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Kapco411

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Everything posted by Kapco411

  1. Was able to fix the issues by using a plugin to reload this plugin after server loads.
  2. You'll need to edit the map and add topology to the map for them to spawn. https://wiki.facepunch.com/rust/Topology
  3. Players are losing weapons they craft after server restarts. Some have nothing and others report a lump of coal. The weapon is not set to decay so Im not sure what is happening to them. Its very random that this happens but it has happened today on 3 different servers. Any ideas?
  4. I absolutely love this map. There are several issue though. Cobolt harbor has some floating buildings and numerous NPC's on the map are floating.
  5. Kapco411

    Dungeon Bases

    No Doubt a conflict which is why server owners report issues here to see if others are experiencing the same issues. Things that work on a vanilla server might not run on servers sunning hundreds of plugins which is typical of most modded servers. Most respected developers are willing to help resolve issues when they arise and help to resolve conflict between other plugins as this ensures longevity of the plugin they created. Alpha and Beta testing are normally done by the developer prior to public release and not post sale by the consumer. If a product is known not to function in certain situations or conditions a disclaimer would be best practice prior to sales.
  6. Kapco411

    XCustomGenes

    Great plugin. Is there a way so that the on screen cost reflects the Economy instead of Scrap. It charges economy but shows cost in scrap which is confusing to players.
  7. Kapco411

    Dungeon Bases

    I do not run that plugin. When this was first reported from a player I joined the server and spawned a card. The door would not open. It was the first door on the outside entrance. I had to Kill the door to open it as it would not open from inside either.
  8. Kapco411

    Dungeon Bases

    Sputnik and Space are two I know of. Sputnik is common between the servers in question.
  9. Kapco411

    Dungeon Bases

    Sputnik and Space are two I know of. Sputnik is common between the servers in question.
  10. Kapco411

    Dungeon Bases

    Any reports of doors not opening with keycards? I have had this reported multiple times over the past week on different servers.
  11. Kapco411

    Any update?

    PookEvent - Failed to compile: 'PhoneController' does not contain a definition for 'PositionToGridCoord' | Line: 643, Pos: 65
  12. Rocks blocking Road at R21 next to Military roadblock.
  13. Kapco411

    I cannot load this map

    Will Not boot. Same Error ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index
    Another amazing plugin by Fruster, Players love the variety of the events and the challenges and puzzles. Well thought out and delivered with problem free installation to get up and running quickly. BRAVO 5 stars
  14. Kapco411

    I cannot load this map

    There are multiple issues on the map from floating rock formations to rocks blocking train tracks and roads. I don't even know where to start.
  15. Kapco411

    I cannot load this map

    I am just guessing here but if a prefab for resized and pushed negative I believe this might cause the issue. I know that loading it up through the editor will give an error that it is missing a prefab which is something about a Loot truck. The editor will open the map but the servers will not load it because it fails checks.
  16. Kapco411

    I cannot load this map

    I do not know what happened but your last version and now this one do not load. I have tried 10 timez and it gets hung up each time. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at TreeManager.InitTreeGrid () [0x00119] in <f60e248e6f6444ef9f31565ba9ad7cd8>:0 at TreeManager.ServerInit () [0x0000c] in <f60e248e6f6444ef9f31565ba9ad7cd8>:0 at BaseNetworkable.Spawn () [0x0004f] in <f60e248e6f6444ef9f31565ba9ad7cd8>:0 at BaseEntity.Spawn () [0x00000] in <f60e248e6f6444ef9f31565ba9ad7cd8>:0 at SaveRestore.Load (System.String strFilename, System.Boolean allowOutOfDateSaves) [0x00516] in <f60e248e6f6444ef9f31565ba9ad7cd8>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) SaveRestore:Load(String, Boolean) ServerMgr:Initialize(Boolean, String, Boolean, Boolean) <StartServer>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Spawning 78968 entities from map done. Postprocessing 78968 entities from map Setting parent to entity that hasn't spawned yet! (net is null) NullReferenceException: Object reference not set to an instance of an object. at BaseEntity.SetParent (BaseEntity entity, System.UInt32 boneID, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x0013a] in <f60e248e6f6444ef9f31565ba9ad7cd8>:0 at BaseEntity.SetParent (BaseEntity entity, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x00000] in <f60e248e6f6444ef9f31565ba9ad7cd8>:0 at MicrophoneStand.SpawnChildEntity () [0x0003e] in <f60e248e6f6444ef9f31565ba9ad7cd8>:0 at MicrophoneStand.PostMapEntitySpawn () [0x00011] in <f60e248e6f6444ef9f31565ba9ad7cd8>:0 at SaveRestore.SpawnMapEntities (System.Collections.Generic.List`1[T] entities) [0x000a4] in <f60e248e6f6444ef9f31565ba9ad7cd8>:0 at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x00096] in <f60e248e6f6444ef9f31565ba9ad7cd8>:0 at Bootstrap+<StartServer>d__21.MoveNext () [0x00325] in <f60e248e6f6444ef9f31565ba9ad7cd8>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <935634f5cc14479dbaa30641d55600a9>:0
  17. Kapco411

    map not loading

    You are correct. This map has errors and will not load. I have narrowed it down to I believe a Truck that was not baked into the map. It opens in Rust edit but you cannot load it to a game.
  18. Kapco411

    map not loading

    Have you loaded a custom map before?
  19. Kapco411

    Marker Icon

    Hello. Love the plugin. Would it be possible to switch the default vending marker with one created with Marker manager so it would be larger and colored? It is difficult to locate the crate on larger maps with multiple vending machines.
    Awesome plugin that works right out of the box but is also highly customizable as well. Adds a new layer of depth and immersion to your custom servers. Wrecks is the absolute BOMB when it comes to support and customization of his plugins and I highly recommend trying them. Use the included building and Kit or customize your own to fit your server theme.. Bravo on the design of these plugins. Great Job!!
    Fun event to add a little variety to your server. Implemented mine on a themed custom server with an area built on the map just for this event. Works amazing and players love it. Bravo on the development of this plugin.
  20. Kapco411

    Quest System

    XDQuest name has changed to Quest System which wont allow me to download the updates needed. This has happened before to other files. I need to be added back to the list so i can download to fix issues.
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