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Krungh Crow

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Everything posted by Krungh Crow

  1. change HumanNPC into global::HumanNPC @FoxModsif you changed it to HumanNPC if you use the HumanNPC plugin it will use its code and throw errors on the new npc which is allso called HumanNPC
  2. ye its about who came first i guess mine was out a few weeks earlyer but i am still optioning the rename tho. mine has side events and works for all bradleys. His spams a chinook and is limited to launchsite
  3. Changed Status from Pending to Closed Changed Fixed In to 1.2.3
  4. Version 1.0.2

    638 downloads

    Simple plugin that reloads listed plugins after x seconds when server has finished loading in. This can be useful incase of loading order requirements or any other issue required to reload a plugin after startup. Features : Simple config Set time (seconds) to run sequence x seconds after server has finishedloading in. Set time (seconds) between each plugin to be reloaded This is still a temp fix for plugins not doing what they need to do after startup contact the developer/maintainer of the plugin and point them to the issue ! Configuration : { "Plugin settings": { "Time After Startup (seconds)": 20.0, "Time between Reloads (seconds)": 2.0, "Plugins to Reload": [ "BradleyGuards", "PumpkinHead", "WalkingDead", "ZombieRocks" ] } } Click banner for my discord below
    Free
  5. and on reloading it doesnt have that correct ?
  6. hmm i have several servers only 1 has this issue you are having time to see why ^^
  7. ill check their range they do walk on the navmesh when closer
  8. Changed Status from Pending to Closed Changed Fixed In to 1.1.2
  9. Krungh Crow

    error

    Changed Status from Pending to Closed Changed Fixed In to 1.2.6
  10. Krungh Crow

    error

    updated new AI so the behaviour is kinda weird but will evolve on the go when more modding stuff is mad epublic to use
  11. Rusts 2 december update will break the NPC AI this will need a rewrite and might take some time !!! thats on the plugin description page of all the npc plugin i have tho ^^
  12. Krungh Crow

    error

    like all npc plugins have atm hence the rewrites of the NPC part i have a update ready just needs to be upped
  13. get out of vanish ?
  14. Krungh Crow

    Update broke plugin

    Changed Status from Pending to Closed Changed Fixed In to 1.2.2
  15. yes i will have a working version later tonight all the npc plugins are having a rewrite since facepunch changed the whole npc AI
  16. yeah i know it needs a rewrite now due the fact facepunch removed several npc and their behaviour everyone is using
  17. Krungh Crow

    Update broke plugin

    known issue with this rust update for all the NPC plugins these will get updated it just needs some time
  18. ye he overwrites the loot Tiers do wait for next tick to add loot again might need to make it longer coding wise
  19. running any other bradley plugins ?
  20. Krungh Crow

    manual spawn

    Changed Status from Pending to Work in Progress
  21. looking into it using your cfg file ill be getting back to you on that I ran your cfg and i don't get your errors. - Make sure to run the latest version or upload the file through webftp instead of ftp software like FileZilla for example if you have it hosted/dedicated - Update Oxide
  22. Krungh Crow

    manual spawn

    Not at the moment since current code just changes the bradley values at random
  23. Changed Status from Work in Progress to Closed Changed Fixed In to 1.2.1
  24. Krungh Crow

    NRE error as follows

    Changed Status from Work in Progress to Closed Changed Fixed In to 1.2.5
  25. Krungh Crow

    Failed to run a 1.00

    Changed Status from Pending to Work in Progress
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