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puddingking130

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Everything posted by puddingking130

  1. Hello, I cant seem to get the biome bots to spawn, anyone else have this issue?
  2. puddingking130

    Update needed

    Hello, after the Rust update today the plugin wont load Error while compiling OGSplitter: 'PlayerInventory' does not contain a definition for 'FindItemIDs' and no accessible extension method 'FindItemIDs' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 288, Pos: 58
  3. puddingking130

    Notify

    Yup, I actually read that on your raidable bases on umod, I set that to false and show opened message to true, works great!! Thanks for the fast reply!!
  4. puddingking130

    Notify

    Hello, Im running notify with this and other mods. THe notify works but it still comes up in chat too. I've tried many combinations in the config, is this even possible? }, "Announce Raid Unlocked": false, "Announce Buy Base Messages": false, "Announce Thief Message": false, "Announce PVE/PVP Enter/Exit Messages": true, "Show Destroy Warning": false, "Show Opened Message For PVE Bases": false, "Show Opened Message For PVP Bases": false, "Show Opened Message For Paid Bases": false, "Show Prefix": false, "Notify Plugin - Type (-1 = disabled)": 0, "Notification Interval": 1.0, "Send Messages To Player": true, "Save Thieves To Log File": false
  5. Hello, there was an update this morning, the mixing table navigation arrows are question marks now
  6. puddingking130

    LSkins

    Hello, would it be possible to add a config perimeter to expand the number of favorites?
  7. Can I add triggers? like when placing a BBQ
  8. Oxide updated a couple days ago, must is producing water again
    I didn't think this would get updated, but it did. We use this mod to make high and medium grade fuel on the custom mixing table. Can be customized very easily. The ability to just drink it and get 10x gather boost with effects for a set amount of time. Can be used as a crafting ingredient with other mods. Very cool plugin!!
  9. Hello, Since last Update 2 Feb 23, I get the the following error in console: Error while compiling: IQAlcoholFarm.cs(2828,28): error CS1061: Type `Network.Server' does not contain a definition for `write' and no extension method `write' of type `Network.Server' could be found. Are you missing an assembly reference?
  10. Hello, Since last Update 2 Feb 23, I get the the following error in console: Error while compiling: IQAlcoholFarm.cs(2828,28): error CS1061: Type `Network.Server' does not contain a definition for `write' and no extension method `write' of type `Network.Server' could be found. Are you missing an assembly reference?
  11. Is anyone else having issues with the mixing table freezing up and not mixing anything, having to pick up and place down the table again to get to work?
  12. puddingking130

    Skills

    I wasn't asking you
  13. puddingking130

    Skills

    Can we get a response?
  14. puddingking130

    Skills

    Any chance on a fix?
  15. puddingking130

    Skills

    Since December 1 update, skills will not upgrade unless plugin is manually reloaded
  16. The Absolut sorter distance only works up to 999m, anything over that it stops sorting all together
  17. Absolut sorter doesn't auto sort Instanced Containers, you can select the box created by Instanced Containers and sort manually. The "nearby" function does not work
  18. Or, is something I need to ask the owner of Absolut sorter?
  19. If I make say 3 instanced large boxes, the Absolut sorter doesn't recognizes them as crates. The sorter will only sort to the original box placed
  20. Could we possibly get compatibility with Absolut sorter? - It does not work, only with the original boxed placed
  21. Hello, I like this mod. Suggestion - can you add an option in the .cfg for the boxes to only be accessible within TC range?
  22. Hey, how exactly do I do that? I completely removed Image Library and reinstalled it... I looked on Umod, I didn't see anything about cache
  23. Hello, since the last Rust update the wood, stone, metal frag, and high qual are blacked out. Does anyone else have this issue? Using the current version. - Also, is there a way to make the upgrade button on the image more definitive, or separate it from the upgrade ui block?
  24. How do I add IQbearRide console command? is it: "iqbr.bear $player.id" How should this be done?
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