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Everything posted by Magnumk
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I don't think this is a Hud issue.. it's a skip night issue. Close this
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After this wipe the numbers that shows the time gets stuck after we run skip night. It's seems that i's only the UI update of the clock that stopps when you close the menu and open it again the time is updated.
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I get this spammed in console from time to time (17:00:34) | [Extended Stats] Time taken for query: 0.002 seconds. Next statistics upload scheduled in 300 seconds. (17:00:34) | MySql handle raised an exception (NotSupportedException: Parameter type KeyValuePair`2 is not supported; see https://fl.vu/mysql-param-type. Value: [0, 4]) at MySqlConnector.MySqlParameter.AppendSqlString (MySqlConnector.Protocol.Serialization.ByteBufferWriter writer, MySqlConnector.Core.StatementPreparerOptions options) [0x00ac1] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at (wrapper remoting-invoke-with-check) MySqlConnector.MySqlParameter.AppendSqlString(MySqlConnector.Protocol.Serialization.ByteBufferWriter,MySqlConnector.Core.StatementPreparerOptions) at MySqlConnector.Core.StatementPreparer+ParameterSqlParser.DoAppendParameter (System.Int32 parameterIndex, System.Int32 textIndex, System.Int32 textLength) [0x00041] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.StatementPreparer+ParameterSqlParser.OnNamedParameter (System.Int32 index, System.Int32 length) [0x00022] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.SqlParser.Parse (System.String sql) [0x00295] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.StatementPreparer.ParseAndBindParameters (MySqlConnector.Protocol.Serialization.ByteBufferWriter writer) [0x0001b] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.SingleCommandPayloadCreator.WriteCommand (MySqlConnector.Core.IMySqlCommand command, MySqlConnector.Protocol.Serialization.ByteBufferWriter writer, System.Boolean appendSemicolon, System.Boolean isFirstCommand, System.Boolean isLastCommand) [0x000a5] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.SingleCommandPayloadCreator.WriteQueryPayload (MySqlConnector.Core.IMySqlCommand command, System.Collections.Generic.IDictionary`2[TKey,TValue] cachedProcedures, MySqlConnector.Protocol.Serialization.ByteBufferWriter writer, System.Boolean appendSemicolon, System.Boolean isFirstCommand, System.Boolean isLastCommand) [0x00009] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.SingleCommandPayloadCreator.WriteQueryCommand (MySqlConnector.Core.CommandListPosition& commandListPosition, System.Collections.Generic.IDictionary`2[TKey,TValue] cachedProcedures, MySqlConnector.Protocol.Serialization.ByteBufferWriter writer, System.Boolean appendSemicolon) [0x00108] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.CommandExecutor.ExecuteReaderAsync (MySqlConnector.Core.CommandListPosition commandListPosition, MySqlConnector.Core.ICommandPayloadCreator payloadCreator, System.Data.CommandBehavior behavior, System.Diagnostics.Activity activity, MySqlConnector.Protocol.Serialization.IOBehavior ioBehavior, System.Threading.CancellationToken cancellationToken) [0x001ca] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.MySqlCommand.ExecuteNonQueryAsync (MySqlConnector.Protocol.Serialization.IOBehavior ioBehavior, System.Threading.CancellationToken cancellationToken) [0x000b5] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.MySqlCommand.ExecuteNonQuery () [0x0000d] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at Oxide.Core.MySql.Libraries.MySql+MySqlQuery.Handle () [0x000bb] in <dbba0abc564f4cbc913b724e430f6d9b>:0
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Seems like the plugin does not update info that is changed from https://cp-rustplugins.vercel.app/ anymore?
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hm, where do I find it? This is what I have before the Tiers in config: { "Prefix": "[Bradley Tiers] ", "Chat Steam64ID": 7xxxxxxxxxxxxxxxxx, "Debug": true, "QueuedPopups (when installed)": { "Background Color (rgba)": "0 0 0.65 0.6", "Height (Pixels)": 34.0 }, "Notifications": { "Use GUIAnnouncement": false, "Use SimpleKillFeed": true, "Use Notify": true, "Notify profile ID": 15 }, "Other Plugins": { "Include ArmoredTrain Bradley": false, "Include Convoy Bradley": false, "Include RoadBradley": false, "Include SatDish/Harbor Event Bradley": false }, "Loot Settings": { "Use lootsystem (internal)": true, "Use Random Skins (internal)": true, "Use AlphaLoot": false },
- 232 comments
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- #bradley
- #krunghcrow
- (and 4 more)
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Players get kicked when looting NPC's NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.ExtendedStats.Postfix_FirstLooted (LootContainer entity, BasePlayer player) [0x0006e] in <927cdac6ab80493aa08f9a6ea1d04771>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Facepunch.Rust.Analytics+Azure.OnFirstLooted_Patch1(BaseEntity,BasePlayer) at LootableCorpse.OnStartBeingLooted (BasePlayer baseEntity) [0x00016] in <4c62dc5e480d4f6cab9c3ed3c9c9c25a>:0 at PlayerCorpse.OnStartBeingLooted (BasePlayer baseEntity) [0x00025] in <4c62dc5e480d4f6cab9c3ed3c9c9c25a>:0 at PlayerLoot.StartLootingEntity (BaseEntity targetEntity, System.Boolean doPositionChecks) [0x00017] in <4c62dc5e480d4f6cab9c3ed3c9c9c25a>:0 at LootableCorpse.RPC_LootCorpse (BaseEntity+RPCMessage rpc) [0x00040] in <4c62dc5e480d4f6cab9c3ed3c9c9c25a>:0 at LootableCorpse.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x000da] in <4c62dc5e480d4f6cab9c3ed3c9c9c25a>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LootableCorpse:OnRpcMessage(BasePlayer, UInt32, Message) BaseEntity:SV_RPCMessage(UInt32, Message) ServerMgr:OnRPCMessage(Message) ServerMgr:OnNetworkMessage(Message) Facepunch.Network.Raknet.Server:ProcessRead(NetRead) MonoMod.Utils.DynamicMethodDefinition:Network.BaseNetwork.Cycle_Patch0(BaseNetwork) MonoMod.Utils.DynamicMethodDefinition:ServerMgr.Update_Patch0(ServerMgr) xxx.xxx.xxx.xxx:xxxxx/xxxxxxxxxxxxxxxxxx/[God] magnumk kicked: RPC Error in RPC_LootCorpse
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sry missed this... I think that you would need to look at the SkillTree files that is created for each player. I "made" one myself that reads that file and post this to a db: SteamID Name XP PrestigeLevel CurrentLevel AchievedLevel AvailablePoints NonLevelRelatedPointsGiven GainedToday TotalSkillPoints BuffValuesJson LastSync SourceFileWriteTimeUtc
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- 232 comments
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- #bradley
- #krunghcrow
- (and 4 more)
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Does it support the Deep Sea biome? And if, whats the mask?
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Hi, I’m not sure if this is a barge-specific issue or a plugin interaction, but it only affects planter boxes built on barges. What happens: Water: The planter box stops receiving water. If I pick up the planter box and place it back, it starts receiving water again. Light: The grow light turns on visually, but it does not apply light to the planter box. - Simply lifting/replacing the planter box does not fix the light issue. - Power cycling (off/on) or rewiring does not fix it. - The only fix is to remove the lamp completely and place it again. Notes: The area under the lamp is not dark (the lamp appears to be lit), but the planter box behaves as if it’s not getting light. This seems like it might be related to the Naval update (possibly restrictions/behavior changes for boats), but I’m not sure? Functionality is normal on initial placement. After a server restart, the planter boxes on barges stop receiving light (and water) as described above.
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"jackhammer": { "Name": "Scrap Shaker 9000", "Image": "https://i.ibb.co/cbjxS9n/scrap-shaker-9000.png", "SkinID": 2376455552, "Category": "electrical", "Tier": 3, "ResearchCost": 9000, "Resources": { "jackhammer": 1, "3295421298": 20, "techparts": 50, "metalspring": 50, "3405471033": 10, "3295650555": 10 } },
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Ok, I got it to work on a different server but it still just looks like a chair? I get this in console: (21:44:46) | Couldn't find prefab "assets/prefabs/weapons/rocketlauncher/cny_dragonlauncher/rocket_launcher_dragon.entity.prefab" (21:44:46) | Failed to call hook 'OnEntitySpawned' on plugin 'CatapultSeat v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CatapultSeat+BuildManager.CreateEntity (System.String prefabName, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.UInt64 skinId, System.Boolean enableSaving) [0x0000e] in <db16cc6f71b2492d8d316fd62958f36a>:0 at Oxide.Plugins.CatapultSeat+BuildManager.CreateDecorEntity (System.String prefabName, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.UInt64 skinId, System.Boolean enableSaving) [0x00000] in <db16cc6f71b2492d8d316fd62958f36a>:0 at Oxide.Plugins.CatapultSeat+BuildManager.SpawnChildEntity (BaseEntity parrentEntity, System.String prefabName, UnityEngine.Vector3 localPosition, UnityEngine.Vector3 localRotation, System.UInt64 skinId, System.Boolean isDecor, System.Boolean enableSaving) [0x00031] in <db16cc6f71b2492d8d316fd62958f36a>:0 at Oxide.Plugins.CatapultSeat+CatapultChair.BuildChair () [0x000a6] in <db16cc6f71b2492d8d316fd62958f36a>:0 at Oxide.Plugins.CatapultSeat+CatapultChair.Init (BaseMountable baseMountable, Oxide.Plugins.CatapultSeat+ChairCatapultConfig chairConfig, Oxide.Plugins.CatapultSeat+CatapultConfig catapultConfig) [0x00025] in <db16cc6f71b2492d8d316fd62958f36a>:0 at Oxide.Plugins.CatapultSeat+CatapultChair.AttachPilotSeatCatapult (BaseMountable baseMountable, Oxide.Plugins.CatapultSeat+ChairCatapultConfig catapultChairConfig) [0x00047] in <db16cc6f71b2492d8d316fd62958f36a>:0 at Oxide.Plugins.CatapultSeat.OnEntitySpawned (BaseChair baseChair) [0x000af] in <db16cc6f71b2492d8d316fd62958f36a>:0 at Oxide.Plugins.CatapultSeat.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00261] in <db16cc6f71b2492d8d316fd62958f36a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
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Not sure what I'm doing wrong here. Just installed, have not changed anything in config. Permissions is there.
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- 82 comments
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- 1
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- #loot
- #lootmanager
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(and 2 more)
Tagged with:
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- 232 comments
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- #bradley
- #krunghcrow
- (and 4 more)
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When we craft more then one item it takes items but you only get one item. But if you craft one and then move the item you get more of the same item. Is this a stack issue or a Craft Menu issue?
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I've made a big change to the offsett and set spawnPos = groundHit.point + new Vector3(0, 0.9f, 0); it seems to have fixed the issue for now. Haven't recieved any complains sice then. But here is config Waystones.json
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This is not an issue anymore