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The Trapper 0.1.1

$16.00
   (3 reviews)

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About The Trapper

Purchase a License, Trap, Sell, Profit.

Works with Kits.

Requires Economics or Server Rewards to handle sales.

With “The Trapper” you open a new lane of Economic gameplay for your server.

Set a License fee in order to be able to skin and claim customizable items from animals and sell for monetary gain.

Set drop rates on all of your Custom Trapper Items, Sell to the Trapper with Economics or Server Rewards.

Spawn the Trapper House, Via Copy Paste, MarkerManager & ZoneManager Or AutoSpawn at Outpost Automatically with Copy Paste to handle paste, ZoneManager to handle decay and looting prevention etc.

Output all Sales to Discord to track your Economy and make Adjustments as needed to The Trapper NPCS “Bonus Buy” & “Discount Buy” as needed to suit your taste.

 

Commands

 

/gw – Requires Admin Permission – Will spawn your custom Trapper items into your inventory, Good for testing sale rates.

/spawntrapper – Requires Admin Permission – Will spawn a Trapper NPC in your Position.

/removetrapper – Requires Admin Permission – Will remove the Trapper NPC you are looking at.

/BuyTL – With Sufficient funds, the player can purchase a Trapper License

/pastetrapperhouse - places the trapper building in front of you, creating a zone if you have zone manager installed, that handles no build no decay and more.

 

 

Config

 

{
  "Tool Blacklist": [
    "axe.salvaged",
    "knife.bone",
    "knife.combat",
    "rock"
  ],
  "Position of Building for Outpost Spawn": {
    "x": 89.42,
    "y": 0.34,
    "z": 81.47
  },
  "Rotation Correction of The Building": 77,
  "NPC Positioning If using Outpost Spawn": {
    "x": 88.1,
    "y": 2.43,
    "z": 80.59
  },
  "Rotation Correction of The NPC": -90,
  "Dynamic (Outpost) Spawn Of The NPC Building and NPC Enabled?(CopyPaste Req. MarkerManager & Zone Manager Recommended)": true,
  "Discord Webhook URL": "INSERT_WEBHOOK_URL",
  "Chat Icon": 0,
  "NPC Kit Enabled?": false,
  "NPC Kit Name?": "",
  "Trapper license Fee?": 10000,
  "Remove license on Death?": true,
  "Sales to NPC Enabled?": true,
  "Map Markers Enabled via Marker Manager Plugin?": true,
  "Maximum Amount of Items Sold at a Time": 3,
  "NPC Interaction Cooldown In Seconds": 3,
  "Economy Plugin - 1 Economics - 2 Server Rewards": 1,
  "Amount of each Item to spawn via Command?": 5,
  "Custom Wares": [
    {
      "Item Name": "Common Pelt",
      "Skin ID": 3150749844,
      "Is Marketable?": true,
      "Sale Price?": 40,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": -10,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 5,
      "Chance out of 100% to Spawn on Skinning?": 10
    },
    {
      "Item Name": "Rare Pelt",
      "Skin ID": 3150751184,
      "Is Marketable?": true,
      "Sale Price?": 124,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": -10,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 5,
      "Chance out of 100% to Spawn on Skinning?": 5
    },
    {
      "Item Name": "Legendary Pelt",
      "Skin ID": 3150751925,
      "Is Marketable?": true,
      "Sale Price?": 220,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": -10,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 5,
      "Chance out of 100% to Spawn on Skinning?": 1
    },
    {
      "Item Name": "Low Quality Meat Cut",
      "Skin ID": 3150796688,
      "Is Marketable?": true,
      "Sale Price?": 40,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": -10,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 5,
      "Chance out of 100% to Spawn on Skinning?": 10
    },
    {
      "Item Name": "Mid Quality Meat Cut",
      "Skin ID": 3150796598,
      "Is Marketable?": true,
      "Sale Price?": 124,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": -10,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 5,
      "Chance out of 100% to Spawn on Skinning?": 5
    },
    {
      "Item Name": "High Quality Meat Cut",
      "Skin ID": 3150796490,
      "Is Marketable?": true,
      "Sale Price?": 220,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": -10,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 5,
      "Chance out of 100% to Spawn on Skinning?": 1
    }
  ],
  "NPC Clothing Options": [
    {
      "Shortname": "burlap.trousers",
      "Skin": 1760352876
    },
    {
      "Shortname": "burlap.shirt",
      "Skin": 719989461
    },
    {
      "Shortname": "burlap.shoes",
      "Skin": 1594058564
    },
    {
      "Shortname": "hat.wolf",
      "Skin": 0
    }
  ]
}

 

 

Lang

 

{
  "NoPerms": "[<color=#8b0101>The Trapper</color>] You do not have permission to run this <color=red>Command</color>!",
  "NoWares": "[<color=#8b0101>The Trapper</color>] :nervous: You have no <color=yellow>Items</color> on you that I am in the Market for. \nSwing by when you do, though! \n\n:happy:",
  "WaresSpawned": "[<color=#8b0101>The Trapper</color>] :wave: <color=green>All</color> <color=#8b0101>Trapper Wares</color> have been deposited to your Inventory.",
  "TrapperCooldownMessage": "[<color=#8b0101>The Trapper</color>] :wave: Hold on, give me <color=green>{0}</color> second(s), I'm cleaning this carcass...",
  "EconomicsMessage": "[<color=#8b0101>The Trapper</color>] :eyes: \n\n Best I can offer is <color=#85bb65>$</color><color=yellow>{0}</color> for your <color=orange>{1}x</color> <color=green>{2}</color>(s).",
  "SrMessage": "[<color=#8b0101>The Trapper</color>] :eyes: \n\n Best I can offer is <color=orange>{0}</color> <color=#cd5c5c>RP</color> for your <color=yellow>{1}x</color> <color=green>{2}</color>(s).",
  "SaleDisabled": "[<color=#8b0101>The Trapper</color>] <color=orange>Sales</color> are Disabled in the Config, Enable and Try again.",
  "NoTrapperLicense": "[<color=#8b0101>The Trapper</color>] You don't have a valid <color=orange>Trapper License</color>. \nUse <color=orange>/BuyTL</color> to purchase one if you have the means.",
  "AlreadyHasLicense": "[<color=#8b0101>The Trapper</color>] You already have a <color=orange>Trapper License</color>.",
  "BuyTrapperLicenseSuccess": "[<color=#8b0101>The Trapper</color>] Trapper License Obtained. \nYou were charged {0}<color=#3e9c35>{1}</color> Happy Hunting <color=#8b0101>{2}</color>!",
  "InsufficientFunds": "[<color=#8b0101>The Trapper</color>] You don't have enough funds to purchase the Trapper License. \nIt costs <color=orange>{0}</color><color=green>{1}</color>."
}

 


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