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Everything posted by Lumin
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The player indicated here attempted to skin a pair of boots before they were kicked, the message said in the kick could not give sprite it seems to be only when a new player skins an item, not sure if it is conflicting with anything in the plugin
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i read your comment and went through the plugin and fixed the mistake, they now spawn when the command is put in
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like this "<color=#DB0000>Enter /kit to reveal the assortment of kits granted to adventurers.</color>" Then if you want a different colour other than #DB0000 use "https://htmlcolorcodes.com/" or better yet, ask ChatGPT and it can do a rainbox text if you like, fact ask it anything rust related it can do it "<color=#00FF96>i</color><color=#00FFCB>n</color> <color=#00FFFF>#</color><color=#00D4FF>g</color><color=#00A8FF>i</color><color=#007CFF>v</color><color=#0050FF>e</color><color=#0024FF>a</color><color=#0000FF>w</color><color=#2400FF>a</color><color=#5000FF>y</color><color=#7C00FF>s</color> <color=#A800FF>i</color><color=#D400FF>n</color> <color=#FF00FF>o</color><color=#FF00CB>u</color><color=#FF0096>r</color> <color=#FF0060>d</color><color=#FF002A>i</color><color=#FF0000>s</color><color=#FF3400>c</color><color=#FF6900>o</color><color=#FF9E00>r</color><color=#FFD300>d</color>" ^ = "in #giveaways in our discord"
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- 25 comments
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- #lighthouse
- #event
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(and 1 more)
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@CrazyRust "Enabled loot int the fridge?": true, "List of lootable fridge": [ { "ShortName": "oretea", "Minimum": 1, "Maximum": 7, "SkinID": 0, "Displayname": "" }, { "ShortName": "apple", "Minimum": 1, "Maximum": 9, "SkinID": 0, "Displayname": "" }, { "ShortName": "pumpkin", "Minimum": 1, "Maximum": 9, "SkinID": 0, "Displayname": "" }, { "ShortName": "mushroom", "Minimum": 3, "Maximum": 6, "SkinID": 0, "Displayname": "" }, { "ShortName": "can.beans", "Minimum": 3, "Maximum": 6, "SkinID": 0, "Displayname": "" }, { "ShortName": "can.tuna", "Minimum": 3, "Maximum": 6, "SkinID": 0, "Displayname": "" } ], fixed, i dont use it, but its not that hard to add a list of random things back in i think the creator only updated it for christmas because the little things in life make it much more better, he could of left the list in there and just added the gift
- 25 comments
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- #lighthouse
- #event
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(and 1 more)
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/respawnsites via chat and respawnsites via console do not work yes i have restarted the server, they only spawn when you do the /givesite command
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I have the radio station set to a custom one i have added to the server list, yes it ends in mp3, but it keep defaulting to airwolf radio station
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You can see the bar where the Workbench lvl 3 notification would be but its an empty space and i can't craft anything
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using the christmas map and players spawn under the map and die, once i switch map over to procgen its normal again
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When i add the plugin to the server, i give myself perms using the permission manager, but for some reason every other player has the same commands and i cant figure out whats wrong
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- 102 comments
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- #lighting
- #automation
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- 328 comments
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- 1
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- #building
- #foundation
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(and 27 more)
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- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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- 328 comments
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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doesnt matter if i use imgur or imgbb it wont display the picture
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ingore that picture attached i thought i removed that, thats related to another plugin
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[DynamicMonuments] [DynamicMonuments] Preset not found! (foodbox_1) [DynamicMonuments] [DynamicMonuments] Preset not found! (foodbox_1)
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- 176 comments
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- #customizablequests
- #dezlife
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(and 5 more)
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- 49 comments
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- #hud
- #minimalist
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(and 9 more)
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- 109 comments
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- #restart
- #rustplugin
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(and 5 more)
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@crash after FP did there updates that might of broken it, i have since done an update, last night it went strait to a 1 minute cooldown instead of the 30 minute cooldown, none of the config files were changed, if you could add in a line of code to accept different timezones for a restart to happen like ie, im not smart enough to code things so i use ai to help me with this // Set desired restart time in GMT int restartHourGMT = 2; // 2:00 AM GMT // Get GMT timezone TimeZoneInfo gmtZone = TimeZoneInfo.FindSystemTimeZoneById("GMT Standard Time"); // Convert current UTC time to GMT DateTime gmtNow = TimeZoneInfo.ConvertTimeFromUtc(DateTime.UtcNow, gmtZone); // Calculate today's 2 AM GMT DateTime gmtRestart = new DateTime( gmtNow.Year, gmtNow.Month, gmtNow.Day, restartHourGMT, 0, 0, DateTimeKind.Unspecified ); // If time has already passed today, schedule it for tomorrow if (gmtNow > gmtRestart) { gmtRestart = gmtRestart.AddDays(1); } // Convert restart time back to UTC for scheduling DateTime utcRestart = TimeZoneInfo.ConvertTimeToUtc(gmtRestart, gmtZone); // Time until restart double secondsUntilRestart = (utcRestart - DateTime.UtcNow).TotalSeconds; // Schedule restart timer.Once((float)secondsUntilRestart, () => { Server.Command("restart 10 \"Scheduled GMT Restart\""); What this does: You set a GMT restart time (e.g., 2 AM). The code converts current UTC → GMT. It calculates the next correct 2 AM GMT. Converts it back to UTC (because Oxide timers run in UTC). Schedules the auto-restart.
- 109 comments
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- #restart
- #rustplugin
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(and 5 more)
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its not missing i just forgot to copy more of it here it is { "Version": "3.5.0", "Restart": { "RestartTimes": [ "18:00" ], "AlertSound": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab", "UseSound": true, "UseChatAlerts": true, "SkipWipeDays": true, "WipeDays": [] }, "PlayerRestrictions": { "MaxPlayersBeforeCancel": 10, "RestrictPlayerCount": false }, "Alerts": { "InGameWarningTimes": [ 30, 15, 10, 5, 3, 2, 1 ], "DiscordWarningTimes": [ 30, 5, 1 ] },
- 109 comments
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- #restart
- #rustplugin
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(and 5 more)
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- 109 comments
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- 1
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- #restart
- #rustplugin
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(and 5 more)
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