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Oldbtchsgaming

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  1. I would like to know as well! did you get an answer?
  2. I updated and now i get this any ideas?
  3. After update i and added Skinbox i get this I dk if its a conflict? LogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update() [RaidableBases] Hard_Bases is missing entity data [RaidableBases] DEBUG: 1x - Blocked by another plugin event: 561.58 5.94 -1672.28 crankshaft_new [RaidableBases] DEBUG: 2x - Blocked by a building privilege: -1404.40 0.32 1791.00, -1159.05 3.60 1855.31 Server Exception: IndustrialEntity.RunQueue NullReferenceException: Object reference not set to an instance of an object at IndustrialConveyor.CheckIfAnyInputPassesFilters (System.Collections.Generic.List`1[T] inputs) [0x00105] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialConveyor.RunJob () [0x000ab] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <808a81731e334e13bae0c54b8d9c7bba>:0 at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00084] in <149830cc6d824281b3ddacca992fedd6>:0 at ServerMgr.Update () [0x0053f] in <808a81731e334e13bae0c54b8d9c7bba>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update() You've successfully pasted the structure Server Exception: IndustrialEntity.RunQueue NullReferenceException: Object reference not set to an instance of an object at IndustrialConveyor.CheckIfAnyInputPassesFilters (System.Collections.Generic.List`1[T] inputs) [0x00105] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialConveyor.RunJob () [0x000ab] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <808a81731e334e13bae0c54b8d9c7bba>:0 at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00084] in <149830cc6d824281b3ddacca992fedd6>:0 at ServerMgr.Update () [0x0053f] in <808a81731e334e13bae0c54b8d9c7bba>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update() Server Exception: IndustrialEntity.RunQueue NullReferenceException: Object reference not set to an instance of an object at IndustrialConveyor.CheckIfAnyInputPassesFilters (System.Collections.Generic.List`1[T] inputs) [0x00105] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialConveyor.RunJob () [0x000ab] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <808a81731e334e13bae0c54b8d9c7bba>:0 at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00084] in <149830cc6d824281b3ddacca992fedd6>:0 at ServerMgr.Update () [0x0053f] in <808a81731e334e13bae0c54b8d9c7bba>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update() Server Exception: IndustrialEntity.RunQueue NullReferenceException: Object reference not set to an instance of an object at IndustrialConveyor.CheckIfAnyInputPassesFilters (System.Collections.Generic.List`1[T] inputs) [0x00105] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialConveyor.RunJob () [0x000ab] in <808a81731e334e13bae0c54b8d9c7bba>:0 at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <808a81731e334e13bae0c54b8d9c7bba>:0 at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00084] in <149830cc6d824281b3ddacca992fedd6>:0 at ServerMgr.Update () [0x0053f] in <808a81731e334e13bae0c54b8d9c7bba>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()
  4. I do on the PVE-i dont on the smaller PVP-test server-This is the PVP- 60 SLOT Server.
  5. run this on my PVE server fine-did a test server- purchased item got nothing till next day and item shows correct in invatory but is just empty box when I set it down..
  6. I want to thank The Dev for making SO simple to add these bases ! For a noob it was soo easy!
  7. Oldbtchsgaming

    Item/box disappears

    I bought a horse and recycler, and both disappeared when I set it down.
  8. Oldbtchsgaming

    Missing the Heli

    Where is this?-in json because i get everything but heli to come--heli.lifetimeminutes 15 readcfg
  9. Great Plugin! is there a way to have 'groups' of zombies?
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