Hawkhill
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Everything posted by Hawkhill
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Hi! Thanx for a quick answer. Im using version 2.9.9 yes..... For what ive heard, it happends just randomly...... Some raids its working fine, others not...... So far there is 3 players that have reported this issue. Ive raided 20-30 nightmare bases last wipe without any issues with this and have never experienced it..... But ill try to replicate it and make them use the command to reset the UI to see whats happening. They are logged off for today..... we will see tomorrow.
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Ive been looking for a plugin like this a long time now! Amazing plugin! But one of the players on my server found a exploit after less than 5 min. You can actually place the industrial recycler and use the /remove command (removertool plugin) and remove the storage adaptors on the recycler.. Then you can hit it with a hammer to pick it up again and place it again.... Then you can repeat the process over and over again and get 2 storage adapters every time. 99% of players wont exploit this, but there is always that one idiot that does...... Possible to fix this? Edit: Adding a simple log file for example that logs when players place and pick up their recycler would do the trick i think. Wont prevent players from doing it, but i can see if they do.....
- 73 comments
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- #recycler
- #industrial
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- 22 comments
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I have a PvE server that runs SkillTree plugin. Im planning to add a custom skill with 5 skillpoints that gradually increases the output from furnaces For that i need a plugin that i can set a permission for each furnace upgrade. Example: Permission 1: Metalfrags +20% / HQM +5% / Sulfur +10% Permission 2: Metalfrags +40% / HQM +10% / Sulfur +20% Permission 3: Metalfrags +60% / HQM +15% / Sulfur +30% Permission 4: Metalfrags +80% / HQM +20% / Sulfur +40% Permission 5: Metalfrags +100% / HQM +25% / Sulfur +50% Possible to make it work with this plugin? For what i can understand out of the example config, there is just one permission available to use all the available upgrades.
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- 10 comments
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- #tech tree
- #disable
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I will change min / max to 1. I set it to 0 cause i thought it was a extra loot crate. Thanks alot for the help.
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Hi! The cargoplane is dropping alot of locked crates after it has dropped off the locked crate and are leaving the map. Its suppose to only drop one locked crate and a bradley. Im running version 1.4.7 AirfieldEvent.json
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How can i display the name of the item in the shop? Ive tried to change DisplayName in the items config to a custom name, but still doesent appear. "skullspikes": { "DisplayName": "Skullspikes", "Skin": 0, "Image": "skullspikes.png", "DefaultAmount": 1, "BlockAmountChange": false, "BuyPrice": 50, "SellPrice": 0, "Currency": "scrap" }, Here is a example.
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Failed to call hook 'OnEntityKill' on plugin 'CustomChallenges v1.5.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.CustomChallenges.OnEntityKill (BaseNetworkable Entity) [0x0000a] in <03a6ff48c5c34a5da52e62e1691f47f1>:0 at Oxide.Plugins.CustomChallenges.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0034c] in <03a6ff48c5c34a5da52e62e1691f47f1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 This keeps spamming my console.....
- 18 comments
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- #challenge
- #rewards
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Hi! I have some issues controlling the cargoship event. It simply wont start at the schedule ive set in eventmanager. Earlier i had problem that there sometimes were 2 active cargoship events, so i ended up disabling it with cargoship.event_enabled "False” in server config file. That worked fine whole last wipe, but now players get notification that cargoship is inbound, but no cargoship appears.
- 222 comments
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- 1
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- #eventmanager
- #manager
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- 259 comments
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- 435 comments
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- #abilities
- #boss
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- 435 comments
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- #abilities
- #boss
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- 222 comments
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- #eventmanager
- #manager
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- 222 comments
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- #eventmanager
- #manager
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I have a small request for the plugin. Could you be so kind to add a option in config that makes bosses passive until they are attacked? Alot of players on my PVE server ends up in trouble when out farming cause they dont look at the map and run into the bosses. Would be great to have the possibillity to set them to passive until you attack them.
- 435 comments
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- #abilities
- #boss
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- 222 comments
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- #eventmanager
- #manager
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Hi! I just bought this plugin. Seems pretty awesome. Easy to set up with the /em command. But i have one question. Should i disable automatic eventstarts in the event configs and let Eventmanager take care of when its gonna start? Convoy for example: "Enable automatic event holding [true/false]": true, Should this be false in every event plugin?
- 222 comments
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- #eventmanager
- #manager
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(and 5 more)
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