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Krungh Crow

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Everything posted by Krungh Crow

  1. allso noticed the item is a custom itemand not a rock
  2. Large lootbags with a skin has everything in and can make it trigger to send a randomised chatmessage that way u can edit the loot or reward with an loot plugin
    I just tried this wonderfull tool. Works like a charm and uses your steam workshop account if u are logged in to it (active connection) Streamlined and userfriendly
  3. Krungh Crow

    HuntsMan

    it is just a phrase but the idea seems interesting but that is what the random spawn is roughly doing (getting a moment to get cought hunting)
  4. yes that is basic behaviour CustomAi built a new behaviour method for it. So far i managed to hand them the flag to never flee so that would skip the whole running away behaviour ^^
  5. yeah i have the NPC vs Animal attacks tested "Global settings": { "Use Global Targeting": true, "Animals ignore NPC's": true, "NPC's ignore Animals": true }, that would stop their targeting wolf/bear/boar allready have the agressive tag so you dont need a behaviour for that So basicly u want them not to run away when their HP gets low (treshold) ?
  6. agro range will be very heavy to the server and requires a monobehaviour to check each tick or trigger (not suggested especialy if there are allot of animals ). looking into the attackbehaviour itself now ill get back to that.
  7. i can have a look at it
  8. Krungh Crow

    HuntsMan

    "Kit ID": [ "diver","diver2","diver3" ], divide kitnames with a , then it chooses a random one each time he spawns
  9. Krungh Crow

    HuntsMan

    yes i need to look at terrain heights and rocks
  10. Couple of issues with 0.0.5 Updating resets the config again and there is no new example how you might add items.(have to do a clean install reloading plugin does not close the ui (might give kick error for players) No command to open the panel in the plugin description no example configuration. dont see a transparent background option
  11. Krungh Crow

    Raidable Bases

    you still have to make your own bases
  12. ye that plugin is not compattible with this plugin they both use /bradley for example
  13. it alters the settings for every bradley spawning on the map. Which plugin is it i might be able to see if it interferes with it
  14. unfortunatly its still a manual thing. so u have to edit the cfg and reload the plugin
  15. yes diffrent guns have diffrent ranges and accuracy
  16. they only work on respawn not on placement
  17. Not sure if ToolsgatherManager is still working that handles the tools
  18. yeah its weird it stopped on mine i might have to do some diffrent call for that to avoid it
  19. hmm the player gets killed by a turret ? ill have a look thx for the report
  20. no i didnt add the loottables on the corpses on purpose so players cannot abuse duping
  21. Fixed in v1.0.3 @Alter Egoand added your requests
  22. tested it just now spammed 20 bags (added the screenshot to the documentation) After bags are removed it has to look them up again ,they listed seperatly updating the count should not take long. Each bag has their own listed id (Thx steen for the tips) so serverload should be allot less stressfull. And yes i will add your requests to the cfg in next patch. Found a bugg with messaging
  23. using the permissions ? And noted on the prefixes and avatar ^^ ill check for the messaging worked fine on testphase
  24. BetterBeds has been added here on codefling. Enjoy

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