Jump to content

FandangoChristmas

Member
  • Posts

    178
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

FandangoChristmas's Achievements

Collaborator

Collaborator (7/15)

  • Collaborator
  • One Year In
  • One Month Later
  • Week One Done
  • Dedicated

Recent Badges

38

Reputation

  1. It does not overrule. You have to set your events to not run automatically in each event config, so that you only start the event with its command that you use with EventManager.
  2. I requested this over a year ago, and I'm really hoping this can become reality.. I think it would be so nice if we could disable the NPC building, and spawn out a NPC without a building, wherever we want to add it as a option.
  3. A player sent me this video today of the turret killing him after he turned them off with the code from note.
  4. One that I moved to awhile ago, is IQChat. Give that a look!
  5. If you turn off your events auto run features then yes. You can have this plugin call its manual start command to start a event at whatever times you want, so that they do not overlap.
  6. Thank you for the info about that! This plugin will be on my to-buy list for sure then!
  7. I have a question before buying the plugin. Does this work well with Remover Tool on Umod? Does it register that a player gains back a used entity if they remove/pickup the entity with Remover Tool?
  8. I have been looking for a plugin like this for ages. I have a question about the No support for Carbon. Does this plugin not work at all currently with carbon? If it does work now, and it breaks in the future on Carbon, there is no support for it at all? Those are the only questions I have before purchase, Thanks!
  9. Good day @The_Kiiiing! I have a question about the event, and possible feature ideas. I notice lately when players are jumping onto the tugboat from their boat that they get stuck on the side of the tugboat. The only way to remove them is a admin teleport them to safety or onto the deck of the tugboat. IS there anyway to prevent players being stuck onto the tugboat when jumping onto it? A request from players is a way for the tugboat to slow down or stop when shot at so it can be boarded easier. Another feature that would be cool to have is a optional turret/SAM that could spawn on tugs to create harder version of events.
  10. PLayers have been reporting the convoy getting stuck , like photos above, and specifically always gets stuck at radtown.
  11. Speed for recycling is still broken a month later.
  12. @Razor Letting you know after todays wipe update, my custom vending shops accessed through Talking NPC will close right after opening the shop. You can see the shop page open, then it quickly closes. It might not be this plugin, it could be CustomVendingSetup. It worked fine for months now until this update.
  13. Does anyone know how to get this plugin to appear in SimpleStatus? I remember it working around 9 months ago when I last used this plugin. EDIT: It seems that SimplePVE plugin is interfering with SimpleStatus and blocking the status with SimplePVE status's.
  14. definitely recommend scalbox's plugin! Its the definitive building skin plugin to use out of all the free ones.
1.4m

Downloads

Total number of downloads.

6.8k

Customers

Total customers served.

101.5k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.