Jump to content

Dead Nasty

Member
  • Posts

    624
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Dead Nasty

  1. Failed to run a 2.00 timer in 'WaterTreatmentEvent v1.6.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WaterTreatmentEvent+PVEMode.IsPlayerATeamMemberOfTheOwner (BasePlayer player) [0x0001b] in <34626f0b41af45108f9943f66c8f8e10>:0 at Oxide.Plugins.WaterTreatmentEvent+PVEMode.CheckIfIsAllowed (BasePlayer player) [0x00034] in <34626f0b41af45108f9943f66c8f8e10>:0 at Oxide.Plugins.WaterTreatmentEvent.CheckIfNewPlayersEnteredTheZone () [0x0003c] in <34626f0b41af45108f9943f66c8f8e10>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <beb2b64691c64e2b95b99491bd85442c>:0
  2. no worries. hope all goes well.
  3. ? Any answer?
  4. Dead Nasty

    Air Island

    Is it okay to use?
  5. Dead Nasty

    Convoy

    its set to true, as well as damage being 1.0 to npc's from turrets. they attack the npcs the bullets just dont damage them. ty tho
  6. Dead Nasty

    Convoy

    player turrets attack the npc's but do no damage.
  7. The latest update to the world in rust, all rock formations have been removed and swapped out for new. https://rust.facepunch.com/news/world_update_2
  8. Dead Nasty

    Boss Monster

    Any way to block damage to monsters from mounts? Have some ppl that like to cheese bosses with attack helis
  9. World 2 compatible?
  10. Dead Nasty

    Better Npc

    Did some spawn points change at launch site? I have sentrys that like to float ~30 meters away from the sniper towers they are suppoda be in. thx
    No longer 5 star. Please remove this review.
  11. Dead Nasty

    Air Island

    Is this still good for the world 2 update?
  12. Dead Nasty

    Abandoned Bases

    that command just shows a lot of little purple x's all over the base. some dont have tc's near them they countdown will hit 0 then nothing happens when shot not even chat messages. its odd. even the /sar command doesn't work.
  13. Dead Nasty

    Abandoned Bases

    gettins some bases that when the timer runs out, after being shot nothing happens, not timer comes up in chat and the buildings wont activate as abandoned, even doing /sar on them will have you do the /sar #### and still nothing happens and it wont convert. Actually it is seeming no abandoned bases are converting now. they will be shot and nothing happens.
  14. Changed Status from Pending to Closed
  15. Dead Nasty

    Train Homes

    thank you. i put it directly under private void line ha. much appreciated, not sure how its not in the plugin already if it was really that easy lol
  16. Dead Nasty

    Train Homes

    im not good enough of a coder for that it just errors for me haha i do appreciate it tho.
  17. Dead Nasty

    Train Homes

    Then maybe lower the price of the plugin if it is always gonna be jenky and break players homes. If you know it had issues from day 1 Still waiting for the flasher light name to be changed to train home about a year later still...
  18. Dead Nasty

    Convoy

    Convoy reached launch site, brads were in the grass on either side and one of the traveling vendors markers were inside of launch building itself and every time the event runs reference not set to an instance of an object (21:13:15) | NullReferenceException: Object reference not set to an instance of an object (21:13:15) | NullReferenceException: Object reference not set to an instance of an object (21:13:16) | NullReferenceException: Object reference not set to an instance of an object (21:13:16) | NullReferenceException: Object reference not set to an instance of an object (21:13:16) | NullReferenceException: Object reference not set to an instance of an object (21:13:16) | NullReferenceException: Object reference not set to an instance of an object
  19. I don't think you get what I'm saying, I want players to be able to choose between multiple fuel sources. I know how to change the short name.
2.2m

Downloads

Total number of downloads.

10.3k

Customers

Total customers served.

149k

Files Sold

Total number of files sold.

3.2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.