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Watcher

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Everything posted by Watcher

  1. Watcher

    Skill Tree

    from all stuff? Use this and give all players vip. }, "Permissions to adjust xp gain modifiers (skilltree.<perm>) [1.0 is default modifier]": { "skilltree.vip": 2.0, },
  2. Watcher

    is this normal?

  3. Watcher

    Apc location

    Apc location in the front is broken.
  4. Watcher

    Sunkenland

    Another small mistake with the weapon of an npc. Shotgun with dubble S, so he don't have a weapon. Seamen-50ba05.json
  5. Watcher

    Sunkenland

    I found a spot to repair.
  6. Watcher

    Armored Train

    This is not a prob for the working. One of the creators need to change true to false or false to true. its just log spam.
  7. Watcher

    Building Skins

    download scalbox.com
  8. Watcher

    Skill Tree

    I just removed : case "wolf": AwardXP(player, config.xp_settings.xp_sources.MediumAnimal, entity as Wolf, false, false, nameof(config.xp_settings.xp_sources.MediumAnimal)); AddAnimalBuff(player, AnimalBuff.Wolf); break; and it worked fine
  9. Watcher

    Extraction

    The most important part of buying maps from Badgyver is the responsive support and rapid, "immediate" fixes for reported issues—such as map bugs or missing components—are highlighted as crucial ensuring that I as server owner can keep my server running smoothly.
  10. Watcher

    Still some probs

    All is fixed, good work!
  11. Watcher

    Convoy

    what does it say in the log file? This part is also important in the config file: "Route Settings": { "Type of routes (0 - standard (fast generation), 1 - experimental (multiple roads are used), 2 - custom)": 1, "Minimum road length": 200, "List of excluded roads (/convoyroadblock)": [], "Setting up the standard route type": { "If there is a ring road on the map, then the convoy will always spawn here": true }, "Setting up a experimental type": { "Always choose the longest route? [true/false]": true, "The minimum number of roads in a complex route": 3 },
  12. Watcher

    Still some probs

    I'm your free undercover Curator
  13. Watcher

    Still some probs

    Largemedkits not lootable in med tower The diesel barrels are also missing Nodes near the oilspitters are to deep in the ground. Resulting in rest part underground Still a problem by the raid platform at excavator
  14. Watcher

    blocked entrange

    Yes i noticed that, now we sadly can only treating the symptoms, but not the cause.
  15. Watcher

    blocked entrange

    You can't loot the largemedkits in the med towers!
  16. Watcher

    blocked entrange

  17. Watcher

    blocked entrange

    I understand that its not fun to see the probs of the map, but i only try to help you and my players to have a good experience on your map(s)
  18. Watcher

    blocked entrange

    another one
  19. Watcher

    blocked entrange

    The same for me, in rust edit theres nothing but in the game its different. server: 5.9.101.147:28015 (Game Port) I also found an important failure, because you can't climb up there.
  20. Watcher

    blocked entrange

    This entrance is not accessible its near bandit camp in the back you see it.
  21. Watcher

    Map mistakes

    The elevators are working fine indeed , the problem happens only when you are with more than one person in it.
  22. Watcher

    Map mistakes

    Ive made new BetterNpc custom and NpcSpawn preset files, if you or someone is interested. Custom-Preset.zip
  23. Watcher

    Map mistakes

    If i may give a sugestion about the map, because much PVE servers will use it imo more than pvp. Reduce that irritated sound (time) from the timers in those loot buildings and underground accesses.
  24. Watcher

    Map mistakes

    Also the elevators from down (bases underground) to upwards give probs if youre with more than 1 player in it, you just fall through and die.

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