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nickw

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Everything posted by nickw

  1. nickw

    Skills

    Hi @Mevent How difficult would it be to add the skills as a tree to a different attribute? So for instance if you buy in to gather attribute it will open up the page with all skills associated with gathering. Thanks
  2. nickw

    Plugin version

    No problem, it happens - thank you very much for the prompt reply and fix! Have a good day
  3. nickw

    Plugin version

    Hi the plugin version for the latest update is still 1.5.1 was there an error with the version on Codefling or is that just an internal typo mistake in the .cs file ?
  4. nickw

    Custom Items

    That makes sense now, we Didn't have time to properly check this out on the live server. Thanks again
  5. nickw

    Custom Items

    Do Custom Items need to be manually added to the page in LootTable? Like in the attached image, including custom items from your plugins - in this case we use Ganja. I thought it should appear automatically in the case of Ganja. Thanks for any info on this!
  6. nickw

    Bank System

    @MeventThe download link is giving me BankSystem version 1.3.11 it should be giving V1.3.12 !?
  7. nickw

    Cooking

    Can we expect an update - Cooking is failing to Compile after Rust's new pooling system Cooking - Failed to compile: The type 'System.Collections.Generic.List<string>' cannot be used as type parameter 'T' in the generic type or method 'Pool.Free<T>(ref T)'. There is no implicit reference conversion from 'System.Collections.Generic.List<string>' to 'Facepunch.Pool.IPooled'. | Line: 5496, Pos: 26
  8. nickw

    Better Teams

    Can we expect an update soon? 86 BetterTeams - Failed to compile: The type 'System.Collections.Generic.List<BaseEntity>' cannot be used as type parameter 'T' in the generic type or method 'Pool.Free<T>(ref T)'. There is no implicit reference conversion from 'System.Collections.Generic.List<BaseEntity>' to 'Facepunch.Pool.IPooled'. | Line: 1365, Pos: 32
  9. nickw

    Better Teams

    Do we still need team fix with this plugin ?
  10. nickw

    BetterTC

    So if my base is wood and want to change the skin I click in menu what skin and then it says process completed but nothing happens… But if I upgrade to stone and click a skin it will work then
  11. nickw

    BetterTC

    Hello dunno if I’m doing something wrong but the only way we can apply skins is upgrading and applying the skin. It won’t skin material already there is says process complete but didn’t change
  12. nickw

    Better Teams

    Hello my players are reporting that after they rejoin the team is disbanded and also they can then not open doors etc if another team member has placed them?! Do I still need to use Team fix with this plugin tia
  13. nickw

    BetterTC

    Hello the skin does not seem to work me and my players can only reskin if we upgrade at the same time ! This was after the latest update
  14. nickw

    Better Teams

    Error while compiling BetterTeams: 'HashSet<PlayerNameID>' does not contain a definition for 'RemoveAll' and no accessible extension method 'RemoveAll' accepting a first argument of type 'HashSet<PlayerNameID>' could be found (are you missing a using directive or an assembly reference?) | Line: 297, Pos: 38 You probably already know but I have this error after wipe
  15. Hello I have had reports again about the upgrades not being there after a restart... Seems to be The Big Furnace and Oil Refinery I This is using 2.0
  16. Can this be used with BetterTeams ? Problem I am having is players who are not team leader can not pick up there upgraded furnace if the teamleader did not auth on everything ...
  17. nickw

    Shop

    Hello Mevent great plugin I have been using for a while now ! I have one problem I can not work out , I have set a npc to a category but I do not want that category to be seen in the /shop command is that possible to hide but still show with the NPC ?
  18. Hi will this work with IQChat ?
  19. Good morning I have used the updated version on a wipe yesterday i have a restart and after the restart the players furnaces what they had upgraded before the restart did not function after. The plugin was still running as players could place a new one and the upgrade menu was showing. "Keep attributes when removing": true, I have that setting and even after players /remove the furnace and replace it did not show there upgraded furnaces. Edit this was just to a couple of players so maybe something they did other players are fine ! sorry
  20. nickw

    Server Hud

    Hey man Ive updated but getting this | Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: crate_basic_0 - Image URL: https://cdn.discordapp.com/attachments/901242337257193502/984178403752169554/crate_basic0.png (07:25:35) | Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: crate_military_0 - Imag I have reloaded unloaded etc still not working
  21. nickw

    SimplePVE

    Hi this plugin looks perfect for my server ease of use etc... I have read over the comments just to clear it up. Will this plugin eliminate the use for loot protection ? It seems backpacks is the only thing not covered reading the comments is that correct ?
  22. Great update ! Really happy you included furnace splitter the double text before was driving me mad ! Great work
  23. Hey I would really like to start using this again as using 3 other plugins and configs can be annoying when this can do it all in one... Any idea of a update as I'm still getting lags using this plugin
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