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Lumin

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Everything posted by Lumin

  1. I was thinking about purchasing it, could you make it work with Economics and when the last few people win they receive random abouts of RP CASH as a reward
  2. Lumin

    Wallpaper Planner

    I cant find it either im blind or it doesnt have it, anywhere we can change the text that say /wallpaperplanner to just /wpp it's shorter, easy to access ect
  3. Lumin

    Quarry Controller

    look at the question 3 posts up and then look at the next reply down
  4. Lumin

    BetterTC

    @ninco90 let me know if this isnt allow i will adjust my comment Moji, i belive if you are seek a particular plugin like you have mentioned you would be looking for XDFriends which handles "Enhanced Friends Authorization System: The plugin allows activating friends' authorization for a wide range of elements, including: sams, turrets, code locks, key locks and tool cupboards
  5. Could you perhaps somehow intergrate to be used with outpost/bandit helicopters and vehicle licence helicopters in a way so other players cannot loot the stash that they own on the helicopter
  6. didnt see latest update, i removed my comment
  7. Lumin

    Skill Tree

    in the json config file can you add it so Night time Settings, can you add the like start time of night and finish time in the morning Edit: this is for the double XP at night time
  8. Lumin

    Dynamic Monuments

    So i have already been on contact with the owner of SimplePVE hes saying the following is to do with zone mamager but i do not have any zone mananger on my server nor is it turned on inside the plugin "Failed to call hook 'OnItemPickup' on plugin 'SimplePVE v1.2.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimplePVE.PlayersIsInZone (BasePlayer player) [0x00000] in <96689afd1e7e46baa129a906612c2eb8>:0 at Oxide.Plugins.SimplePVE.OnItemPickup (Item item, BasePlayer player) [0x000d4] in <96689afd1e7e46baa129a906612c2eb8>:0 at Oxide.Plugins.SimplePVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02f8e] in <96689afd1e7e46baa129a906612c2eb8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 " But this error occurs when a player picks up a backpack from "The Broken Giant" ie; cargo
  9. Lumin

    Tree Spawner

    I was looking at purchasing this do you think you could add small pictures next to each type of tree so we have a preview of the tree before it spawns
  10. Lumin

    Missing view next page button

    Am i missing something here is there not a press Next button, alot of items arent showing like small boxes, signs, portraits ect and a few items on alot of other tabs
  11. Lumin

    Failed to call hook

    I am unsure when it comes to this line of code all i know it spams the console for each time a player kills a barrel "Failed to call hook 'OnEntityDeath' on plugin 'GatherLootMultiplier v1.6.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.GatherLootMultiplier.OnEntityDeath (LootContainer container, HitInfo info) [0x0004c] in <f82fdc69939e4bcf84d9527e885fb8ac>:0 at Oxide.Plugins.GatherLootMultiplier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0046f] in <f82fdc69939e4bcf84d9527e885fb8ac>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Calling kill - but already IsDestroyed!? loot_barrel_1"
  12. Lumin

    Differently timed intervals

    Would it be possible to implement an automated start sequence so the event no longer requires a manual in-game command? Ideally, the system could execute on a timed interval (e.g., every 60 minutes) without requiring the server owner to be online. The event should initialize at predefined spawn points — for example, along the outer perimeter of the map, specifically on beach-level coordinates. No Admin Presence Required - The system should run completely autonomously without requiring the server owner or admins to be online. - Manual command override should remain available but optional. Automated Spawn Logic - When triggered, the event should spawn at predefined coordinate ranges. - Recommended behavior: - Select random spawn points along the outer edge of the map, constrained to beach-level terrain only. - This could be accomplished by scanning for terrain topology flags such as Beach, Shoreline, or using heightmap + biome validation. { "EnableAutoStart": true, "EventIntervalMinutes": 60, "SpawnOnBeachesOnly": true, "SpawnBoundaryOffset": 150, "DebugLogging": false } This kind of implementation would allow the event to self-regulate, stay consistent even when staff are offline, and provide predictable gameplay loops for players.
  13. Lumin

    Uqbar

    Any chance of an update
  14. Lumin

    2025 Hapis Island

    Why does the map monuments show up like this
  15. A Video on how this plugin works for sell alot more sales, i like this idea and when i am going to restart my server back up i'll be adding this plugin to the server
  16. Failed to initialize plugin 'XDQuest v8.5.5' (UnauthorizedAccessException: Access to the path "/home/container/oxide/data/XDQuest/PlayerInfo.json" is denied.) at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.StreamWriter..ctor (System.String path) [0x00008] in <f98723dd4586469db5213ec59da723ca>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string) at System.IO.File.WriteAllText (System.String path, System.String contents) [0x00026] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Core.Configuration.DynamicConfigFile.WriteObject[T] (T config, System.Boolean sync, System.String filename) [0x0003f] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.DataFileSystem.WriteObject[T] (System.String name, T Object, System.Boolean sync) [0x00007] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.DataFileSystem.ReadObject[T] (System.String name) [0x0000f] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Plugins.XDQuest.LoadPlayerData () [0x0001b] in <41340713d1514e5585af84528227ea55>:0 at Oxide.Plugins.XDQuest.Init () [0x00006] in <41340713d1514e5585af84528227ea55>:0 at Oxide.Plugins.XDQuest.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00743] in <41340713d1514e5585af84528227ea55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Unloaded plugin XDQuest v8.5.5 by DezLife No previous version to rollback plugin: XDQuest I have reinstalled everything twice, am i missing something
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  17. Lumin

    Doesn't work with True PVE

    how did you fix it as i am also having the same problem
  18. Lumin

    Add permissions

    So that the admins or certain players have the access to the plugin, as base designer i need to make quick adjustments in videos but i dont want the rest of my player base having access to the 0 gibs specially if its during a purge on the server its unfair in that kind of way
  19. Lumin

    Reloading the plugin

    /skin the ingame chat would just do nothing i would have to go into console every day and type o.reload Skinner
  20. Lumin

    Reloading the plugin

    I keep having to reload the plugin via console for the ingame command to work, its soo frustrating, i mean its only for me to use but still
  21. Lumin

    Weather

    There is a possibility of making the outside of the UI clear so when we make changes to create a new preset then we can see it change in real time when transitions are set to 1 second
  22. just beware when you upload it into the plugins folder the server crashes
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