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puddingking130

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Everything posted by puddingking130

  1. oh, disregard, it's fine
  2. Hello good sir, Since the October 4 update, the mod is broken. Unknown command.
  3. Hello, Since the 4 October update, the mod is broken again
  4. puddingking130

    The Ferry

    Hello, After the forced wipe, I get this error when loading the ferry 1.3.3: Error while compiling TheFerry: 'BaseMountable' does not contain a definition for 'FixedUpdateMountables' | Line: 1615, Pos: 53
  5. puddingking130

    IQSorter

    Does this work/show with Better Backpacks when opening?
  6. Is the Small Stash a place holder or am I limited to the number of Small Stash slots?
  7. Hey! Charging scrap per stack is weird. If I set to 10 scrap per stack it will only charge 10 scrap no matter if its 10 seeds or 10 thousand seeds. - Can you add the the option to charge per seed?
  8. puddingking130

    Terminal

    Does Sortify work with this when browsing loot pages?
  9. Loaded the plugin, it loaded fine. Set permissions use and auto craft. GUI does not come up when hitting E at the workbench. Typing /workbench in chat says I don't have the permission unless I set the permission use anywhere then it only works with the chat command. I cant seem to link loot boxes either. I also see this mod has been dead since 2023. - If you have no intentions of update please refund
  10. puddingking130

    Refund??

    Hello, Loaded the plugin, it loaded fine. Set permissions use and auto craft. GUI does not come up when hitting E at the workbench. Typing /workbench in chat says I don't have the permission unless I set the permission use anywhere then it only works with the chat command. I cant seem to link loot boxes either. I also see this mod has been dead since 2023. - If you have no intentions of update please refund
  11. This was working a few days ago, nothing seems to be working now. Anyone else having issues?
  12. An idea? Would it be possible when hitting TAB to add another button to the right of the default crafting button that opens the custom crafting menu and operates just like the default button? Then all we need to do is hit TAB to open and close either crafting menu.
  13. Yeah, I see... that download list doesn't show the versions. Got it to work, thank you
  14. Yes, I have the latest version of that installed as well
  15. What exactly do you mean "update the library"?
  16. I already restarted the server after updating to the latest version released today, this wasn't an issue prior. I'm getting this error in console: [21:06:11] > Failed compiling 'BetterBackpacks.cs': [21:06:11] > 1. Cannot implicitly convert type 'int?' to 'int'. An explicit conversion exists (are you missing a cast?) [CS0266] (BetterBackpacks 26 line 567) [21:06:11] > 2. 'CustomItemDefinitions.CustomItemDefinition' does not contain a definition for 'defaultDescription' [CS0117] (BetterBackpacks 17 line 570)
  17. puddingking130

    Update

    Hello, Getting this error after updating today: (BetterBackpacks 26 line 567) [20:01:23] > 2. 'CustomItemDefinitions.CustomItemDefinition' does not contain a definition for 'defaultDescription' [CS0117] (BetterBackpacks 17 line 570)
  18. puddingking130

    Hook

    Hello, So this was kinda working, hit or miss, now it just spits this error out: > Failed to call internal hook 'OnItemAddedToContainer' on plugin 'SkinPopupCommand v1.0.4' [2615948591] (Object reference not set to an instance of an object) at void Oxide.Plugins.SkinPopupCommand.OnItemGet(Item item, BasePlayer player) - Also, downloading the latest version downloads 1.0.4
  19. IF you could that would be awesome! I'm using it for custom skinned items, but I have mods that are used when you have a building planner in your hand, it would be great to pass on some info about that mod when the player crafts a building planner and hammer for example. - Thanks for the quick reply!
  20. Hello, Is it possible to make this work with Item ID's as well?
  21. Does anyone know how I get around this?? [Furnace Upgrades] The CanMoveItem hook was unsubscribed due to conflicts with the StackExtended plugin
  22. puddingking130

    Server Restart

    The /craft command is not opening the ui after server restarts unless I manually reload it.
  23. puddingking130

    Server Restart

    Hello, The command will not work on server restart unless I manually reload the plugin. I tested this several times. I am running Carbon framework.
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