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Hawkhill

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Everything posted by Hawkhill

  1. Thanks! Ill check it out
  2. Take your time, no rush. Another question..... Is it possible to remove the "Automate" button from items that ive disallowed automation on? New players keeps asking me how they get permission to that button in their planterboxes.
  3. Hawkhill

    Quest System

    I use Rustadmin.com rcon admin panel. There i can check for plugin updates. Rustadmin cant find XDQuest and search for updates..... May it be cause you have called this plugin Quest System here on Codefling?
  4. I get the same issue with Mushroom Seeds. Those 2 are the only special seeds that i use.
  5. Hi! When i for example plant Apple Seeds, I get both Hemp Clones and Apple Clones. I plant seeds as normal and wait for it to get to the Sapling stage before i take clones. I dont have any video for you, but its pretty simple to explain. Both config files attatched. 1 Apple plant gives 14 Hemp Clones and 10 Apple Clones. A Large Planterbox with 9 plants gives 132 Hemp Clones and 90 Apple Clones. If i plant normal seeds like Pumpkins i get 19 Pumpkin Clones from a single plant and 166 Pumpkin Plants from a Large Planterbox with 9 plants SpecialSeeds.json UltimateIndustrialFarm.json
  6. Hawkhill

    Shop

    Backpacks Plugin on uMod.... possible to support selling from that? That worked in my old shop plugin with ItemRetriever plugin. Edit: I might be lying about that..... think that might be when selling to vending machines.
  7. Hawkhill

    Shop

    Great! Thanks for answer. I will look into this later. First i need to make a plan for how players are going to earn RP and what they should be able to buy from it.
  8. Hawkhill

    Shop

    Damn i love your shop plugin. The old plugin was very clunky to use if you wanted to sell items back to the shop. So i had to place multiple vendingmachines in outpost / supermarkets that let the players sell their stuff. This is so much easier combined with economics plugin. I have another question. I now use Economy as a main currency for my shop. Is there a way to sell other items that only accept RP as currency? I see there are a button on top where you can swap between Server Rewards and Economics, but that changes the currency for the entire shop. Have an idea that i want to have a shop with some unique items that you cant buy with the main currency, And you have to use for example RP or a special item to pay for it.
  9. Hawkhill

    Shop

    Hi! I bought this plugin not long ago and are currently doing some preparations before i replace my old shop plugin. I have been using scrap as currency, but that has a big limitation when it comes to balancing the economy since its a physical item. So im planning to use this plugin along with economy plugin. In that matter.... I have a question. Is it possible to sett the sell prize with decimals? For example 10,2 $ and maybe the shop plugin can round-off he total sum in basket on checkout ? The reason why i ask about this is cause i want players to earn the same amount of $ no matter what they plant and harvest in their farms. You get alot more potatoes than pumpkins for example. Edit: I just installed Economics plugin and there is 2 decimals there, so i assume i can define prizes with decimals also in shop plugin.
  10. How does this works with different stacksizes? I have custom stacksizes from 25 to 500k on the items on my server.
  11. Hawkhill

    Better Npc

    But Adem will not continue developing Lootmanager and will delete the plugin.... So why not take a step back and remove betternpc from Lootmanager?
  12. Hawkhill

    Convoy

    Do you have a estimate when convoy plugin gets updated ? Removing it from Lootmanager and fix for the bugged NPC's that stops us from looting.
  13. Hawkhill

    Better Npc

    Lootmanager: "Due to negative feedback, this plugin will be discontinued. The configuration files of plugins that depend on it will be automatically reverted to the previous format in the upcoming updates. The plugin will be removed from the website once all related plugins have been updated." I have been going back to version of BetterNpc / NpcSpawn i used before the big update with LootManager. Can i update to the newest versions of BetterNpc and NpcSpawn without moving the profiles to LootManager? When Convoy plugin gets updated and removed its support for Lootmanager, i plan to delete that plugin.
  14. Its still the same.... works for a little while, then the spam starts.....
  15. Same here.... worked for a while after i updated plugin, then the spam started again in server console
  16. Server Exception: BaseOven.BudgetedUpdate KeyNotFoundException: The given key '373949' was not present in the dictionary.
  17. Hawkhill

    Failed to call hook....

    Posted your sollution in the support section of HealthyGuns on uMod. See if the author will update it. Thanks for your help
  18. Hawkhill

    Failed to call hook....

    Seems like it works fine.
  19. Hawkhill

    Failed to call hook....

    Both values are set to true already. In HealthyGuns plugin..... Do i just add this line? if (container == null || container.inventory == null) return;
  20. Hawkhill

    Failed to call hook....

    Hi! After updating both NPC Spawn and BetterNpc, i got spammed in console with hook error from the HealthyGuns plugin. This happends each time BetterNpc is reloaded. BetterNpc / NpcSpawn seems to be working fine tho. [BetterNpc] Plugin loading progress at 58% [BetterNpc] Plugin loading progress at 74% [BetterNpc] Plugin loading progress at 82% [BetterNpc] Plugin loading progress at 85% [BetterNpc] Plugin loading progress at 90% [BetterNpc] Plugin loading progress at 92% [BetterNpc] All spawn groups have been successfully filled! [BetterNpc] Plugin loading progress at 96% [BetterNpc] All puzzles have been successfully reset! [BetterNpc] Completed plugin initialization successfully! Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HealthyGuns.RepairContainerContents (LootContainer container) [0x00006] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.HealthyGuns+<>c__DisplayClass4_0.<OnLootSpawn>b__0 () [0x00000] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0
  21. Hawkhill

    RoamTasks

    Failed to call hook 'OnPlayerSleep' on plugin 'RoamTasks v1.1.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Game.Rust.Cui.CuiHelper.DestroyUi (BasePlayer player, System.String elem) [0x00035] in <38ad9b9134cb4e8cbf75dd4b921d2ce2>:0 at Oxide.Plugins.RoamTasks.DestroyUiElements (BasePlayer player) [0x00000] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.RoamTasks.OnPlayerSleep (BasePlayer player) [0x0001a] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.RoamTasks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0046e] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to call hook 'OnPlayerSleep' on plugin 'RoamTasks v1.1.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Game.Rust.Cui.CuiHelper.DestroyUi (BasePlayer player, System.String elem) [0x00035] in <38ad9b9134cb4e8cbf75dd4b921d2ce2>:0 at Oxide.Plugins.RoamTasks.DestroyUiElements (BasePlayer player) [0x00000] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.RoamTasks.OnPlayerSleep (BasePlayer player) [0x0001a] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.RoamTasks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0046e] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 This comes up in console when restarting server
  22. .cs file says version 2.11.0 But update log here on codefling says 2.11.1 Forgot to change version number before release?

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