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Kapco411

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Everything posted by Kapco411

    A real masterpiece. Beautifully crafted and put together. Blown away by the level of detail at every turn. Players are going to love this adventure you have put together. Bravo Answer, job well done. 5 Stars all the way.
  1. Kapco411

    Raidable Bases

    @nivex Would you happen to know why turrets are not loaded with a weapon if the copied base does not already have them in the turret? Copied bases that have weapons already work fine but those that do not will not spawn weapons.
  2. I resolved the issue with the clothing. Either Make kits for them using the kits plugin or enable the Dangerous Treasures NPC's. I'm guessing I had Dangerous Treasures enabled before and it got disabled during this last update. I created kits named scientist_kit_1 and _2 and Murderer_kit_1 and _2 for simplicity but you can name them as you wish and change it in the Profiles. For the turrets it appears that they work sometimes and not others. I confimed this is because some of the copy paste files the turrets had guns in them and some do not and the plugin is not adding them in anymore. Figured I'd post what I found to help others for now.
  3. confirmed All NPC's are naked and no weapons. Only showing NRE in console using Debug
  4. Kapco411

    Raidable Bases

    All NPC's are naked and no weapons. Only showing NRE in console
  5. Kapco411

    Skinner

    I trust he will complete this and props to him but that is not why I created the plugin. I run 16 servers and removing skins early allowed me to rework not only the skins but all the kits and Loot tables tied to them. This is time consuming work and Admins need time to complete and transition to the new system and conform to the new guidelines. The plugin gave me two weeks head start which in my busy schedule is always welcome.
  6. Kapco411

    Skinner

    I created a plugin that scrubs approved skins from the Skinner Config and creates a clean version for you named Skinner_Cleaned. Simply delete your old file and rename this one. Seemed to work well on all my servers and should catch most if not all of them. Will help give you a head start until an update is made to prevent them from loading in. NOTE: You'll need to remove your Collections or they will just load back in again. If I get @Whispers88 OK i can post it here.
    Players love the map. Great job and Awesome price on this well designed map. Keep up the great work.
  7. Visual Error - Water upturn from river end at R18 . Also River flooding Map U7/V7. Incorrect water trigger/Lake applied at the Dam Lake allowing players and animals to walk under water with no Damage.
  8. Getting spammed with NRE for onentitydeath for C4.timed explosives as well
  9. The sound is only local if you are close to the crash. It would be nice to have it louder and heard from a greater distance like sputnik.
  10. Kapco411

    Large hole in map @K12

    You have a Huge alpha Hole in the map @K12/K11 just to the right of center.
  11. New issue since update. Players that stack the chest can only open the first chest. Chest in the stack after that do not open but award XP. Players are using this as an exploit to gain XP.
  12. Rocks in Train tunnel @P11 coming through top of tunnel
    Another amazing work of art by this creator. The attention to detail is stunning. Players absolutely love plying this map. Plenty of places to explore and the developer is always there to answer questions and get you the answers and resolutions you need. 100% recommend this purchase, your players will love it.
  13. I agree with most. AI is a tool in your tool bag. Just like any tool its use depends on the skill of its user. A true expert knows how to use all of their tools to achieve optimum results. As a Diagnostician and troubleshooter IRL, a multi server owner and content creator I use all the tools I have available to do the job. Part of my tool shop includes being able to reach out to developers and creators and experts in their fields to be able to to diagnose problems as they arise. When purchasing plugins, maps, etc. it is implied that with that purchase also come technical support for those items. If someone is not able to provide support they should not sell the product. At the end of the day i would refer to the literal definition for the works being sold on here as they are known as "intellectual property".. By definition intellectual property are creations of the mind. Things created using ones mind are different than those using AI which is quite literally using the programmed thinking and learning of a computer program. Technically speaking the AI owns the creation. Its splitting hairs but if you needed a legal stance I'd go with that. This is a complicated issue with regards to ownership of AI generated content as defined by current law because AI generated content uses existing content as part of its learning thus creating copyright infringements. To avoid drama and issues I'd vote to not allow creators that use AI exclusively, but I'm not sure if there is a way to check that.
  14. Both the kits plugin and restore on death plugins have been updated. This is what was causing the issues.
  15. Kapco411

    Skinner

    Couple ways to do this. You can use Bees skin editor and look for blank images showing or Check the config and look for items that only contain the skin ID and no other info. Be careful editing the config though. Both methods are time consuming and I'm not sure if there is a way to prune these items based on being red flagged after they time out the first time.
  16. Kapco411

    Skinner

    The more you add the longer the wait time. Also, if you have skins that the plugin cannot find it is a long time for timeout before proceeding. You'll need to prune the skins on a regular basis to clear this up and that takes a great deal of time. Any skin you select that is not approved has the chance of being removed at any time and this will cause issues for you. Keep it simple play it safe.
  17. Kapco411

    Dynamic Monuments

    Just FYI Stack modifier is not compatible with a lot of plugins. I'm using stacks and have had 0 issues since. If properly loaded the Dynamic Monuments works as planned. Restart the server after loading.
  18. Kapco411

    Dynamic Monuments

    Just a heads up. All the problems resolved and everything works after server restart.
  19. Kapco411

    Unable to start Plugin

    Same here.
  20. Kapco411

    Not receiveing the kit

    So that plugin is not causing the issue. The Issue is if you make a button that has the same name as the command if I remember correctly. Had to switch the name of the button and it worked again. This is how i fixed it months ago.
  21. Was able to fix the issues by using a plugin to reload this plugin after server loads.
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