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Everything posted by Covfefe
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- 1,253 comments
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- #leveling
- #progression
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questions 1. Would this conflict with jetpack mod? https://lone.design/product/jetpack/ because the jetpack displays as a giant backpack as well when in use and it also puts you in 3rd person 2. Can I change the chat and key bind command to backpack and backpack.open? I want to replace the original backpack mod with this but I don’t want players to have to change their keybinds to backpackpro
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- 72 comments
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- #rust
- #marketplace
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(and 7 more)
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I’m getting a TON of this in console. Any idea? [Error] Failed to call hook 'CanWearItem' on plugin 'AlwaysWear v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AlwaysWear.CanWearItem (PlayerInventory inventory, Item item, System.Int32 targetSlot) [0x002ad] in <2b687d890bf54350a8ec87a6f1f9fe21>:0 at Oxide.Plugins.AlwaysWear.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00052] in <2b687d890bf54350a8ec87a6f1f9fe21>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0
- 34 comments
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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- 34 comments
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I don’t need buttons, just a list of online players. Maybe have the list run horizontally and very thin? Like I don’t need the blue and red icons to the right. Maybe you can make it multiple tight columns to fit as many names in there Can you post a screenshot of the entire game screen? The photos here are cropped.
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I want my players to be able to wear whatever they want but they’re still running into issues This is my config. I removed all restrictions. What am I doing wrong? { "Allow the plugin to work for the NPC": true, "Permission for use": "alwayswear.use", "Item's and block for combine items": {}, "Defense limitation(type in (limit in game/100)) (for a certain type of damage, 0 - unlimited)": { "0": 0.0, "1": 0.0, "2": 0.0, "3": 0.0, "4": 0.0, "5": 0.0, "6": 0.0, "7": 0.0, "8": 0.0, "9": 1.4, "10": 0.0, "11": 0.0, "12": 0.0, "13": 0.0, "14": 0.0, "15": 0.0, "16": 0.0, "17": 0.0, "18": 0.0, "19": 0.0, "20": 0.0, "21": 0.0, "22": 0.0, "23": 0.0, "24": 0.0, "25": 0.0 } }
- 34 comments
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- 81 comments
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- #death tips
- #death notice
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(and 8 more)
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- 1,253 comments
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- 1
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- #leveling
- #progression
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- 1,253 comments
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- 1
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- #leveling
- #progression
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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- 1,253 comments
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- #leveling
- #progression
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I'm getting a lot of this in console [SkillTree] test Failed to call hook 'OnEntityMounted' on plugin 'SkillTree v1.0.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.OnEntityMounted (BaseMountable entity, BasePlayer player) [0x0005b] in :0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00eac] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0
- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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What do these mean? It was hard to hear exactly what you were trying to say in the youtube video (voice volume too low and mumbly) "Maximum components for the component perk": 3, "Maximum electrical components for the electrical component perk": 3, Why do you say "by default it's one" when it's 3 in the config? You need to project your voice into the mic, it's very hard to make out what you're saying. I'm just thankful you speak english unlike all these overpriced russian plugins
- 1,253 comments
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- 2
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- #leveling
- #progression
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- 1,253 comments
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- 2
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- #leveling
- #progression
- (and 13 more)