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Krungh Crow

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Everything posted by Krungh Crow

  1. Krungh Crow

    server rewards

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  2. Should be fixed on the trains next update. BradleyGuards is already PrePatched
  3. Krungh Crow

    conflict

    Changed Status from Pending to Closed
  4. Changed Status from Pending to Closed Changed Fixed In to 1.0.3
  5. Krungh Crow

    CallHook Error

    Changed Status from Pending to Closed Changed Fixed In to 1.1.2
  6. i al;lready send hima message
  7. Krungh Crow

    conflict

    it is between CustomSkinsStacksFix and Cooking though
  8. Krungh Crow

    conflict

    it is not from my plugin though but between Cooking and CustomSkinsStacksFix https://umod.org/plugins/custom-skins-stacks-fix
  9. Krungh Crow

    Adding Heli?

    hey yeah it was spamming my inbox multiple times a day , but it needs a different plugin for better usage
  10. Version 2.0.1

    368 downloads

    Previously known as my Free AirwolfBlock plugin but rebranded and with permission system , blocks interaction with the 3 vehicle vendors Featured : Permission system Support for Airwolf Vendor (Bandit camp) Support for Boat Vendor (Fishing village) Support for Horse Vendor (Stables) Language file included Simpleconfiguration Lightweight Permissions : (Assigned will block the vendor if enabled in the cfg) can be set through cfg Configuration : Set to false if you want it to be listed as available to get blocked for players having the assigned permissions. { "bandit_conversationalist": { "Enabled": true, "Permission": "vendorblock.heli" }, "boat_shopkeeper": { "Enabled": true, "Permission": "vendorblock.boat" }, "missionprovider_bandit_a": { "Enabled": true, "Permission": "vendorblock.lumberjack" }, "missionprovider_bandit_b": { "Enabled": true, "Permission": "vendorblock.miner" }, "missionprovider_fishing_a": { "Enabled": true, "Permission": "vendorblock.fisherman" }, "missionprovider_fishing_b": { "Enabled": true, "Permission": "vendorblock.divemaster" }, "missionprovider_outpost_a": { "Enabled": true, "Permission": "vendorblock.scientist" }, "missionprovider_outpost_b": { "Enabled": true, "Permission": "vendorblock.vagebond" }, "missionprovider_stables_a": { "Enabled": true, "Permission": "vendorblock.stablehand" }, "missionprovider_stables_b": { "Enabled": true, "Permission": "vendorblock.hunter" }, "stables_shopkeeper": { "Enabled": true, "Permission": "vendorblock.horse" } } Localisation : { "VendorReply.bandit_conversationalist": "Using the bandit conversationalist vendor is disabled on this server!", "VendorReply.boat_shopkeeper": "Using the boat shopkeeper vendor is disabled on this server!", "VendorReply.stables_shopkeeper": "Using the stables shopkeeper vendor is disabled on this server!", "VendorReply.missionprovider_fishing_b": "Using the missionprovider fishing b vendor is disabled on this server!", "VendorReply.missionprovider_fishing_a": "Using the missionprovider fishing a vendor is disabled on this server!", "VendorReply.missionprovider_bandit_a": "Using the missionprovider bandit a vendor is disabled on this server!", "VendorReply.missionprovider_bandit_b": "Using the missionprovider bandit b vendor is disabled on this server!", "VendorReply.missionprovider_stables_a": "Using the missionprovider stables a vendor is disabled on this server!", "VendorReply.missionprovider_stables_b": "Using the missionprovider stables b vendor is disabled on this server!", "VendorReply.missionprovider_outpost_a": "Using the missionprovider outpost a vendor is disabled on this server!", "VendorReply.missionprovider_outpost_b": "Using the missionprovider outpost b vendor is disabled on this server!" }
    Free
  11. using other npc editing plugins ? i don't have anything using buoyancy sent you a DM
  12. delete the old cfg file and try again
  13. Krungh Crow

    Npc

    Changed Status from Pending to Closed
  14. almost ready for this error, was currently updating the plugin will be released in a few minutes
  15. yes the convoy messages doubling with tiers is almost finished
  16. yes there should be a catch of max 40 if they decide to stroll but...yeah ill try to rewrite the whole monobehaviour differently
  17. yeah seems to be another Rust feature ..they seriously need to work on their basic AI
  18. i tested it and seems the new rocks are kinda crapping the navmesh hit since they are only half prefabs with open sides.
  19. yeah noticed that but attempting to rewrite the behaviour in total since rusts native roam does not work
  20. Krungh Crow

    no loot

    Changed Status from Pending to Closed Changed Fixed In to 1.1.0
  21. Krungh Crow

    Photograph

    ye that part is not needed since its not requiring a permission
  22. Krungh Crow

    Photograph

    didnt work for me either till the server save kicked in might be a steam thing
  23. Krungh Crow

    Photograph

    Changed Status from Pending to Closed Changed Fixed In to 1.0.9
  24. Krungh Crow

    Photograph

    Hmm good one ill have a check
  25. Thx DD
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