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Everything posted by Watcher
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i wiil do so, thank you for your help!
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i don't think its your plugin, i will search futher to find out what is what.
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I don't have/use a plugin who drop a bradley with a parachute, the only one ive is yours. I found this in your plugin { SupplyDrop supplyDrop = drop as SupplyDrop; var box = supplyDrop.GetComponent<Rigidbody>(); supplyDrop.RemoveParachute(); box.drag = 1f; timer.Once(lifeTimeSupply, () => { if (drop) drop.Kill(); }); }. I will check all the plugins where a bradley is iinvolved, thank you for your help!
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Failed to call hook 'OnEntityDeath' on plugin 'HeavyCargoShipEvent v1.3.2' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.HeavyCargoShipEvent.OnEntityDeath (BaseCombatEntity entity, HitInfo info) [0x00044] in <826684bf8fea417593489d559e5bf924>:0 at Oxide.Plugins.HeavyCargoShipEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ed8] in <826684bf8fea417593489d559e5bf924>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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is this from your plugin?
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00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? parachute (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? parachute (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? parachute (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? parachute (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? parachute (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? parachute (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? parachute (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? parachute (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium) (00:15:32) | Entity is NULL but is still in saveList - not destroyed properly? Bradley Drop (Medium)
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"TruePVE Settings": { "Create PVP Zone Around Crash Site Using ZoneManager And TruePVE Mapping Name": "", "Create Visual Dome Around Zone": false, "Zone Radius - 0.0 Disables Zone And Dome": 50.0, "LifeTime Of The Zone In Minutes": 60, "Zone Enter Message": "You have Entered A PVP Zone", "Zone Exit Message": "You have Left A PVP Zone"
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Failed to call hook 'OnEntityDeath' on plugin 'HeavyCargoShipEvent v1.3.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.HeavyCargoShipEvent.OnEntityDeath (BaseCombatEntity entity, HitInfo info) [0x0003c] in <d2ad3ed6019e4af3baf247872521b142>:0 at Oxide.Plugins.HeavyCargoShipEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ed8] in <d2ad3ed6019e4af3baf247872521b142>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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KeyNotFoundException: The given key 'Sputnik_(225.27, 31.21, 344.40)' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.PveMode+ControllerEvent.OnTriggerEnter (UnityEngine.Collider other) [0x0011b] in <4a9d32fdd5264206acfefe51e0c42fb6>:0 I think a prob between PveMode and Sputnik
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Your latest version 1.0.18 create a config 1.0.15 you must change it in your plugin
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Hey, the plugin worked great before the wipe, but is broken now because of water depth on my server. Also the config still use this version: "Version": "1.0.15",
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Some log spam: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Convoy+ConvoyPathVehicle+<>c.<SetNextTargetPoint>b__26_1 (Oxide.Plugins.Convoy+ConvoyPathVehicle x) [0x00017] in <8595f51005af4844b1c4711a4fea4252>:0 at Oxide.Plugins.ConvoyExtensionMethods.ExtensionMethods.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00010] in <8595f51005af4844b1c4711a4fea4252>:0 at Oxide.Plugins.Convoy+ConvoyPathVehicle.SetNextTargetPoint () [0x00221] in <8595f51005af4844b1c4711a4fea4252>:0 at Oxide.Plugins.Convoy+ConvoyPathVehicle.UpdatePath () [0x00075] in <8595f51005af4844b1c4711a4fea4252>:0 at Oxide.Plugins.Convoy+ConvoyPathVehicle.FixedUpdate () [0x00012] in <8595f51005af4844b1c4711a4fea4252>:0
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The only thing what still spam is: Failed to call hook 'OnEntityTakeDamage' on plugin 'FerryTerminalEvent v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FerryTerminalEvent.OnEntityTakeDamage (DecorDeployable entity, HitInfo info) [0x00014] in <f779826012c14f9ebff0e461c053f51d>:0 at Oxide.Plugins.FerryTerminalEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009c1] in <f779826012c14f9ebff0e461c053f51d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Will try to find the decor object.
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Its on Final Haven custom map. but this is gone after the update! ----------- SetDestination" can only be called on an active agent that has been placed on a NavMesh. "Stop" can only be called on an active agent that has been placed on a NavMesh.
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Can we increase the amount of NPC's in the settings if we create extra spawn locations? ------------------------------- "Settings of all Npc presets at the start of the event": [ { "Minimum": 4, "Maximum": 4, "List of locations": [ "(-5.53, 5.13, -27.56)", "(-20.48, 5.14, -38.83)", "(-22.11, 6.37, -67.03)", "(7.85, 6.38, -54.19)" ],
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I changed in the config: "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": false It didn't changed the console spam. ----------------- Driver[7432253] was killed by Watcher[] at (-572.25, 7.38, -1288.97) Driver[566554] was killed by Watcher[] at (-552.69, 6.03, -1271.59) Driver[681126] was killed by Watcher[] at (-556.65, 6.30, -1275.53) Driver[2480043] was killed by Watcher[] at (-553.96, 6.04, -1272.92) Failed to call hook 'OnEntityTakeDamage' on plugin 'FerryTerminalEvent v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FerryTerminalEvent.OnEntityTakeDamage (DecorDeployable entity, HitInfo info) [0x00014] in <84078e0883264db18c40901ced9c3e16>:0 at Oxide.Plugins.FerryTerminalEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009c1] in <84078e0883264db18c40901ced9c3e16>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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Driver[3014400] was killed by Kadaver[] at (-553.11, 6.17, -1274.75) Driver[3535045] was killed by Kadaver[] at (-555.66, 6.05, -1273.68) Calling kill - but already IsDestroyed!? scientist_corpse[0] Driver[6128029] was killed by Kadaver[] at (-553.36, 6.05, -1274.01) Calling kill - but already IsDestroyed!? scientist_corpse[0] Calling kill - but already IsDestroyed!? scientist_corpse[0] Driver[6064729] was killed by Kadaver[] at (-554.96, 6.27, -1275.09) Driver[2515956] was killed by Kadaver[] at (-555.15, 6.17, -1274.66) Calling kill - but already IsDestroyed!? scientist_corpse[0] Calling kill - but already IsDestroyed!? scientist_corpse[0] Driver[5713098] was killed by Kadaver[] at (-556.66, 6.08, -1273.70) "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "Stop" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "Stop" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "Stop" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "Stop" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "Stop" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "Stop" can only be called on an active agent that has been placed on a NavMesh.