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Everything posted by Kapco411
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Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.GatherLootMultiplier+<>c__DisplayClass9_0.<OnCorpsePopulate>b__0 () [0x00120] in <a0833b6e574d44219b9c256e61e14cfc>:0 slprs
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This is a very unique and amazing map. Actual feedback from many of the players say it is one of the best maps they have ever played. Props to the developer for the concept and delivery on this map. He really hit it out of the park on this one. The Arecibo Observatory Monument was one of the hardest monument puzzles I have ever done. The sheer size of this monument is incredible. Highly recommend you give this map a try. 5 Stars all the way.
- 15 comments
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- #andalusia
- #andalucia
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(and 125 more)
Tagged with:
- #andalusia
- #andalucia
- #almeria
- #granada
- #malaga
- #jaen
- #cordoba
- #sevilla
- #cadiz
- #huelva
- #andalusiacustommap
- #andalusia custom map
- #andalusia custom map rust
- #map
- #custom
- #custom map
- #rust
- #rust map
- #rust custom map
- #rustedit
- #rust edit
- #espaã±a
- #spain
- #apocalypse
- #apocalypse spain
- #build
- #build area
- #buildarea
- #monument
- #prefab
- #helitower
- #helicopter tower
- #hotel
- #motel
- #tower
- #zipline
- #train
- #station
- #train station
- #trainstation
- #monorail
- #halloween
- #fantasy
- #christmas
- #hallowennsale
- #christmassale
- #halloween monument
- #christmas monument
- #zeppelin
- #areciboobservatory
- #arecibo
- #arecibo observatory
- #h1z1
- #lentejas
- #badgyver
- #oxide
- #carbon
- #steam
- #playrust
- #pve
- #pvp
- #rp
- #roleplay
- #rolepay
- #rustadmin
- #rust admin
- #rust server
- #ferry terminal
- #nuclear silo
- #large oil plataform
- #small oil plataform
- #submarine laboratory
- #harbor
- #large fishing villages
- #launch site
- #satellite dish
- #the dome
- #hqm quarry
- #stone quarry
- #arctic research base
- #sewer branch
- #trainyard
- #junkyard
- #tiktok
- #viral
- #gameplayrust
- #stream
- #gameplay
- #abandoned base
- #military base
- #military tunnel
- #caves
- #large barns
- #ranch
- #bandit camp
- #power plant
- #swamp
- #airfield
- #giant excavator
- #outpost
- #lighthouse
- #ghost
- #ghostbusters
- #bank
- #inferno arena
- #arena
- #underwater
- #underwater build
- #underwater arena
- #asset
- #cobalt
- #dirigible
- #clan
- #group
- #team
- #sphere
- #arena pvp
- #mapa personalizado
- #mapapersonalizado
- #mapa personalizado para rust
- #mapa andalucia
- #mapaandalucia
- #mapa de anda lucia
- #mapa de andalucia para rust
- #mapadeandaluciapararust
- #mapaandaluciarust
- #mapa andalucia rust
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Hey Guys, I did have lots of issues getting the NPC's to spawn on this map. After spending days on it what I did to fix it was to create new Npc's using NPC spawn. My issue was they were spawning, they were just not moving at all. Sitting ducks. Once I created New NPC's they now spawn and run around. Just got to make them give up the bounty in the config.
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Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.GatherLootMultiplier+<>c__DisplayClass9_0.<OnCorpsePopulate>b__0 () [0x000d1] in <61b128ded04c426aac641cedf6cb8b53>:0
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I tried this with unloading the core plugin and even tried the map on another test server loaded without the core plugin. The scientist simply wont move no matter where I put them. I cant figure out why.
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Yes all my servers are windows based.
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Thank You. Also I am using a plugin that fits this theme well called Bounty Hunter.. This works on my other servesr but not on this map. The NPC's are stationary and do not move around. It is believed to be an issue with the NAV MESH the developer tells me. Do you have any insight on this? If those NPC's spawn to close to a monument they get kicked right away but if they are further away they wont move as they should.
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Hello Gruber. I Absolutely love the map and the new theme based server is really coming along. One issue Im having is the outpost vendors keep switching what they sell. Depending on where you look at the NPC it shows different items for sale, but most of them are all the same items. It seems very buggy for some reason. I cant figure this one out. Looking at there feet sometimes reveals different items.
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Adem like all of your other plugins this is an amazing work of art. Been wanting to do a wild west themed server for a very long time and now its all coming together with yours and Grubers help. You knocked it out of the park with this one. Highly configurable and and each version of the caravan is well put together and thought out. Dont know how you do what you do but keep up the great work. BRAVO!!!! Any chance for a themed armored train for the old west?
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- 2 comments
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- 43 comments
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- #christmas
- #npc
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Hello The NPC snowmen that spawn in the supported Christmas Plugin do not engage with players. Its as if they do not sense the players near by. Last year this worked great but I cant figure out why they are not working now. Even if you shoot them they do not engage the player. Any ideas? I cannot seem to get a hold of the developer of the Christmas Plugin.
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- 15 comments
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- #teleport
- #teleportation
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Not sure what changed as this worked last year but the Snowman NPC's no longer AGRO and ATTACK the players when they spawn. The road scientist function but not the snowmen.
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- 11 comments
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- #custom
- #custom loot
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(and 5 more)
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- 3 comments
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- 43 comments
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- #christmas
- #npc
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(and 5 more)
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Thanks Brother. I actually just found the refreshallimages command today. I did do that and reloaded all plugins but still had issues. HOWEVER, after exhausting all other options I rebooted the server and everything now works. Not sure what happened a few months back but been having issues with image Library ever since. Appreciate the help