About Random Tips
Send Gametip messages on a timed interval to online players
Features :
- Simple configuration.
- Sends Gametip messages on a configurable timed interval and duration (seconds).
- Can use a permission to ignore a player to get the messages.
- API support for other plugins to use its simplified queue system.
- Supports the QueuedPopups message system. (Requires the QueuedPopups plugin)
Permissions :
- randomtips.exclude : To exclude the player from getting the Gametips sent by this plugin
Configuration :
- Show Messages is set to false by default so it will not run the standard messages on plugin install.
- If you don't want to use a prefix , then you can leave it empty.
{ "Prefix": "[Krungh Crow] ", "Interval (seconds)": 60, "Enable Debug": false, "QueuedPopups": { "Duration (seconds)": 10.0, "Icon Sprite": "assets/icons/info.png", "Background Color (RGBA)": "0 0 0.65 0.6", "Text Color (RGBA)": "1 1 1 1", "Icon Color (RGBA)": "1 1 1 1", "Height (Pixels)": 38.0, "Font Size": 14 }, "Messages": [ "Join our Discord, click <color=orange>[view webpage]</color> button.", "We test several cool new plugins!", "Some spawns like animals and their stats can be set high.", "<color=red>Bradley Tiers</color> is tested here.", "Hitting barrels/nodes/trees or item pickup can trigger events, like npc animal bomb spawning." ] }
API :
void TIP(BasePlayer player, string message, float dur , bool warning)
example call
RandomTips?.Call("TIP", player, "Your text here", 6f ,true);

