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Flammable

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Everything posted by Flammable

  1. Can this plugin set damage reduction instead of disable raiding? (Ex. from 00:00 to 06:00 make raiding cost x2 more - stone wall cost 8 rockets instead of 4 normally)
  2. Yeah, that's still something. Thanks for the help. This will be in great use for my server, not sure how others handle support when someone ask stuff in rust chat but for me is saver.
  3. I am currently willing to get this done if possible (if not expensive and actually possible as a plugin). The idea is simple. Type from console to a specific team chat only (like you do with say to the global chat). You type in a specific team chat by using steamID of one of team members or CLAN TAG of the team (cuz I use Clans reborn) or just fetch teams by IDS from the list that plugin will generate - 1 for the first team 2 for the 2nd and etc via "checkteams" command then "sayteam message" command will send message to that team only. I am tired from players asking for ADMIN stuff and questions and they type in their team chat. I ask them to speak in general but they ignore me most of the time and I end up using "say Message" and look like I am idiot speaking to myself for others reading the global chat conversation and thinks I do sus things while I help someone.
  4. So this is no longer possible to be bought for personal use? Already have a great-looking and rust-inspired website template, Outpost one from here for my server, but this one that copies the main menu looks fantastic.
  5. Hello, first of all only want to gather information about all this. No budget currently to pay for anything. Also, if already existing free/paid plugins can be combined to achieve my idea, share to check them. The idea in my brain is to do side stuff Breaking Bad-themed shit (players to selling meth, custom item made with another plugin already) but it also can be anything else... Deliver bread or food or whatever. You see an NPC location on your map near you, and you go to do the delivery, then next time, another random location... Already have NPC vendors plugin but you can spawn them at specific place like missions npcs only. Something like the GTA RP delivery shit you do (either to AI bots or random places - monument doors/etc) is the thing I have in my head. As I said only wonder to know what's possible and how expensive this kind of plugin will be, it's more like a question, not request.
  6. If you want ready custom decals, feel free to use the ones from my workshop. Not all of them will fit your server but some are universal and not bad. https://steamcommunity.com/id/Projectile-Invalid/myworkshopfiles/
    This is a fantastic plugin. You should buy it for sure. This does not simply unlock the DLC decals for all players. It's even more powerful. You can unleash your creativity and add unique custom decals to your server. Also, plugin has an intuitive UI to allow players to select between decals with a click. Feel free to use my decals if you want (uploading a bunch of decals is not time friendly process) so you can save some time. https://steamcommunity.com/id/Projectile-Invalid/myworkshopfiles/
  7. @megargan Can you please add a togglable in the config - blue vanilla notification popup every time the spray can is equipped? The message can be changeable in the lang file. "Use /graffiti to open selector menu" or something like this. I know there's the Nofity plugin (optional), but each time you draw the spray will let players know about this cool plugin existance.
  8. By the way, I don't know if I will need this plugin for now, but others will definitely buy it. I also like the idea, and if it is released on CF, it would be great for many servers with custom maps, like The Friendly Chap said.
  9. Privilege Deployed (https://umod.org/plugins/privilege-deploy) is what you need if you try block items from being placed in the wild. If you try to do the exact seed scenario by the logic (blocking inside and outside placement) not sure if gonna work this way but instead use https://umod.org/plugins/agriblock I hope this was helpful to you.
  10. We need an update I guess.
  11. Still, I need free time to set up, play around, and test this new webstore, but definetely will switch to it. For a long time, I am using CraftingStore (because compared with Tebex, they offer at least custom domain 4 free), but many other essential features are again behind the paywall. If you are starting a server or just a low-pop/empty one and do not have stable monthly revenue from selling VIPs, you can't afford to pay ridiculous price for subscription to make your webstore useful while commission from each VIP purchase is not a big deal and you can tweak your packages prices and done. I hope this turns into a popular store so others can do themes and cool customizations for it.
  12. This is a great idea but will only make food useful and force players to take food with them all the time so they can eat to refill calories and water on the go and sprint again instead of walking. I never used to walk in this game, it looks strange to me.
  13. Already one guy creating this for me. I want to set in config custom item (lets say for example) 10 unwarps, 25 unwarps, 50 unwarps, 100 unwarps. Then if player opens the item 10 times something happens (lets say RCON command "say You are nice" and give rock 1) then if he opens 10more nothing will happen (he can trigger this 1 time only) but will have 20/25 (or 10/25) not sure if previous progress will stack towards the old new goal but logic is that you can only get the reward for opening 10, 1 time per wipe., same with 25, 50 and 100... values were expamples it can be 1, 2, 5, 10 or whatever amounts are. I hope it's actually not too heavy as you mentioned above.
  14. I am willing to pay (if not expensive) to be made a simple plugin (with an idea close to GTA collectibles), where you use(open/consume/unwarp) an item/s defined from the config file (in my case, I have one custom item - based on a large Halloween loot bag with skinID and custom name) and upon unwarping 10 (configurable in the config again) of this same item the plugin will trigger something (effect from the rust assets) and most importantly execute rcon command or something else (not sure what for now) but this will allow a lot of possibilities for me later. Also, if too expensive to have a small UI that can be toggled with a button ON/OFF to display - ( Icon.png 12/35), a chat message will also do the job just to let players know their current progress when typing a command ex. /checkme - "You have found/opened {itemcount} {item custom name}" or You have found {itemcount}/{maxrequired} {itemname}. Please reply here, DM me, or we can chat on discord.
  15. @Billy JoeNot sure if posted already about this issue... NPC's do not deal damage to players. They spawn properly and if you shoot them they shoot back like every other npc but you get 0 damage. This makes NPC's useless for this event.
  16. Yeah, you were using the old version of the plugin that's why the issue happened. Anyways, I am glad that it's all resolved and working now.
  17. I tried to consume a Magic Mushroom and everything works without any errors or issues. Not sure if you modified anything inside the files after downloading them but make sure to check if your config for ConsumableEffects is broken/modified and re-download and upload ConsumableEffects.json again and it should works. make sure your config file looks like this and have the same overlays and overdose debuff. { "Overdose": { "Overdose (dirty) Enabled.": true, "Reset Overdose (dirty) on death.": false, "Overdose (dirty) Limit.": 100.0, "Buff applied when overdose limit is reached (buff name from data file).": "overdose_debuff", "Show effect tooltips when item is held.": true }, "UI Overlays (you can add your own)": { "Formating 'unique name', 'asset link from game files(rust color code)'": { "healing_overlay": "assets/content/ui/overlay_poisoned.png(0.67 1.00 0.33 1.0)", "orange_overlay": "assets/content/ui/overlay_poisoned.png(1.00 0.40 0.00 1.00)", "lightorange_overlay": "assets/content/ui/overlay_freezing.png(1.00 0.62 0.36 0.7)", "hurt_overlay": "assets/content/ui/overlay_freezing.png(0.56 0.20 0.15 1.0)", "overdose_overlay": "assets/content/ui/ui.background.transparent.radial.psd(0.56 0.20 0.15 1.0)", "blue_overlay": "assets/content/ui/ui.background.transparent.linear.psd(0.16 0.34 0.49 0.9)", "lightblue_overlay": "assets/content/ui/overlay_poisoned.png(0.16 0.34 0.49 1.0)", "white_overlay": "assets/content/ui/overlay_poisoned.png(1.00 1.00 1.00 1.0)", "yellow_overlay": "assets/content/ui/overlay_freezing.png(1.00 0.88 0.21 1.0)", "limegreen_overlay": "assets/content/ui/ui.background.transparent.radial.psd(0.67 1.00 0.33 1.0)", "brown_overlay": "assets/content/ui/overlay_freezing.png(0.56 0.43 0.35 1.00)", "purple_overlay": "assets/content/ui/ui.background.transparent.linear.psd(0.58 0.34 0.92 0.7)", "cyanblue_overlay": "assets/content/ui/ui.background.transparent.radial.psd(0.00 1.00 0.90 0.7)", "syringe_red": "assets/content/ui/ui.background.transparent.radial.psd(0.31 0.37 0.20 1.0)", "colared_overlay": "assets/content/ui/overlay_poisoned.png(0.90 0.11 0.17 1.00)", "pseudo_overlay": "assets/content/ui/overlay_poisoned.png(0.16 0.62 0.96 0.8)", "fentanyl_overlay": "assets/content/ui/overlay_poisoned.png(0.84 0.00 0.00 0.8)" } } }
  18. Any plugin to change regarding stack sizes on Wagon per slot? Wagon Plus can set Min and Max values so you type Min 20.000 and max 40.000 for big rate modded server and end up with max 12k all the time, 1k per slot.
  19. Teas, Low Grade Fuel and Gun Powder are included as well. They are located under the custom drug recipes in the list.
  20. Sadly I do not have a data/shop/items because do not have this plugin purchased and didn't need it on my server because used NPC Vendors but if you can give me the default data file generated by the Shops plugin or example snippet of one item from this file (I guess it's not a problem), I might be able to spend some time and add all the drug items for sale with basic vanilla prices. Then you can do a test on your server and if everything works smooth I will bundle it with the rest of the configurations for others.
  21. Version All Versions

    479 downloads

    NEW Update release soon to support CustomMixing by Pitereq!!! This is only the configuration for Custom Mixing Table by @David and Custom Mixing by @ThePitereq. You will need to buy ONLY ONE of the plugins first in order to use these configs. Both are NOT required. I've created this complex configuration for personal use on my server and all players love it. Now I decided to release it here as well for everyone. It's not 100% perfect, and can always be tweaked personally because everyone has a different preferences, but in general, this is an excellent config to add unique mixing drug recipes on your server and make players engaged in this side activity. This will make your players involved from A to Z collecting ingredients, mixing drugs and etc. Just extract the files to the proper folders and you are ready to go. This full configuration includes the following ready to drag and drop files: Files for Custom Mixing Table by David include: - A lot of custom drug recipes (vanilla tea recipes also included as well, everything is accessible by default) Files for Custom Mixing by ThePitereq include: - A lot of custom drug recipes (vanilla tea/ammo/pie recipes also included as well) - Drug recipes are only accessible through the MixingTable and not via the Cooking Table. - The recipes are split into 3 categories by permission - "drugs" (the hard drug items), "weed" (the hemp related drugs) and "ingredients" (used for the crafting recipes) (you'll have to grant the permissions to the default group first in order to allow all players to see the recipes at the mixing table or only grant access to a specific group if you want to make it a roleplay job exclusive) Files for Consumable Effects by David include: - Unique visual effects when using each one of the drugs/ingredients. - Unique stats buffs when using the Drugs/Ingredients. (great buffs (wood/ore/scrap/healing/etc. +%) combined with hard de-buffs when consumed (bleeding/radiation/poison/dirty/etc.) in order to create immersion) - Fully balanced implementation of the unused dirtiness player stat as a 'drug addiction' meter to prevent spam usage and make players needing to consume anti addiction items too. Files for Extra Gather Bonuses fork by David includes: - All raw custom ingredients like opium, coca leaves, etc. drops from berry bushes (any color), sulfur nodes, hemp plants, trees, etc. - The item shortname used for all custom collectable items is the Black Berry Clone because this is not obtainable in the base game through the world but you can plant the close still, allowing players to grow more at their bases. (you can also use another plugin that can let players obtain custom items to make any of the ingredients obtainable - AlphaLoot, Static Lootables, etc.) Files for Talking NPC Vendors by Razor includes: - NPC Dealer profile at the Outpost (default) where players can easily sell (optionally buy) drugs to the NPC for Scrap/physical Cash item, etc. through the vending machine UI. /Custom Vending Setup from uMod is required/ - NPC Dealer profile where players can sell (optionally buy) drugs through the NPC via dialog options (like the boat/heli vendors) - NPC Dealer profile at the Bandit Camp (default) where players can buy temporary access and unlock the drug recipes in the Mixing Table (split into the 3 categories again drugs, weed and ingredients) (default currency is Cash, custom paper item, but you can change it to scrap or rp, etc.) Flexible configuration: - You can easily edit the buff/de-buff values for each consumable item, the required items for mixing the recipes. drop rates for the custom ingredients or prices/items for the NPC vendor. (adding entirely new recipes/ingredients to the plugin might require more knowledge on your end) - Bleach/Glue/Blood items are added to the sulfur ore drops from Extra Gather Bonuses in order to not break the whole configuration functionality, but you might want to add them somewhere else. - Any of the custom items can be inyegrated into any plugin by adding the base item shortname, Item Display Name and the custom skinID (I personally added the bleach to the barrels loot via the AlphaLoot plugin on my server, the glue is craftable from bones and the blood is purchased via a cooking plugin, that's why these personal configs won't fit your server) - You can allow players to sell/buy any of the custom items from this configuration via any shop plugin, for example Shop UI by David. TIP: In the CustomMixing by Pitereq you can have the drug recipes only on the mixing table (not on the cooking table as well) and then block the crafting/researching of the Mixing Table item from the server. You can sell it to the server shop instead or even place it at specific monument via the Monument Addons plugin from uMod to create more location based roleplay experience. If you have any questions, feel free to ask me. Also, please leave a review if you want, this will help me a lot. WARNING: The whole configuration is made to let the player have fun inside a video game and does not encourage the usage of any drugs in real life!
    $5.00
  22. Flammable

    Stacks

    Wagon storage is container isn't it?
  23. Flammable

    Stacks

    @MeventI am blind or wagon carts are missing. I use another plugin to change spawned amount of resource - ex. min 10k sulfur max 20k sulfur in the wagon but stacks are vanilla 1k and only 10k sulfur spawns because it has 10 slots x1000 each slot. Decided to use your Stack plugin to modify wagon stacks to x2 or x3 but can't find these assets in the containers section. Ideas?
  24. Flammable

    Custom Portals

    Not sure what happened with the portals but only the reset command worked while remove sends error only, still when it was supposed reset outpost portals with reset command, it executed but one of them didn't remove and I had to "ent kill" it manually. I used to reload the plugin 2 times and add/remove same portal like 20-30 times until place it properly to fit the place I want it to be perfectly placed/rotated and etc. maybe this caused trouble idk...

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