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DeutscherRitterPlatz

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Everything posted by DeutscherRitterPlatz

  1. With the coming update, "OwnCasinoPremium" will probably no longer work because you get this message. Just like many other plugins. OwnCasinoPremium.cs(161,78): error CS1503: Argument `#1' cannot convert `uint' expression to type `ItemContainerId'
  2. unfortunately no, we are still waiting for it.
  3. Would it be possible to implement a logging function? What does the user produce and how much?
  4. DeutscherRitterPlatz

    Bugs

    Hello @MercedesCLA45AMG someone will definitely take care of the problem soon! I recommend you to switch to the free version on Umod. We did too and were not disappointed.
  5. Hello @bbmj214 someone will definitely take care of the problem soon! I recommend you to switch to the free version on Umod. We did too and were not disappointed.
  6. Hello @Mals someone will definitely take care of the problem soon! I recommend you to switch to the free version on Umod. We did too and were not disappointed.
  7. You have to use the console command.. { "Command List": [ "env.time 9", "env.time 24", "env.time 9" ] }
  8. Hello, I have suggestions for the plugin. Would it be possible when killing the animal that it despawns instantly? Also, if you spawn the animal with items and kill it later, would it be possible to get the animal back as an item? One could solve it like this, when you kill it the animal is completely gone and the player needs a new animal, but if you hit the animal with 1 hammer blow the animal comes back into inventory and can be placed again later. However, if the inventory is full, you cannot pack the animal, you will get a message that this animal is still carrying something. I still have a small idea that ZoneManager is supported, because that's how you could change the configuration settings "Can the pet damage players? | Can players damage the pet?" activate.. eg. in a PvP zone, but if you're using ZoneManager, it's disabled on the rest of the map. My community wondered if you could use several animals at the same time, e.g. 3 wolves as a pack. Could it be implemented or would you advise against it for performance reasons?
  9. I know.. it's not the perfect solution right now! We will find another solution for this.. The current solution would be to adjust something in the WaterEvent plugin. Line 2379 add that. Interface.Oxide.CallHook("OnWaterEventStart"); I emphasize again! It's not the perfect solution, but it's currently the fastest. We will fix the plugin for you as soon as possible!
  10. I'll check, thanks for reporting!
  11. Why the plugin doesn't work with many plugins is because.. this plugin uses "ent.Hurt" instead of "Rust.DamageType.Explosion". The damage is not caused by the missile, it is set by command and that's the problem with other plugins because the command is more powerful than anything else, it overrides all the plugin's settings.
  12. Changed Status from Work in Progress to Closed
  13. No you must not use this mod! You may only use mods that do not change the gameplay of the players!
  14. Changed Status from Pending to Work in Progress Changed Fixed In to 1.0.1
  15. Thanks for your report, I'll take a look at the problem and fix it if necessary.
  16. No, this plugin only works for Armored Train by Adem plugin. Please write to me in Discord, I created a version for your plugin. Autopsie17#1625
  17. Version 1.0.2

    421 downloads

    The "Magic Harbor Event Panel" plugin is an extension for the Magic Panel plugins on Umod. Once the Harbor Event is activated, the color of the icon changes, and both the color and position of the icon can be individually customized in a configuration file. Please note: The Magic Harbor Event Panel only works in conjunction with the "MagicPanel" and "HarborEvent" plugins. Make sure you have installed these plugins before using the Event Panel. The plugin also automatically checks if any of the required plugins are missing. If this is the case, the "MagicHarborEventPanel" plugin will be automatically unloaded. #Configuration The settings and options can be configured in the MagicHarborEventPanel file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. { "Active Color": "#00FF00FF", "Inactive Color": "#FFFFFF1A", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://www.dropbox.com/s/n9rnkz8cghzt9n4/HarborEvent.png?dl=1", "Enabled": true, "Color": "#FFFFFFFF", "Order": 0, "Width": 1.0, "Padding": { "Left": 0.1, "Right": 0.1, "Top": 0.05, "Bottom": 0.05 } } } } #Credits Thanks to MJSU for the Magic Panel plugin. We reworked one of the plugin extensions so that MagicPanel now also supports the Harbor Event plugin. #Harbor Event Trailer
    Free
  18. Version 1.0.1

    345 downloads

    The Magic Water Panel plugin is an extension for the Magic Panel plugin. Indicates if the Water event is active and will change the color of the Water icon when the event is active and will disappear when the event is over! (Addon for Magic Panel) Information: Magic Water Panel does not work without the 2 plugins "Magic Panel and Water Event", so we ask you to install them first! #Configuration The settings and options can be configured in the MagicWaterPanel file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. { "Active Color": "#00FF00FF", "Inactive Color": "#FFFFFF1A", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://www.dropbox.com/s/brcgbymy1ln4fcp/WaterEvent.png?dl=1", "Enabled": true, "Color": "#66666666", "Order": 0, "Width": 1.0, "Padding": { "Left": 0.1, "Right": 0.1, "Top": 0.05, "Bottom": 0.05 } } } } #Credits Thanks to MJSU for the Magic Panel plugin. We reworked one of the plugin extensions so that MagicPanel now also supports the Water Event plugin.
    Free
  19. Version 1.0.2

    686 downloads

    The "Magic sputnik Event Panel" plugin is an extension for the Magic Panel plugins on Umod. Once the Sputnik Event is activated, the color of the icon changes, and both the color and position of the icon can be individually customized in a configuration file. Please note: The Magic Convoy Event Panel only works in conjunction with the "MagicPanel" and "Sputnik" plugins. Make sure you have installed these plugins before using the Event Panel. The plugin also automatically checks if any of the required plugins are missing. If this is the case, the "MagicSputnikEventPanel" plugin will be automatically unloaded. #Configuration The settings and options can be configured in the MagicSputnikPanel file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. { "Active Color": "#00FF00FF", "Inactive Color": "#FFFFFF1A", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://www.dropbox.com/s/ngfz6l2362mjd4n/sputnikevent.png?dl=1", "Enabled": true, "Color": "#66666666", "Order": 0, "Width": 1.0, "Padding": { "Left": 0.1, "Right": 0.1, "Top": 0.05, "Bottom": 0.05 } } } } #Credits Thanks to MJSU for the Magic Panel plugin. We reworked one of the plugin extensions so that MagicPanel now also supports the Sputnik plugin. #Sputnik Trailer
    Free
  20. Version 1.0.2

    1,222 downloads

    The "Magic Convoy Event Panel" plugin is an extension for the Magic Panel plugins on Umod. Once the Convoy Event is activated, the color of the icon changes, and both the color and position of the icon can be individually customized in a configuration file. Please note: The Magic Convoy Event Panel only works in conjunction with the "MagicPanel" and "Convoy" plugins. Make sure you have installed these plugins before using the Event Panel. The plugin also automatically checks if any of the required plugins are missing. If this is the case, the "MagicConvoyEventPanel" plugin will be automatically unloaded. #Configuration The settings and options can be configured in the MagicConvoyPanel file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. { "Active Color": "#00FF00FF", "Inactive Color": "#FFFFFF1A", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://www.dropbox.com/s/16qx5cj1ql7kyka/convoynew.png?dl=1", "Enabled": true, "Color": "#FFFFFFFF", "Order": 0, "Width": 1.0, "Padding": { "Left": 0.1, "Right": 0.1, "Top": 0.05, "Bottom": 0.05 } } } } #Credits Thanks to MJSU for the Magic Panel plugin. We reworked one of the plugin extensions so that MagicPanel now also supports the Convoy plugin. #Convoy Trailer
    Free
  21. Your answer with the plugin helped me a lot.. didn't even think of it ^^ Thank you
  22. I have a small question about the mod Nova Weather. Would it be possible to implement a function for the ZoneManager options that would allow you to set a specific time Permanent for the zone?
  23. Version 1.0.3

    704 downloads

    The "Magic ArmoredTrain Event Panel" plugin is an extension for the Magic Panel plugins on Umod. Once the ArmoredTrain Event is activated, the color of the icon changes, and both the color and position of the icon can be individually customized in a configuration file. Please note: The Magic ArmoredTrain Event Panel only works in conjunction with the "MagicPanel" and "ArmoredTrain" plugins. Make sure you have installed these plugins before using the Event Panel. The plugin also automatically checks if any of the required plugins are missing. If this is the case, the "MagicArmoredTrainEventPanel" plugin will be automatically unloaded. #Configuration The settings and options can be configured in the ArmoredTrainPanel file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. { "Active Color": "#00FF00FF", "Inactive Color": "#FFFFFF1A", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://www.dropbox.com/s/3yvr8o4zy5h1j2w/CargoTrain.png?dl=1", "Enabled": true, "Color": "#FFFFFFFF", "Order": 0, "Width": 1.0, "Padding": { "Left": 0.1, "Right": 0.1, "Top": 0.05, "Bottom": 0.05 } } } } #Credits Thanks to MJSU for the Magic Panel plugin. We reworked one of the plugin extensions so that MagicPanel now also supports the ArmoredTrain plugin. #Armored Train Trailer
    Free
  24. Here's a little fix,
  25. For the admins getting the error: "Compile Error: BradleyGuards.cs(172,34): Error CS1501: No overload for method 'Init' takes '14' arguments". Open the plugin with Notepad++ and search for "npc.Brain.Senses.Init" and replaced npc.Brain.Senses.Init(npc, 5f, 140f, 140f, -1f, true, false, true, 60f, false, false, false, EntityType.Player, false); with npc.Brain.Senses.Init(npc, npc.Brain, 5f, 140f, 140f, -1f, true, false, true, 60f, false, false, false, EntityType.Player, false); Then the plugin should work again.
1.8m

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Total number of downloads.

8.4k

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Total customers served.

127.1k

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2.6m

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