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Everything posted by ShadoW6
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- 1,253 comments
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- 1
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- #leveling
- #progression
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what i would like to see in this plugin is option to delete skin that don't have image. Because when they don't have image "icon" they just don't work. so the Delete option will be good. Another one thing what i notice, is when you apply some skin they don't apply in sec, and when this happen impact game frame rate, so what i mean the game it's like a froggy (I have hope some ppl understand what do I mean).
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- 5 comments
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- #shop
- #inventory shop
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(and 5 more)
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- 14 comments
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- #rust custom maps
- #rustmap
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- 26 comments
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- 1
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(12:35:31) | [Puzzle Points] giving scrap: 25 (12:35:31) | [Puzzle Points] --using rewards (12:35:31) | [Puzzle Points] shadow swiped a green card at Airfield (W21)! And when Blue card swipe get this no reward. Monument names are in oxide\plugin folder (12:37:51) | Failed to call hook 'OnCardSwipe' on plugin 'PuzzlePoints v1.5.6' (InvalidOperationException: Collection was modified; enumeration operation may not execute.) at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.PuzzlePoints.OnCardSwipe (CardReader cardReader, Keycard card, BasePlayer player) [0x00076] in <0143962f21594fb7bfaa2d0330ccda49>:0 at Oxide.Plugins.PuzzlePoints.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0015e] in <0143962f21594fb7bfaa2d0330ccda49>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
- 26 comments
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The application is easy to use with a nice and clean UI. I would like to see the server status changed from (waiting for server) and (server running) to something else, like: Server OFF - when servers are off When the server starting status should change to loading server and when it is fully run, the status should change to Server Is UP and Running or Server Ready
- 177 comments
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- #server
- #installer
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(and 7 more)
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- 88 comments
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- #rust weather control
- #weather presets
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- 88 comments
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- #rust weather control
- #weather presets
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Thank you HunterZ for advice, but i still don't really understand so here is an example if i good understand you: zone_data.json create this "definitions": [ { "Name": "Lighthouse #1", "Radius": 80.0, "Radiation": 0.0, "Comfort": 0.0, "Temperature": 0.0, "SafeZone": false, "Location": "1843.313 0 -1278.681", "Size": "0 0 0", "Rotation": "0 0 0", "Id": "lighthouse_1", "ParentID": null, "EnterMessage": "WARNING: You are now entering a PVP Zone", "LeaveMessage": "Returning to PVE Area", "Permission": null, "EjectSpawns": null, "Enabled": true, "Flags": "AutoLights" }, { "Name": "Lighthouse #2", "Radius": 80.0, "Radiation": 0.0, "Comfort": 0.0, "Temperature": 0.0, "SafeZone": false, "Location": "-1240.894 0 -1984.331", "Size": "0 0 0", "Rotation": "0 0 0", "Id": "lighthouse_2", "ParentID": null, "EnterMessage": "WARNING: You are now entering a PVP Zone", "LeaveMessage": "Returning to PVE Area", "Permission": null, "EjectSpawns": null, "Enabled": true, "Flags": "AutoLights" }, { "Name": "Mining Outpost #1", "Radius": 50.0, "Radiation": 0.0, "Comfort": 0.0, "Temperature": 0.0, "SafeZone": false, "Location": "-1494.454 16.13187 225.0785", "Size": "0 0 0", "Rotation": "0 0 0", "Id": "miningoutpost_1", "ParentID": null, "EnterMessage": "WARNING: You are now entering a PVP Zone", "LeaveMessage": "Returning to PVE Area", "Permission": null, "EjectSpawns": null, "Enabled": true, "Flags": "AutoLights" }, so i need put Name in SuperPVxInfo.json that is locate in oxide\data? { "Mappings": {}, "PvpEvents": {} } so if im wrong please correct me { "Mappings": {Lighthouse #1, Lighthouse #2, Mining Outpost #1}, "PvpEvents": {} }
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I try and strange because i go to safe zone and status change i put for test another plugin PlayerbasePVP and with this plugin Status change to PVP in player base. but with this PVP zone what Zone Manager Auto zones create status not change stay as PVE on chat i get information from Zone Manager that i enter to PVP zone when i left that zone i get info on chat that i enter to PVE zone so i don't get it where is the problem. also i dont see any error on server console.
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- 44 comments
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- #hud
- #minimalist
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(and 9 more)
Tagged with:
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- 14 comments
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- #rust custom maps
- #rustmap
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- 33 comments
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- #hydrae oxide
- #shiro
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