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Watcher

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Everything posted by Watcher

  1. Watcher

    Airfield

    Wooden crates are blocking the train
  2. Watcher

    Tunnel exit is blocked

    J2 tunnel exit is blocked
  3. Watcher

    Gap in the map at O5

    On the cave exit on O5 theres gap in the map. You can see my head on the pic.
  4. Watcher

    Missile Silo

    Theres no loot spawning at Missile Silo!!
  5. Watcher

    Missile Silo

    Entrance and exit needs a fix. When you open the silo its all green underneath, you can get through but you can't see where you jump. Exit: you can get out but look at the pic.
  6. Watcher

    Console Spam

    solved, thxs
    Great map of the Netherlands, testing on a busy server and players like it very much. We spot a few little bugs what the creator Lebowski93 fixed inmidiatly. Great support for a free map.
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  7. server.cfg "cargoship.should_dock false" no coding needed.
  8. Watcher

    console spam

    Failed to call hook 'OnCorpsePopulate' on plugin 'Christmas v1.2.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  9. Watcher

    fault after ipe today

    Yes its fixed!
  10. Watcher

    pick up

    players can pick-up junkpile decorations is this allowed by FP?
  11. Watcher

    Frostland

    Nice job the new update, but the new wipe started yesterday.
  12. Watcher

    Hook Time?

    "StackModifier (2.8.25) (848.715 MB), Total Hook Time = 68.196617",
  13. Watcher

    Convoy

    "The time that the Event Owner may not be inside the event zone [sec.]": 300 If he was 300 sec outside the dome he lost his rights.
  14. Watcher

    Convoy

    Do you take the loot from the 2 trucks, you can jump on the truck from the front and look down in the loot compartment?
  15. Watcher

    Ramp

    If you build on the ramp and move the barge, the building you build stay at its spot and just float in the air.
  16. Watcher

    Ramp

    You can build on the ramp, small base when you move the barge the base stay on the spot and float in the air.
  17. Watcher

    fault after ipe today

    NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.BetterNpc.GetNameMonument (MonumentInfo monument) [0x00155] in <dfb17242e55741bbb2f5b18a60766ef6>:0 at Oxide.Plugins.BetterNpc.IsNecessaryMonument (MonumentInfo monument) [0x00006] in <dfb17242e55741bbb2f5b18a60766ef6>:0 at Oxide.Plugins.BetterNpcExtensionMethods.ExtensionMethods.Where[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00016] in <dfb17242e55741bbb2f5b18a60766ef6>:0 at Oxide.Plugins.BetterNpc.SpawnMonumentSpawnPoints () [0x00005] in <dfb17242e55741bbb2f5b18a60766ef6>:0 at Oxide.Plugins.BetterNpc+<LoadAllFiles>d__50.MoveNext () [0x0024a] in <dfb17242e55741bbb2f5b18a60766ef6>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0
  18. Watcher

    Console Spam

    Yes i use the TruePVE from Nivex
  19. Watcher

    Console Spam

    i will look for those hooks in other plugins and let you know. Update: result in file. PVE setting = "players cannot hurt autoturret" heavy.txt

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