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Everything posted by Watcher
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- 191 comments
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- 191 comments
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- 13 comments
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Spamming again in the log: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005de] in <678f5e13aa48456f9ae7886789359a8f>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <678f5e13aa48456f9ae7886789359a8f>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <678f5e13aa48456f9ae7886789359a8f>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <678f5e13aa48456f9ae7886789359a8f>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
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- 1,522 comments
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- #leveling
- #progression
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- 12 comments
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I still have the problem. ------------------------------------------ NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005cf] in <17ebdb04006842fe8d551a05bdb61753>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <17ebdb04006842fe8d551a05bdb61753>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <17ebdb04006842fe8d551a05bdb61753>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <17ebdb04006842fe8d551a05bdb61753>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
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- 45 comments
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- 1
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- 1,522 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,522 comments
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- 1
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- #leveling
- #progression
- (and 19 more)
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Still the problem: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005cf] in <3d54446885bc4b27bcfabab907c313c3>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <3d54446885bc4b27bcfabab907c313c3>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <3d54446885bc4b27bcfabab907c313c3>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <3d54446885bc4b27bcfabab907c313c3>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
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Another very useful and well thought plugin! Great work beee! It is a plugin what shows you: The amount and what kind of bullets you use on your screen. If you get low on bullets, it changes to red (warning). You can also see the amount you have left in your inventory. You can put it on or off and place where you want. And all this work is for freee
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New comment in the server log file: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x0055c] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
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- 22 comments
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- 1
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- #bases
- #raidablebase
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(and 5 more)
Tagged with:
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- 22 comments
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- #bases
- #raidablebase
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(and 5 more)
Tagged with:
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- 1,522 comments
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- #leveling
- #progression
- (and 19 more)
