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Krungh Crow

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Everything posted by Krungh Crow

  1. try to respawn bradley a couple times and keep debug open and check console
  2. nothing changed so must be the luck on spawn
  3. any other bradley plugins ?
  4. yes that works it triggers on any bradley and is not limited to just the launchsite bradley. So allso for the plugin MonumentBradley
  5. works with any bradley
  6. ye its about who came first i guess mine was out a few weeks earlyer but i am still optioning the rename tho. mine has side events and works for all bradleys. His spams a chinook and is limited to launchsite
  7. Version 1.1.1

    919 downloads

    Simple plugin that reloads listed plugins after x seconds when server has finished loading in. This can be useful incase of loading order requirements or any other issue required to reload a plugin after startup. Features : Simple config Set time (seconds) to run sequence x seconds after server has finishedloading in. Set time (seconds) between each plugin to be reloaded Unloads itself when finished (1.1.0). Support for usage with Carbon (1.1.0) This is still a temp fix for plugins not doing what they need to do after startup contact the developer/maintainer of the plugin and point them to the issue ! Configuration : { "Plugin settings": { "Time After Startup (seconds)": 20.0, "Time between Reloads (seconds)": 2.0, "Plugins to Reload": [ "BradleyGuards", "PumpkinHead", "WalkingDead", "ZombieRocks" ] } } Click banner for my discord below
    Free
  8. ill check their range they do walk on the navmesh when closer
  9. get out of vanish ?
  10. yes i will have a working version later tonight all the npc plugins are having a rewrite since facepunch changed the whole npc AI
  11. yeah i know it needs a rewrite now due the fact facepunch removed several npc and their behaviour everyone is using
  12. Version 1.0.1

    705 downloads

    Making researching through workbenches impossible by simply disallowing the workbench to be opened so players are forced to find the item they want to learn first. Features : Blocks opening the workbench panel. Can have bypass set for each workbench tier wb1 wb2 wb3 or all through permissions Crafting functions as normal. Get a popup notification with info (gametip) when blocked. Simple config just for prefix and chaticon. Permissions : wbresearchblock.bypas : To allow bypassing all workbench tiers and it can be used for researching as normal wbresearchblock.usewb1 : To allow bypassing the block for workbench1 wbresearchblock.usewb2: To allow bypassing the block for workbench2 wbresearchblock.usewb3: To allow bypassing the block for workbench3 Commands : /wbrblock : Shows the info you define through language file why the workbenches are blocked and any other info it might suit the needs. Configuration { "Main config": { "Chat Steam64ID": 0, "Chat Prefix": "[<color=green>WBR</color><color=yellow>Block</color>] " } } Localisation : English language file included to use a different language just make a new file in the language folder. { "ChatInfo": "Researching through Workbenches is blocked you can still research some items through the research table!", "NoPermission": "Research through workbench is blocked!\nCheck <color=green>/wbrblock</color> for more information!" }
    Free
  13. Think it has a flag to ssign to players need to verify tonight
  14. Version 1.0.0

    468 downloads

    Make frankie spawn with a boosted HP or DMG ratio using a multiplier setting and permissions Features : Simple configuration setup. Spawn Frankie with a HP boost using multipliers (permission) Spawn Frankie with a Att Boost using multipliers (permission) Permissions : frankiespower.health : Permission to have boosted HP on the players Frankie. frankiespower.damage : Permission to have boosted Att on the players Frankie. frankiespower.chat : Permissions to be able to use the chat commands. Commands : /frankiesp info : Replies plugin info and version to chat Configuration : { "Main config": { "Debug": true, "Chat Steam64ID": 0, "Chat Prefix": "[<color=#4A95CC>Frankies</color><color=red>P</color>] " }, "Frankie config": { "HP multiplier": 3.0, "Attack multiplier": 1.1 } } Localisation : English language file included to use a different language just make a new file in the language folder. { "Info": "\n<color=green>Available Commands</color>\n<color=green>/frankiesp info</color> : Shows info on version/author and commands", "InvalidInput": "Please enter a valid command!", "Frankie_Spawned": "Frankie is boosted with {0}HP and {1} Strength", "Version": "Version : V", "NoPermission": "You do not have permission to use that command!" }
    Free
  15. Krungh Crow

    Vote Map

    does it log the votes somewhere before wiping the data ? Optionaly send it to discord when votes are wiped ?
  16. if i read correctly u can add recipees in the cfg to do what u need
  17. Version 1.0.0

    230 downloads

    Simple plugin that nulls damage you accidentally do to your own Frankenstein pet. Features : Checks owners steam id and attackers steam id. Nulls the damage to Frankie if it is your own spawn. No config needed Permissions : frankiesfriendlyfire.use : To block and null all damage to your own Frankie
    Free
  18. well i see it has a dmg cap of 20 ish but noticed he is speedy gonzales if he is using a spear
  19. ye i am diving into the frankensteinpet stuff its a new consept so still puzzeling their behaviour and releasing small plugins on the go like with the weapons. The game wipes the frankstein npc inventory by default. stuff like that
  20. Yeah its a different plugin
  21. Kits are working again in 1.1.1 Regarding invisible npc to show the ghost costume only i am not sure how-to
  22. i look into it
  23. Version 1.0.0

    456 downloads

    This will propperly give the Frankensteinpet his name. Features : When using Killfeeds displays "Frankenstein" instead of a npc ID or frankensteinpet Compatible with ScientistNames plugin No config or permissions
    Free
  24. Version 1.1.0

    408 downloads

    Simple plugin that makes your Frankenstein pet wield a random melee weapon each time he is awoken Features Will Get glowing eyes once wielding another weapon Each time he will wield a different melee weapon. selected from a list Support for random skins or preset through cfg. Configuration : { "Main config": { "Debug": false, "Use Random Skins": true, "Melee weapons": [ { "shortname": "machete", "skin": 0 }, { "shortname": "pitchfork", "skin": 0 }, { "shortname": "knife.bone", "skin": 0 }, { "shortname": "knife.butcher", "skin": 0 }, { "shortname": "longsword", "skin": 0 }, { "shortname": "mace", "skin": 0 }, { "shortname": "salvaged.cleaver", "skin": 0 }, { "shortname": "salvaged.sword", "skin": 0 }, { "shortname": "knife.combat", "skin": 0 }, { "shortname": "bone.club", "skin": 0 }, { "shortname": "spear.wooden", "skin": 0 }, { "shortname": "spear.stone", "skin": 0 } ] } }
    Free

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