Hawkhill
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Everything posted by Hawkhill
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"You have saved the default offsets for the Status UI." Thanks for the help. Another thing. In the config, ive set that the corpse loot should be transported outside the raid bubble when players die in raid. Ive also restricted the bases to spawn on beaches... Possible to make the corpsebag spawn on land and not in the water? Sometimes the bag floats in the water on the opposite side of the base when players respawns in the sleepingbag they have placed on the beach right outside the bubble.
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Hi again nivex! I have some new information about the remaining loot UI that dissapeared for some of the players on my server. It seems to happend in the middle of the raid randomly when either they destroy the TC or die. I have been watching them raiding on stream today, but nothing happend this time. I asked them to watch the UI closely and tell me exactly what they do when it happends.. And if it happends, they will try to use the command to reset the UI and see if it comes back. We will do some more research tomorrow.
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Then maybe have done something wrong in my config..... When im logging off the server and back in, the skins ive chosen resets back to default skin. Any idea what i might have done wrong? The container skin color, building hammer config and wallpaper skin gets saved, but not the building skin ive chosen....
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Hi! Thanx for a quick answer. Im using version 2.9.9 yes..... For what ive heard, it happends just randomly...... Some raids its working fine, others not...... So far there is 3 players that have reported this issue. Ive raided 20-30 nightmare bases last wipe without any issues with this and have never experienced it..... But ill try to replicate it and make them use the command to reset the UI to see whats happening. They are logged off for today..... we will see tomorrow.
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- 22 comments
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I have a PvE server that runs SkillTree plugin. Im planning to add a custom skill with 5 skillpoints that gradually increases the output from furnaces For that i need a plugin that i can set a permission for each furnace upgrade. Example: Permission 1: Metalfrags +20% / HQM +5% / Sulfur +10% Permission 2: Metalfrags +40% / HQM +10% / Sulfur +20% Permission 3: Metalfrags +60% / HQM +15% / Sulfur +30% Permission 4: Metalfrags +80% / HQM +20% / Sulfur +40% Permission 5: Metalfrags +100% / HQM +25% / Sulfur +50% Possible to make it work with this plugin? For what i can understand out of the example config, there is just one permission available to use all the available upgrades.
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- 10 comments
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- #tech tree
- #disable
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I will change min / max to 1. I set it to 0 cause i thought it was a extra loot crate. Thanks alot for the help.
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Hi! The cargoplane is dropping alot of locked crates after it has dropped off the locked crate and are leaving the map. Its suppose to only drop one locked crate and a bradley. Im running version 1.4.7 AirfieldEvent.json
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How can i display the name of the item in the shop? Ive tried to change DisplayName in the items config to a custom name, but still doesent appear. "skullspikes": { "DisplayName": "Skullspikes", "Skin": 0, "Image": "skullspikes.png", "DefaultAmount": 1, "BlockAmountChange": false, "BuyPrice": 50, "SellPrice": 0, "Currency": "scrap" }, Here is a example.
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Failed to call hook 'OnEntityKill' on plugin 'CustomChallenges v1.5.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.CustomChallenges.OnEntityKill (BaseNetworkable Entity) [0x0000a] in <03a6ff48c5c34a5da52e62e1691f47f1>:0 at Oxide.Plugins.CustomChallenges.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0034c] in <03a6ff48c5c34a5da52e62e1691f47f1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 This keeps spamming my console.....
- 18 comments
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- #challenge
- #rewards
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Hi! I have some issues controlling the cargoship event. It simply wont start at the schedule ive set in eventmanager. Earlier i had problem that there sometimes were 2 active cargoship events, so i ended up disabling it with cargoship.event_enabled "False” in server config file. That worked fine whole last wipe, but now players get notification that cargoship is inbound, but no cargoship appears.
- 248 comments
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- 1
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- #eventmanager
- #manager
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- 269 comments