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Caldera Rift: Volcanic Wasteland 1.1.1

$49.90
   (3 reviews)

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  • 38.65 MB
This quick overview panel is currently in beta and may contain incomplete or inaccurate data.
Map Preview
Map Size 4750
Prefabs 79,461
Buildable Area 37.4%
Monuments
53 total • 55 custom
Islands
5
Rivers
9
Railroads
7
Caves
8
Oaisis
0
Lakes
1
Buildable Rocks
43
Biome Coverage
  1. Arid 26.7%
  2. Temperate 10.0%
  3. Tundra 10.0%
  4. Arctic 20.0%
  5. Jungle 33.3%
  6. Ocean 57.1%
Vanilla Monuments
  • Ferry Terminal
  • Train Tunnel ×21
  • Airfield
  • Oxum's Gas Station ×3
  • Satellite Dish
  • Lighthouse ×3
  • Harbor ×2
  • Radtown
  • Abandoned Supermarket
  • The Dome
  • Mining Outpost ×2
  • Fishing Village ×3
  • Large Fishing Village
  • Stone Quarry
  • Junkyard
  • Jungle Ziggurat
  • Large Barn
  • Underwater Lab
  • Hqm Quarry
  • Arctic Research Base
  • Giant Excavator Pit
  • Train Yard
  • Missile Silo
  • Large Oil Rig
  • Oil Rig
Custom Monuments
  • Launch Site
  • Deserted Town ×3
  • Chemical Silo
  • Bus Depot
  • Fallen Town
  • Fallen Outpost
  • Residential Ruins
  • Sunken
  • Survivor Camp ×3
  • Waterfall ×2
  • Fallen City
  • Bandit
  • Large ×2
  • Jungle
  • Wreck Bridge
  • Floating
  • Warehouse
  • Oasis
  • Mining Rig
  • Broken Bridge
  • Caldera ×2
  • Hot Volcano ×2
  • Abandoned Clinic
  • Shore Campsite ×2
  • Garage
  • Arctic
  • Campsite ×3
  • Desert ×2
  • Hilltop Mansion
  • Trailer Campsite ×2
  • Lake Campsite
  • Cave
  • Rv
  • Radio Tower
  • Zipline Point ×3
  • Rv Camp
  • Comms Tower
  • Hidden Campsite
  • Seaside Mansion
  • Fishermen Freighters

About Caldera Rift: Volcanic Wasteland

Years ago, back in 2022 there were facepunch commits of a volcanic biome (hackweek-caldera), which unfortunately never made it into the game files. I was interested in this idea before, but have further got inspired by those commits and have since been planning for this volcanic themed map, resulting in the following: 

It started with violent earthquakes. The ground cracked open, volcanoes erupted, tearing through buildings and burying towns in ash. Cities collapsed in chaos. Those who made it out alive grabbed what they could and scattered across the map, forming camps, building shelters & fighting to survive. Out here, it's every survivor for himself. No mercy. Just fire, ash… and the will to outlast the rest.

FEATURES
- Multiple bridges and ziplines to ensure easy access between islands;
- Mission NPCs around the map;
- BetterNPC config included;
- Unmarked caves (some containing loot & NPCs, others building spots) varying in size from small to huge;
- Unmarked building spots for players to discover;
- Marketplaces and recyclers at fishing villages;
- Fresh water sources around the map: fountains, rivers, lakes
- Buildable bus stops;

 
CUSTOM MONUMENTS

  • Fallen City: a city in ruins, now roamed by scavengers.
    fallenCity2.gif.ec5898e35780de28f91a9e4cd6077d02.gif
     
  • Caldera Mining Rig
    - Located at the center of the map, this mining rig is used by the caldera scientists to extract valuable ores from the mines below. A red keycard elevator leading underground awaits players at the top of the rig, the main underground attraction being the hackable crate. 
     
  • Caldera Warehouse
    - A large warehouse used by the caldera scientists to store the ores extracted from the mining rig. This warehouse will provide a challenge as it is highly populated with caldera scientists.
     
  • Hostile survivor camps
    - Most of them are unmarked, allowing players to discover them on their own.
    SurvivorCamp2.gif.ef7ac411d149a78e7a488a07308a891b.gif
  • Abandoned Clinic
  • Fallen Town
  • Chemical Silo
  • RV Campsite
  • Bus Depot
  • Hilltop Mansion
  • Friendly survivor camps (these are not safe zones)
    - Contains some loot, horse vendor, mission NPC
  • HQM Quarry cave
  • Fishermen Freighters
  • Jungle Residential Ruins
  • Hidden Campsite
  • Desert RV camp
  • Seaside Mansion
  • Unmarked building spots
  • Custom zipline points: some of these also contain parachute crates nearby
  • Mini Launch Site: takes less space and is better optimised than vanilla
  • Garages: roadside monuments featuring functional vehicle lifts, encouraging players to use modular cars.
  • Unmarked caves (some containing loot, others building spots) varying in size from small to huge
  • Sunken Junkyard
  • Bandit Fishing Village: this safe zone contains the best from both outpost and bandit camp

VANILLA MONUMENTS

  • The Dome
  •  Ferry Terminal
  • Oxum's Gas Station
  • Supermarket
  • Satellite Dish
  • Lighthouse
  • Mining Outpost
  • Arctic Research Base
  • Fishing Villages
  • Airfield
  • Radtown
  • Jungle Ziggurat
  • Harbor (2/2)
  • Missile Silo: added MLRS
  • Large Barn
  • Train Yard
  • Giant Excavator Pit
  • Underwater Lab
  • Small & Large Oil Rig

NOTES
– Need help? You can always contact me on my discord server @ discord.gg/TJxwpKT2Ge
– The password for the editor is included with the map.
- Shoutout to Bxrflip for the arch & cable bridge model!
- Size: 4750 (mainland size is smaller, somewhere at ∼4250)
- Prefab count: ∼81k

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