaded the plugin many times and no matter what I do, the config file will not update with anything I modify. I've removed the plugin, config, data file, reinstalled and re-added the config from your description, nothing. The panel itself works, but if I can't modify it, it's not useful. Can you please provide me any insight as to why this may be happening? Would I be able to get a previous version that lots of others are speaking of in the meantime? Thanks!
  15. This did not work for me! If you wanna use ServerRewards, what do you put in for the 'currency'?
  16. CoreSnap

    XPanelPlus

    I wasn't aware until like 3 mins ago that there were incompatible plugins for Carbon if they came from here or UMod. But good to know. There no solution to this, so guess it's back to Oxide for now. lol Thanks!
  17. CoreSnap

    XPanelPlus

    .
  18. CoreSnap

    XPanelPlus

    Hello. Just grabbed this, but it's not loading for me. It should be compatible with Carbon, right? I've updated ImageLibrary and it won't even load onto the server, so can't grab a config. Is there something in the .cs that needs to be modified? Thanks!
  19. So quick question.....how do you get this into the game? lol
  20. CoreSnap

    Can't save/edit

    hello. When entering into the Lootable edit mode in-game, I'm not able to edit anything. I click E on the object and it takes me into the general menu to edit, but if I click Edit, it flashes and does nothing. If I try to click Close, it won't let me out of the menu at all. I have to click "Delete" and that's the only way I can get out of the Lootable edit menu. Is there a bug, or another plugin that you know of that may be interfering with the operation of this SL? I love this thing, but it's definitely not working in the slightest atm. This was happening Pre-update today (for the past week), so it doesn't have anything to do with that...or shouldn't. Thanks for the support! Aaron
    Absolutely love this plugin. New to the Admin scene and tryin to find some cool stuff to promote a more unique server than what you will mostly get, and this plugin helps deliver that. I've had the Backpack plugin for awhile and a few friends love that, but also complain that the PvE game is way to easy and that they progress too fast, so this helps with both aspects. Never knowing when you'll get a starter xxsmall bag, what kind it will be (dictating the items you can place in said bag), and you'll be forced to farm a ton to be able to afford upgrades. This review is very 'run-on', but I had no hesitation placing the $50 order to support the creator(s) of this plugin. I know how much work goes into this type of thing, so it's much appreciated!
  21. Just grabbed this. Saw a couple vids on it and it looks amazing. Thanks for the awesome work!
  22. ...coming from someone that probably doesn't put any effort into anything that anyone else would want. Nice trolling comment.
  23. holy crap! This just solved my issue as well!!!!!!!!!!!!! lol except in the new ZombieHorde json, it's worded the opposite: "Enable NPC dormant system. This will put NPCs to sleep when no players are nearby to improve performance". I was wondering why the hell they're always just standing around. lmao thanks a ton, both of ya!

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