Jump to content

Krungh Crow

Creator
  • Posts

    1,264
  • Joined

  • Last visited

Everything posted by Krungh Crow

  1. it has to be a separate plugin for that this makes the table craftable by commands only. Think there is such plugin already made but didn't find it myself either
  2. i will put that on my ToDo list thx for the suggestion
  3. wanting to update my lootsystems for my plugins so i can take this allong (no eta)
  4. hm ok so its seeing a normal bradley as the armored train one ?
  5. the npc ? what does console say after a bradley was destroyed. and do you use any kind of bradley locking plugin? if so i might have an idea how this (possibly) can be fixed
  6. i see might be the npc not being fully initialized yet ill have some tests
  7. Krungh Crow

    exclude satdishevent

    no api so cant
  8. Changed Status from Pending to Closed Changed Fixed In to 1.4.6
  9. MLRS issues and hardmode fixed and added in latest update @Zoreeno
  10. Version 1.2.4

    1,353 downloads

    Addon for my BackToTheWild plugin that can make the Alpha animals call for their pack and get aid. Features : Requires BackToTheWild plugin for the Alpha animal spawns When a Alpha animal is killed it will call for their weaker Omega who will come (too late) for its aid. Simple configuration Permissions for Gametip animal engagements Permissions for Mapmarker system to see Alpha's on the map Support for Economics Support for ServerRewards Chatnotifications when a alpha has spawned with Grid section through cfg Alpha Animal Types : Bear Polar Bear Wolf Permissions : alphaanimals.tipsimple : Simple Gametip message permisison alphaanimals.tipfull : Full info Gametip message permission alphaanimals.marker : To see the alpha mapmarkers if not set globaly alphaanimals.economics : To be granted economics points on alpha/omega kills alphaanimals.ServerRewards : To be granted ServerRewards points on alpha/omega kills Configuration : For the spawned Omegas the min and max hp values will be used { "Plugin": { "Debug": false, "Chat Steam64ID": 0, "Chat Prefix": "[<color=orange>AlphaAnimals</color>] ", "Anounce Alpha spawns": true }, "Economics": { "Use Economics": false, "Alpha Bear points": 300.0, "Omega Bear points": 100.0, "Alpha Polarbear points": 400.0, "Omega Polarbear points": 150.0, "Alpha Wolf points": 200.0, "Omega Wolf points": 50.0 }, "ServerRewards": { "Use ServerRewards": false, "Alpha Bear points": 300, "Omega Bear points": 100, "Alpha Polarbear points": 400, "Omega Polarbear points": 150, "Alpha Wolf points": 200, "Omega Wolf points": 50 }, "Animals": { "Life Duration (minutes)": 5.0, "Spawn Radius": 12, "Bear Packsize": 2, "Bear settings": { "Min HP": 350.0, "Max HP": 600.0 }, "Polarbear Packsize": 2, "Polarbear settings": { "Min HP": 350.0, "Max HP": 600.0 }, "Wolf Packsize": 5, "Wolf settings": { "Min HP": 350.0, "Max HP": 600.0 }, "Use Random Skins": false, "Loot settings (Alphas)": { "Spawn Min Amount Items": 10, "Spawn Max Amount Items": 15, "Loot Table": [ { "Item shortname": "ammo.pistol", "Custom name": "T3st name", "Skin ID": 2532520857, "Amount min": 1, "Amount max": 5, "Always add": true }, { "Item shortname": "ammo.pistol.fire", "Custom name": "", "Skin ID": 0, "Amount min": 5, "Amount max": 5, "Always add": false }, { "Item shortname": "ammo.pistol.hv", "Custom name": "", "Skin ID": 0, "Amount min": 5, "Amount max": 5, "Always add": false }, { "Item shortname": "ammo.rifle", "Custom name": "", "Skin ID": 0, "Amount min": 5, "Amount max": 5, "Always add": false }, { "Item shortname": "ammo.rifle.explosive", "Custom name": "", "Skin ID": 0, "Amount min": 5, "Amount max": 5, "Always add": false }, { "Item shortname": "ammo.rifle.hv", "Custom name": "", "Skin ID": 0, "Amount min": 5, "Amount max": 5, "Always add": false }, { "Item shortname": "ammo.rifle.incendiary", "Custom name": "", "Skin ID": 0, "Amount min": 5, "Amount max": 5, "Always add": false }, { "Item shortname": "ammo.rocket.basic.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": true }, { "Item shortname": "ammo.rocket.fire.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": true }, { "Item shortname": "ammo.rocket.hv.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "ammo.shotgun", "Custom name": "", "Skin ID": 0, "Amount min": 8, "Amount max": 12, "Always add": false }, { "Item shortname": "explosive.timed", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "explosives", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "pistol.m92", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "rifle.ak.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "rifle.bolt.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "shotgun.spas12", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "smg.2.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "smg.thompson.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "weapon.mod.8x.scope.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "weapon.mod.flashlight.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "weapon.mod.holosight.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "weapon.mod.lasersight.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "weapon.mod.silencer.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "weapon.mod.small.scope.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "grenade.f1.bp", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "pickaxe", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "hatchet", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 1, "Always add": false }, { "Item shortname": "can.beans", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 3, "Always add": false }, { "Item shortname": "can.tuna", "Custom name": "", "Skin ID": 0, "Amount min": 1, "Amount max": 3, "Always add": false }, { "Item shortname": "black.raspberries", "Custom name": "", "Skin ID": 0, "Amount min": 3, "Amount max": 5, "Always add": false } ] } } } Localization : English language file included to use a different language just make a new file in the language folder. { "EngageSimple": "<color=yellow>carefull This is a {animal}</color>", "EngageFull": "<color=yellow>carefull This is a {animal} {health} HP</color>", "KillAlpha": "You Killed a <color=green>{animal}</color> and <color=green>{packsize} Omega's</color> are summoned", "KillAlphaAll": "{player} Killed a <color=green>{animal}</color> and <color=green>{packsize} Omega's</color> are summoned", "KillOmega": "You Killed the <color=green>{animal}</color>", "EngageSimpleKill": "<color=yellow>You killed the {animal}</color>", "EngageFullKill": "<color=yellow>You got points killing the {animal}</color>", "AlphaAnnounce": "A <color=yellow>{animal}</color> was located around <color=orange>Grid {location}</color>" } Rust native API : To remove the Omega Animals the following can be used in console del omega del omega wolf del omega bear del omega polarbear Example call to see if a animal is a Omega : void OnEntityDeath(BaseAnimalNPC animal, HitInfo info) { if (animal == null) return; BasePlayer attacker = info.InitiatorPlayer; if (attacker != null && animal.name.Contains("Omega")) { Puts($"The animal was a {animal.name}"); } return; }
    Free
  11. did u set "Use lootsystem": true,
  12. где я могу найти плагин Stealth, чтобы посмотретЬ? where can i find the Stealth plugin so i cna have a look ?
  13. yes i have it working wanted to add more checks for the event plugins that use bradleys before releasing a patch
  14. Krungh Crow

    Call Hook again :(

    Changed Status from Pending to Closed
  15. Krungh Crow

    Call Hook again :(

    found the issue "AttackMessage": "Du kämpfst gegen einen {1} Bradley", needs to be "AttackMessage": "Du kämpfst gegen einen {0} Bradley", the {0} is the bradley type the {1} in this case does not exist
  16. Krungh Crow

    Call Hook again :(

    hm ok let me test your lang file
  17. Krungh Crow

    Call Hook again :(

    is this with the use of a different language file
  18. not easy linking the airdrop to the flair but i might have some ideas to spawn one in at a certain height without use of a airplane
  19. yes thats the napalm setting
  20. so far i have this added Static samite will ignore the MLRS rockets Added MLRS rocket radius Added Last Ditch Effort Hardmode Repositioned console notification BG event started working on some more stuff
  21. testing the mlrs not to be targetd by the static samsites (succesfully) and will be added in a next patch.
  22. my bad you can set the mlrs to 0 then it will not use the mlrs function
  23. thats mentioned when released and allso can be set true/false
  24. use debugg and check why the bradleys spawn with 1k Monument bradley i have no support for since i cant see if it is a monumunt bradley or not. The same goes for any other plugin not providing API
1.8m

Downloads

Total number of downloads.

8.3k

Customers

Total customers served.

125.1k

Files Sold

Total number of files sold.

2.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.