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Krungh Crow

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Everything posted by Krungh Crow

  1. Krungh Crow

    HuntsMan

    kids come first ^^ but ye i should
  2. Krungh Crow

    HuntsMan

    ye if i get my pc running allright again ^^ thats kinda holding me back atm sorry bout that
  3. can u send me a config of that plugin so i know which settings to block for the bradley stats And have u tryed running both plugins and noticed a issue with it ? and if so which issue(s) are they ? ah i see they use same command /bradley
  4. Added it for Players in 2.1.0
  5. Adding player cooldown on next BradleyOptions update. Clans and team will be added later
  6. shop - able to set colors for background text buttons - better ImageLibrary updated to GUI - currencys (eco/rp/scrap or other items) through cfg - Option to Craft the uncraftable and other items - Better catagory GUI layout next to each other instead down in a list - Customisable catagory's - bigger item/command images - preferably each item in a panel where u could edit anchors of text/button/image positions which then can be used for all items and commands
  7. Krungh Crow

    Better Quiz

    very interested. are you planning to add economics / serverrewards support and customisation of colors and a background image ?
  8. if mistyped in cfg it reverts back to the standard config created by plugin initial install. might have a look at that and just let it give a error in console without reverting back. and on plugin reload it doesnt close the UI making the items dissapear in the UI. for the rest it works great ill leave the requests for additions on a later stage
  9. it uses the outfit of the player incl skins. for bug exploits i did not add the option to copy inventory of the player. the walker is a exact copy incl name outfit/skins only it has mellee weapon equiped. u can see if its a walker due the "walker" tag it has infront of the player name
  10. Krungh Crow

    Wipe Settings

    nice one why is it zipped tho ?
  11. Krungh Crow

    HuntsMan

    hard to do and not really worth it its possible but still looking into coding it correctly its half done. npc part is allready coded in now for the mono behaviour
  12. ye i did simulair hp str on the BackToTheWild plugin but with animals ^^
  13. yes great idea see if we can make that happen
  14. Version 1.0.3

    679 downloads

    A configurable UI with wipe/purge info to save your admins some work Optional dependencies : GUIAnnouncements Features : Set info about wipe time/day and purge time/day in a UI Panel Setup Colors used and a Top banner image Welcomes the player using his/her name automaticly Automaticly displays the settings inside the UI from CFG file Option to have it use a GUIAnnouncement message when purge is active or not. Both with a seperate timed interval.(to activate either set it to true/false and reload plugin for now) GuiAnnouncements are randomised from the lists (depended if the pre/during mode is set to true) This is not a purge plugin but a info panel still have to activate your purge!!! Permissions : purgeinfo.info : To give players permission to use the UI panel command Commands : /purge info : To open the informational UI panel. Configuration : Notes : You still have to manualy enable disable the Announcements to true/false and reload the plugin (this is not automated) { "GUI Info Settings": { "Banner Image": true, "Banner Image Url": "https://i.ibb.co/6YbWnxW/purge-info.png", "Banner Image Transparrency (0-1)": 0.9, "Welcome text color (RGBA)": "1 1 1 1", "Version text color (RGBA)": "1 1 1 1", "Wipe text color (RGBA)": "1 1 1 1", "Purge text color (RGBA)": "1 1 1 1", "Info Text color (RGBA)": "1 1 1 1", "Info Text size (Default = 18)": 16, "Close Button Text": "Close this window", "Close Button color (RGBA)": "0 0 0 0.85", "Close Button Text color (RGBA)": "1 1 1 1" }, "Wipe Info Settings": { "Wipe cycle (weekly biweekly monthly": "Biweekly", "Wipe day (mon tue fri etc..": "Thursdays", "Wipe time (example 19:00)": "19:00 UTC" }, "Purge Info Settings": { "Purge day (mon tue fri etc..": "Wednesday", "Purge start time (example 19:00)": "19:00 UTC", "Purge end time (example 18:00)": "18:00 UTC" }, "Info Block": { "Info text": "Your purge/wipe info can be placed here use \n to go to the next line" }, "Announcements": { "Use Pre Purge GUIAnnouncements": false, "Pre Purge GUIAnnouncements Cycle time (minutes)": 10.0, "Use During Purge GUIAnnouncements": false, "During Purge GUIAnnouncements Cycle time (minutes)": 10.0 }, "GUIAnnouncements messages": { "Pre Purge Announcement messages": [ "test : for the PurgeInfo plugin (pre purge trigger)", "test2 : For testing the PurgInfo plugin timing (pre purge trigger)", "test3 : Another test for PurgeInfo plugin timing (pre purge trigger(wip))" ], "During Purge Announcement messages": [ "test4 : for the PurgeInfo plugin (during purge trigger)", "test5 : For testing the PurgInfo plugin timing (during purge trigger)", "test6 : Another test for PurgeInfo plugin timing (during purge trigger(wip))" ] } } localisation : English language file included to use a different language just make a new file in the language folder. { "InvalidInput": "<color=red>Please enter a valid command!</color>", "Prefix": "[<color=green>PurgeInfo</color>] " }
    Free
  15. Krungh Crow

    HuntsMan

    added the spawnamount having some computer issues so somehow it took the unfinished future coding in previous 1.0.3 version this has been removed in 1.0.4 making them throw grenades and mellee will be looked upon
  16. Krungh Crow

    HuntsMan

    i will check that ,it will require a diffrent npc type and can be either ranged or mellee so most likely need to add the scarecrow . thx for the suggestion
  17. a Discordwipe plugin - Detects mapwipes - Blueprint wipes - player capacity - map size - map name - seed - prints out a configurable message to discord - No extra api's required it should be run by itself optional to set a Purge notification set in cfg start/end
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  18. 2. you can do this inside the cfg to give the tags a color (hex codes should work also) "PVPKills": "<color=red>KillerBee</color>",
  19. the plugin has been patched for the NPCKit issue pls redownload current version
  20. just tested it and spawned some random npc in and it worked normaly . NpcKits aplyed to the spawned npc's Did u update NPCKits and checked if profiles are set tot true again ?
  21. ill have a look if i can replicate it too
  22. this aplies to all npc or just the walkers from this plugin ?its ment to block the kits from the NPCKits to be aplyed to the walkers.
  23. the inventory belt and wear items stay on the body (unless using RestoreUponDeath) it is for now to avoid duping just cloning the outfit and adding the name to the spawned NPC. the new npc will not be able to get clothing looted just a pregenerated vanilla inventory or whatever you may set with any loot plugin.
  24. Krungh Crow

    Garage

    will be changed when the bigger update is finished

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