Search the Community
Showing results for tags 'alpha'.
-
Version 1.0.3
686 downloads
Addon for my BackToTheWild plugin that can make the Alpha animals call for their pack and get aid. Features : Requires BackToTheWild plugin for the Alpha animal spawns When a Alpha animal is killed it will call for their weaker Omega who will come (too late) for its aid. Simple configuration Permissions for Gametip animal engagements Permissions for Mapmarker system to see Alpha's on the map Support for Economics Support for ServerRewards Chatnotifications when a alpha has spawned with Grid section through cfg Alpha Animal Types : Bear Polar Bear Wolf Permissions : alphaanimals.tipsimple : Simple Gametip message permisison alphaanimals.tipfull : Full info Gametip message permission alphaanimals.marker : To see the alpha mapmarkers if not set globaly alphaanimals.economics : To be granted economics points on alpha/omega kills alphaanimals.ServerRewards : To be granted ServerRewards points on alpha/omega kills Configuration : For the spawned Omegas the min and max hp values will be used { "Plugin": { "Debug": true, "Chat Steam64ID": 0, "Chat Prefix": "[<color=orange>Alpha's</color>] ", "Anounce Alpha spawns": true }, "Map Marker Options": { "Update frequency (seconds)": 5.0, "Show to all? (true/false)": false, "Show Animals on map? (true/false)": true }, "Animals Marker Options": { "Bear Color (hex)": "red", "PolarBear Color (hex)": "green", "Wolf Color (hex)": "yellow", "Alpha": 0.7, "Radius": 0.15 }, "Animals": { "Life Duration (minutes)": 5.0, "Spawn Radius": 12, "Bear Packsize": 2, "Bear settings": { "Min HP": 150.0, "Max HP": 250.0 }, "Polarbear Packsize": 2, "Polarbear settings": { "Min HP": 150.0, "Max HP": 250.0 }, "Wolf Packsize": 5, "Wolf settings": { "Min HP": 150.0, "Max HP": 250.0 } }, "Economics": { "Use Economics": true, "Alpha Bear points": 300.0, "Omega Bear points": 100.0, "Alpha Polarbear points": 400.0, "Omega Polarbear points": 150.0, "Alpha Wolf points": 200.0, "Omega Wolf points": 50.0 }, "ServerRewards": { "Use ServerRewards": true, "Alpha Bear points": 300, "Omega Bear points": 100, "Alpha Polarbear points": 400, "Omega Polarbear points": 150, "Alpha Wolf points": 200, "Omega Wolf points": 50 } } Localization : English language file included to use a different language just make a new file in the language folder. { "EngageSimple": "<color=yellow>carefull This is a {animal}</color>", "EngageFull": "<color=yellow>carefull This is a {animal} {health} HP</color>", "KillAlpha": "You Killed a <color=green>{animal}</color> and <color=green>{packsize} Omega's</color> are summoned", "KillAlphaAll": "{player} Killed a <color=green>{animal}</color> and <color=green>{packsize} Omega's</color> are summoned", "KillOmega": "You Killed the <color=green>{animal}</color>", "EngageSimpleKill": "<color=yellow>You killed the {animal}</color>", "EngageFullKill": "<color=yellow>You got points killing the {animal}</color>", "AlphaAnnounce": "A <color=yellow>{animal}</color> was located around <color=orange>Grid {location}</color>" } Rust native API : To remove the Omega Animals the following can be used in console del omega del omega wolf del omega bear del omega polarbear Example call to see if a animal is a Omega : void OnEntityDeath(BaseAnimalNPC animal, HitInfo info) { if (animal == null) return; BasePlayer attacker = info.InitiatorPlayer; if (attacker != null && animal.name.Contains("Omega")) { Puts($"The animal was a {animal.name}"); } return; }Free- 23 comments
- 1 review
-
- #back to the wild
- #animals
-
(and 2 more)
Tagged with: