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Watcher

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Everything posted by Watcher

  1. Watcher

    NpcRaiders

    Can you prevent the Raiders to attack rocks? https://youtu.be/jKwl5Yb3C4U
  2. Watcher

    Jet Event

    Question: is it possible to lock the event (crash with crates) to the player who kill the pilot? I think that could help on PvE servers.
  3. Watcher

    Building Skins

    "Automatically activate skin when player connects": false
  4. Watcher

    Jet Event

    Is it ok if the NPC guards are 2 times written in the config file?
  5. Watcher

    PVETurrets

    Yes with the flag : " TurretsIgnorePlayers" in TruePVE
  6. Watcher

    Building Skins

    I just bought raidable bases with that skin and yes as a server owner i bought also the Build Skin DLC, so am i allowed to use it on my server, i think the answere must be YES!
  7. Watcher

    Sputnik

    Spamming again in the log: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005de] in <678f5e13aa48456f9ae7886789359a8f>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <678f5e13aa48456f9ae7886789359a8f>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <678f5e13aa48456f9ae7886789359a8f>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <678f5e13aa48456f9ae7886789359a8f>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
  8. Try "Display Name": "research notes [3000]"
  9. I bought your bases but i noticed that not all your bases despawn when its time. Do you have any idea how to solve this?
  10. Watcher

    Sputnik

    I still have the problem. ------------------------------------------ NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005cf] in <17ebdb04006842fe8d551a05bdb61753>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <17ebdb04006842fe8d551a05bdb61753>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <17ebdb04006842fe8d551a05bdb61753>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <17ebdb04006842fe8d551a05bdb61753>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
  11. These bases are working perfectly i bought both packets from him.
  12. Watcher

    Skill Tree

    | Error while compiling: SkillTree.cs(4578,43): error CS0176: Static member `ItemContainer.Drop(string, UnityEngine.Vector3, UnityEngine.Quaternion, params ItemContainer[])' cannot be accessed with an instance reference, qualify it with a type name instead
  13. Watcher

    Sputnik

    Still the problem: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005cf] in <3d54446885bc4b27bcfabab907c313c3>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <3d54446885bc4b27bcfabab907c313c3>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <3d54446885bc4b27bcfabab907c313c3>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <3d54446885bc4b27bcfabab907c313c3>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
  14. Watcher

    Ammo HUD

    Another very useful and well thought plugin! Great work beee! It is a plugin what shows you: The amount and what kind of bullets you use on your screen. If you get low on bullets, it changes to red (warning). You can also see the amount you have left in your inventory. You can put it on or off and place where you want. And all this work is for freee
  15. Watcher

    Sputnik

    New comment in the server log file: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x0055c] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
  16. I got the spam message in the log: "Look rotation viewing vector is zero". After that base was loaded, but maybe i'm wrong and is it a coincidence. Will test futher and let you know, maybe i was to quick to report, sry
  17. I think H4 has also a prob: "Look rotation viewing vector is zero"
  18. Watcher

    Skill Tree

    Hey, the zombies from ZombieHorde doesn't give xp anymore. is there a solution for this?
  19. Watcher

    Airfield Event

    "Failed to run a 3.00 timer in 'AirfieldEvent v1.1.4' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection." What could be crashing theserver with that code?
  20. Watcher

    QuestSystem

    Good answere! with a cmd or just remove it from the data file? btw theres still suflur.ore in the .cs file
  21. Watcher

    QuestSystem

    Can we stop a quest?
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