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Krungh Crow

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Everything posted by Krungh Crow

  1. been working on a rewrite since there are tons of plugins out there using custom bradleys. new hooks and bools for other devs to utilise. so far the tiers can be customized in profiles and a better lootsystem can be added built in or other plugins. regarding the nullchecks , sometimes the vanilla bradleys are not even registering and is a FP issue
  2. Krungh Crow

    error Agust update

    when does the hurting stop ok noted
  3. Krungh Crow

    Not blocking access

    its clientside now so plug is obsolete
  4. so a admin command to check and verify current players bags ? good one i will add that to the rewrite
  5. hmm ok ill look into that. would be usefull if the plugin had an api
  6. starting a rewrite
  7. plugin should still folow the max bags as in the server var even if set more in plugin (it needs a rewrite due to the many changes made over the time) you can roll back to previous version for now if the new patch is not working for you
  8. Changed Status from Pending to Closed Changed Fixed In to 1.1.0
  9. checking
  10. the way the plugin worked is not with a normal plugin its been going clientside due to rust changes
  11. yeah every plugin spawning bradleys or altering them
  12. any other bradley plugins ?
  13. FP made it clientside the plugin is now obsolete
  14. Changed Status from Pending to Closed Changed Fixed In to 1.3.0
  15. Changed Status from Pending to Work in Progress
  16. Krungh Crow

    broken since update

    Changed Status from Pending to Closed Changed Fixed In to 1.3.0
  17. Changed Status from Pending to Closed Changed Fixed In to Next Version
  18. Krungh Crow

    Not blocking access

    aight
  19. Krungh Crow

    Carbon Support

    updated carbon ?
  20. Krungh Crow

    Not blocking access

    permissions are still assigned ?
  21. Krungh Crow

    HuntsMan

    should have been a thing already unless they changed item id
  22. can be made optional
  23. "Bear settings": { "Change Bear stats on spawns": true, "Minimum Health": 400, "Maximum Health": 1000, "Minimum Strength (Att dmg)": 20, "Maximum Strength (Att dmg": 40, "Running Speed": 1.0, "Alpha": { "Can spawn as alpha": true, "Spawnrate (0-100)": 10, "Health Multiplier": 3.0, "Strength Multiplier(Att dmg)": 1.5, "Speed Multiplier": 1.0 } example setting to make them get the possibility to spawn as alpha. Make sure that can spawn as alpha is set to true
  24. map markers might be a little buggy (reload can fix that) the plugin cfg should have a set amount of animals to be changed and will change any new spawns after plugin has initiated
  25. Krungh Crow

    HuntsMan

    looking into that suit issue
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