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Everything posted by IIIaKa
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By @steampunkvalley
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If the issue persists, feel free to report it in this thread.
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Changed Status from Work in Progress to Closed Changed Fixed In to 0.1.8
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If the issue persists, feel free to report it in this thread.
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Changed Status from Work in Progress to Closed Changed Fixed In to 0.1.8
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Changed Status from Pending to Not a Bug
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Hello, thanks for the suggestion. I've added timed permissions to the to-do list, and I’ll definitely get to them as soon as I have the chance.
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Hello! Just a suggestion. I’m sure there are plugins with multiple authors. Is it possible to add co-authors to a plugin? A co-author would have almost the same rights as the main author and would be marked as a co-author. As for sales for paid plugins, initially, all proceeds could go to the main author. Later, it could be implemented so that the main author can distribute the sales percentage between the author and co-authors. This way, multiple people can keep track of the plugin, and with the implementation of sales percentages, they won’t have to do the calculations themselves.
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Hello! Just a suggestion. As far as I know, there are two types of plugins on this site: Free(anyone can download, even without authorization) Paid(only those who made a purchase can download) I propose adding a third type. When selected, a list will appear similar to creating a bundle, where you can specify a list of any PAID plugins(even those that are not yours). When trying to download a plugin of this type, it will check for the presence of these paid plugins from the list, which can be changed, and excluding the Developers group, who can download such plugins without restriction. Similarly, for creating a thread in the support section, either make it open to all or use a similar restriction. I have two such plugins: AdvancedStatus and MonumentsWatcher. I'll give an example with AdvancedStatus, I made it paid only because I want access to it to be available only to those who bought the plugins it works with. Each plugin page has a bundle with the same price, but many people can't read(or they can not be able to find the button) the pinned message (which comes first) and buy the plugin separately. And they have to buy AdvancedStatus too, which is clearly frustrating them. Also, other authors cannot create bundles with my AdvancedStatus. In summary, I am the owner of the AdvancedStatus plugin and I decided to make it a 3rd type. I simply specify a list of all the plugins I consider necessary, and my AdvancedStatus plugin will be available for download only to those who have access to the plugins on the list I specified. And ofcourse, no percentage of sales from those plugins is required. I hope I was able to convey my point and that it can be implemented. Thank you.
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@Koshara Hi, is the problem still occurring?
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Changed Status from Pending to Work in Progress
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By @Koshara private bool IsOnTournament(ulong userid) { return ArenaTournament != null && ArenaTournament.Call<bool>("IsOnTournament", userid); }
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I would also recommend using the overloaded OnEntitySpawned(Bike bike) and OnEntityKill(Bike bike) hooks so that only bikes will be processed by your hook. In OnServerInitialized, add a check in a foreach loop like this: foreach (var entity in BaseNetworkable.serverEntities) { if (entity is Bike bike) OnEntitySpawned(bike); } I'm not trying to be picky, just offering friendly advice
- 14 comments
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- 2
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- #motorbike
- #attachment
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@Torken Hello, cool plugin. However, you should add an option to disable console logs as there's too much spam. And pookie and boxes can be picked up with a hammer. I also noticed that in the Init method, you're unsubscribing and resubscribing to hooks, which is illogical. By default, you are subscribed to all the hooks you have. Therefore, in Init, you need to unsubscribe from OnEntitySpawned, OnEntityKill and then subscribe back to them at the end of the OnServerInitialized method. Also, you should remove the line: Subscribe(nameof(OnServerInitialized));
- 14 comments
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- 1
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- #motorbike
- #attachment
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(and 4 more)
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If the issue persists, feel free to report it in this thread.
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Changed Status from Work in Progress to Not a Bug
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@Ac3 In your settings, in the section "The list of items(short name) available for the composter. Leave empty to use vanilla" an empty string "" is specified. There should either be a list of allowed items or the list should be left empty. Here is how it should be: But I will also add a check for valid names in the next update.
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Hi. This plugin only provides a tool for displaying bars. When and how to display them is determined by other plugins. If you know the C# programming language, you can write your own plugin that works with the AdvancedStatus API and the API of the plugin that provides temporary VIP groups.
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- 67 comments
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- 2
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- #rust
- #industrial
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Changed Status from Pending to Work in Progress
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Hi, could you provide your config file?
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- 17 comments
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- #rust
- #banditcamp
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- 17 comments
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- #rust
- #banditcamp
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- 63 comments
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- 1
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- #rust
- #real
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(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka