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Everything posted by Watcher
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- #leveling
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- 1,601 comments
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- #leveling
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- #extraction
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All is fixed, good work!
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what does it say in the log file? This part is also important in the config file: "Route Settings": { "Type of routes (0 - standard (fast generation), 1 - experimental (multiple roads are used), 2 - custom)": 1, "Minimum road length": 200, "List of excluded roads (/convoyroadblock)": [], "Setting up the standard route type": { "If there is a ring road on the map, then the convoy will always spawn here": true }, "Setting up a experimental type": { "Always choose the longest route? [true/false]": true, "The minimum number of roads in a complex route": 3 },
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I'm your free undercover Curator
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Largemedkits not lootable in med tower The diesel barrels are also missing Nodes near the oilspitters are to deep in the ground. Resulting in rest part underground Still a problem by the raid platform at excavator
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Yes i noticed that, now we sadly can only treating the symptoms, but not the cause.
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You can't loot the largemedkits in the med towers!
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I understand that its not fun to see the probs of the map, but i only try to help you and my players to have a good experience on your map(s)
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The same for me, in rust edit theres nothing but in the game its different. server: 5.9.101.147:28015 (Game Port) I also found an important failure, because you can't climb up there.
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The elevators are working fine indeed , the problem happens only when you are with more than one person in it.
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Ive made new BetterNpc custom and NpcSpawn preset files, if you or someone is interested. Custom-Preset.zip
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If i may give a sugestion about the map, because much PVE servers will use it imo more than pvp. Reduce that irritated sound (time) from the timers in those loot buildings and underground accesses.
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Also the elevators from down (bases underground) to upwards give probs if youre with more than 1 player in it, you just fall through and die.