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Krungh Crow

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Everything posted by Krungh Crow

  1. Krungh Crow

    no loot

    ok doing some more testing this weekend see if i can replicate it
  2. Krungh Crow

    no loot

    did you test it with the basic loot generated ?
  3. Krungh Crow

    no loot

    They do not add loot to their inventory they drop a backpack with some items from the profile "NPC drop a Backpack with loot": true,
  4. Krungh Crow

    Vanilla Note on Key Error

    thats should be fixed and vanilla notes cant be made when using the plugin the same code is used only filters the custom notes out .keys are fixed. and spawned in notes use same name and item.id so i dont see a issue
  5. Krungh Crow

    Vanilla Note on Key Error

    tested new version and now the keys will keep their added text (label)
  6. Krungh Crow

    Vanilla Note on Key Error

    Changed Status from Pending to Closed Changed Fixed In to 1.0.8
  7. Krungh Crow

    Vanilla Note on Key Error

    besides only the admin notes with the perticulair skin id will be reset rest are ignored
  8. Krungh Crow

    Vanilla Note on Key Error

    they only have a global modifier i can see if i can exclude car.key prefab otherwise keys cant be used in general...notes on car keys is just stupid though if they mad eit like this
  9. Krungh Crow

    Vanilla Note on Key Error

    ah ye the keys give a note ? i never use keys ..... or is that from a plugin ?
  10. Changed Status from Pending to Closed Changed Fixed In to 1.0.7
  11. ah ok thx for the feedback
  12. yes i am not sure what they changed again plugins seem to give errors allover now
  13. disable pve mode on the server then everything reflects if set to true
  14. Krungh Crow

    CallHook Error

    did npc hit it ? or obstacles ?
  15. no those count as collectable pickup and can be filtered, from planters it is ongrowable's i do the same with my gatherreward plugin and check if the item is seed or not otherwise they count double
  16. OnCollectiblePickup and OnGrowableGathered can do that
  17. Krungh Crow

    Wrong location message

    Changed Status from Pending to Closed
  18. Krungh Crow

    Wrong location message

    your welcome
  19. Krungh Crow

    Wrong location message

    "KillRewardMessage": "You recieved {0}$ for Destroying the {1} BradleyApc", yes goes same way {0} is value of economics {1} Is bradleytier
  20. Krungh Crow

    Wrong location message

    ah i see what happened {0} is the bradleytier that will change the name if changed in cfg {1} is the location so in your case you change the {0} into {1} "BradVanilla": "A <color=#EC1349>{0}</color> Bradley has spawned around <color=#EC1349>{1}</color>", "BradEasy": "A <color=green>{0}</color> Bradley has spawned around <color=green>{1}</color>", "BradMedium": "A <color=purple>{0}</color> Bradley has spawned around <color=blue>{1}</color>", "BradHard": "A <color=red>{0}</color> Bradley has spawned around <color=red>{1}</color>", "BradNightmare": "A <color=yellow>{0}</color> Bradley has spawned around <color=yellow>{1}</color>", section from cfg "Tier Names": { "Vanilla": "Normal", "Easy": "Noob", "Medium": "Intermediate", "Hard": "Tough", "Nightmare": "Zombie" }, the names above will change in the message from language file {0} without the need to edit the language file to change the names
  21. Changed Fixed In to 1.1.0
  22. Krungh Crow

    Missing text

    Changed Status from Pending to Closed Changed Fixed In to 1.1.0
  23. lol why ?
  24. Version 1.0.1

    329 downloads

    Notify Addon that will popup the notification when killing animals. Features : works with both the Notify versions. lightweight Simple config Animal naming can be changed through language file. Permission system Option through config to use any Notify profile (can create profiles) Supported Animals : Bear Polarbear Boar Chicken Horse (Wld horse) Stag Wolf Zombie (minecraft) Simpleshark (Shark) Permissions : notifyanimalfeed.use : Grant user permission to see the feed Configuration : { "Notify profile ID": 0 } Localisation : {Killer} : Player name will be displayed on this location {Victim} : Animal name will be displayed on this location (can be customised in language file) {Weapon} : Weapon/explosives/traps/fire will be displayed on this location {_Distance} : Distance between animal and player will be displayed here Make sure to use all 4 when changing the language file text including brackets. { "FeedAnimal": "<color=orange>{Killer}</color> killed a <color=yellow>{Victim}</color> with a <color=yellow>{Weapon}</color> from <color=yellow>{_Distance}</color>m", "Bear": "Bear", "PolarBear": "Polar Bear", "Boar": "Pig", "Chicken": "Chicken", "Horse": "Wild Horse", "Stag": "Stag", "Wolf": "Wolf", "SimpleShark": "Shark" }
    Free
  25. yeah i read you can use custom item as currency the skinid's can be found at the top of the plugin if needed ulong SkinBoneBe = 2582006231; ulong SkinBoneBo = 2582018117; ulong SkinBoneCh = 2582002045; ulong SkinBoneFi = 2583801321; ulong SkinBoneHo = 2582022311; ulong SkinBoneWo = 2582021640; ulong SkinBoneSt = 2582020463;
1.8m

Downloads

Total number of downloads.

8.3k

Customers

Total customers served.

125.1k

Files Sold

Total number of files sold.

2.6m

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Total payments processed.

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