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Everything posted by Oldbtchsgaming
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- 6 comments
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- #shop
- #store
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(and 45 more)
Tagged with:
- #shop
- #store
- #shop config
- #shop cfg
- #shop price config
- #shop custom
- #best shop
- #rust shop config
- #rust shop cfg
- #rust shop
- #gui shop
- #shop gui
- #market
- #shop configuration
- #shop rp
- #adjusted prices shop config
- #new shop
- #mevent
- #mevent shop
- #shop mevent
- #server shop
- #shop server
- #server config
- #market config
- #best shop config
- #shop settings
- #configs
- #config
- #2x server
- #3x server
- #5x server
- #10x server
- #servet loot
- #loot table
- #store rust
- #shop rust
- #rust
- #rust market
- #bazar
- #marketplace
- #store config
- #store cfg
- #rp
- #rp config
- #shop plugin config
- #shops
- #shop plugin
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I've absolutely loved using this specific plugin in my gaming sessions. It has injected a whole new level of excitement into both player versus player (PVP) and player versus environment (PVE) servers. The unexpected twists it adds genuinely captivate the players, ensuring that they stay engaged and intrigued by the gameplay at all times. I had previously used a different plugin that failed to impress me, but this one has surpassed my expectations and has become an invaluable addition to my gaming experience. Thank you for creating this – fantastic work! I am eagerly looking forward to more!
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so that solved. I updated the shop, but the prices are the same? sorry lotta questions 🙂
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How or where can I change to Economics?
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Any idea why my logs are showing this? I looked into it, and all I can find is that it has to do with the recycler.i updated but still sam log spam- ServerMgr:Update() Server Exception: Building Manager NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in <488d77cf814a4346a21ace8c906d6daa>:0 at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <488d77cf814a4346a21ace8c906d6daa>:0 at BaseEntity.GetBuildingPrivilege () [0x00000] in <488d77cf814a4346a21ace8c906d6daa>:0 at DecayEntity.GetBuildingPrivilege () [0x00011] in <488d77cf814a4346a21ace8c906d6daa>:0 at DecayEntity.DecayTick () [0x0008b] in <488d77cf814a4346a21ace8c906d6daa>:0 at ServerBuildingManager.Cycle () [0x00157] in <488d77cf814a4346a21ace8c906d6daa>:0 at ServerMgr.Update () [0x00119] in <488d77cf814a4346a21ace8c906d6daa>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()
- 78 comments
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- #recycler
- #monetization
- (and 5 more)
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- 40 comments
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- #luckyblock
- #tofurahie
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(and 3 more)
Tagged with:
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- 40 comments
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- #luckyblock
- #tofurahie
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(and 3 more)
Tagged with:
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- 573 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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Where would I change that at? in Json for Personal Recyclers or where?
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thank you thats what is happening with my players !if you find a fix PLEASE let me know!
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- 78 comments
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- #vip
- #monetization
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(and 2 more)
Tagged with:
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- 692 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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- 692 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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After update i and added Skinbox i get this I dk if its a conflict? LogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update() [RaidableBases] Hard_Bases is missing entity data [RaidableBases] DEBUG: 1x - Blocked by another plugin event: 561.58 5.94 -1672.28 crankshaft_new [RaidableBases] DEBUG: 2x - Blocked by a building privilege: -1404.40 0.32 1791.00, -1159.05 3.60 1855.31 Server Exception: IndustrialEntity.RunQueue NullReferenceException: Object reference not set to an instance of an object at IndustrialConveyor.CheckIfAnyInputPassesFilters (System.Collections.Generic.List`1[T] inputs) [0x00105] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialConveyor.RunJob () [0x000ab] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <808a81731e334e13bae0c54b8d9c7bba>:0 at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00084] in <149830cc6d824281b3ddacca992fedd6>:0 at ServerMgr.Update () [0x0053f] in <808a81731e334e13bae0c54b8d9c7bba>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update() You've successfully pasted the structure Server Exception: IndustrialEntity.RunQueue NullReferenceException: Object reference not set to an instance of an object at IndustrialConveyor.CheckIfAnyInputPassesFilters (System.Collections.Generic.List`1[T] inputs) [0x00105] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialConveyor.RunJob () [0x000ab] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <808a81731e334e13bae0c54b8d9c7bba>:0 at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00084] in <149830cc6d824281b3ddacca992fedd6>:0 at ServerMgr.Update () [0x0053f] in <808a81731e334e13bae0c54b8d9c7bba>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update() Server Exception: IndustrialEntity.RunQueue NullReferenceException: Object reference not set to an instance of an object at IndustrialConveyor.CheckIfAnyInputPassesFilters (System.Collections.Generic.List`1[T] inputs) [0x00105] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialConveyor.RunJob () [0x000ab] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <808a81731e334e13bae0c54b8d9c7bba>:0 at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00084] in <149830cc6d824281b3ddacca992fedd6>:0 at ServerMgr.Update () [0x0053f] in <808a81731e334e13bae0c54b8d9c7bba>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update() Server Exception: IndustrialEntity.RunQueue NullReferenceException: Object reference not set to an instance of an object at IndustrialConveyor.CheckIfAnyInputPassesFilters (System.Collections.Generic.List`1[T] inputs) [0x00105] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialConveyor.RunJob () [0x000ab] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <808a81731e334e13bae0c54b8d9c7bba>:0 at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00084] in <149830cc6d824281b3ddacca992fedd6>:0 at ServerMgr.Update () [0x0053f] in <808a81731e334e13bae0c54b8d9c7bba>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()
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- 59 comments
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- #vehicle
- #buy
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(and 25 more)
Tagged with:
- #vehicle
- #buy
- #gui
- #shop
- #vehiclebuy
- #vehicleshop
- #m&b-studios
- #vehiclebuy rust plugin
- #mevent team
- #rust vehicle purchase plugin
- #buy vehicles in rust
- #rust game vehicle management
- #vehicle buying system rust
- #rust vehicle gui
- #purchase vehicles rust plugin
- #rust admin vehicle commands
- #vehicle recall command rust
- #customizable vehicle prices rust
- #vehicle spawning plugin rust
- #rust game server plugins
- #user-friendly vehicle interface rust
- #vehicle rust
- #vehicles
- #cars
- #minicopter
- #motorbike
- #bike
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- 59 comments
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- #vehicle
- #buy
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(and 25 more)
Tagged with:
- #vehicle
- #buy
- #gui
- #shop
- #vehiclebuy
- #vehicleshop
- #m&b-studios
- #vehiclebuy rust plugin
- #mevent team
- #rust vehicle purchase plugin
- #buy vehicles in rust
- #rust game vehicle management
- #vehicle buying system rust
- #rust vehicle gui
- #purchase vehicles rust plugin
- #rust admin vehicle commands
- #vehicle recall command rust
- #customizable vehicle prices rust
- #vehicle spawning plugin rust
- #rust game server plugins
- #user-friendly vehicle interface rust
- #vehicle rust
- #vehicles
- #cars
- #minicopter
- #motorbike
- #bike
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I bought a horse and recycler, and both disappeared when I set it down.
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Balanced RaidableBases Loot Config - Fair & Optimized
Oldbtchsgaming commented on Doldak's file in Customizations
- 11 comments
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- 1
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- #raidable bases
- #config
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(and 1 more)
Tagged with:
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Where is this?-in json because i get everything but heli to come--heli.lifetimeminutes 15 readcfg