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Everything posted by puddingking130
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- 122 comments
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- #craft
- #craft menu
- (and 17 more)
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I already restarted the server after updating to the latest version released today, this wasn't an issue prior. I'm getting this error in console: [21:06:11] > Failed compiling 'BetterBackpacks.cs': [21:06:11] > 1. Cannot implicitly convert type 'int?' to 'int'. An explicit conversion exists (are you missing a cast?) [CS0266] (BetterBackpacks 26 line 567) [21:06:11] > 2. 'CustomItemDefinitions.CustomItemDefinition' does not contain a definition for 'defaultDescription' [CS0117] (BetterBackpacks 17 line 570)
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Hello, Getting this error after updating today: (BetterBackpacks 26 line 567) [20:01:23] > 2. 'CustomItemDefinitions.CustomItemDefinition' does not contain a definition for 'defaultDescription' [CS0117] (BetterBackpacks 17 line 570)
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Hello, So this was kinda working, hit or miss, now it just spits this error out: > Failed to call internal hook 'OnItemAddedToContainer' on plugin 'SkinPopupCommand v1.0.4' [2615948591] (Object reference not set to an instance of an object) at void Oxide.Plugins.SkinPopupCommand.OnItemGet(Item item, BasePlayer player) - Also, downloading the latest version downloads 1.0.4
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IF you could that would be awesome! I'm using it for custom skinned items, but I have mods that are used when you have a building planner in your hand, it would be great to pass on some info about that mod when the player crafts a building planner and hammer for example. - Thanks for the quick reply!
- 6 comments
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- #popup
- #run commands
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- 6 comments
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- #popup
- #run commands
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The /craft command is not opening the ui after server restarts unless I manually reload it.
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Hello, The command will not work on server restart unless I manually reload the plugin. I tested this several times. I am running Carbon framework.
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Thanks for the response! I realized after I asked it was a dumb question considering you need a work bench for some items if you set it up that way. I did purchase this, this is quite possibly the best craft menu based on config settings and UI look to date! I will leave a review once I'm done migrating from old crafting menu.
- 122 comments
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- 1
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- #craft
- #craft menu
- (and 17 more)
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- 122 comments
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- #craft
- #craft menu
- (and 17 more)
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- 226 comments
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- 216 comments
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Hello good sir, Since the update the fermentation barrel is back to a normal water barrel when placed. It appears the fermenting and refining are broken too.
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- 17 comments
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- #xradiationore
- #radiation ore rust
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(and 1 more)
Tagged with:
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I was removing and overwriting existing meals and ingredients, when I reload the plugin it would re-add the meals and ingredients I changed. So I set false to everything and added my own meal under the last entry and the config reload without error. It was not having it when I made a modification to an existing entry. I got it all sorted out and working. Thankyou for the reply.