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Watcher

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Everything posted by Watcher

    Great map of the Netherlands, testing on a busy server and players like it very much. We spot a few little bugs what the creator Lebowski93 fixed inmidiatly. Great support for a free map.
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  1. server.cfg "cargoship.should_dock false" no coding needed.
  2. Watcher

    Frostland

    Nice job the new update, but the new wipe started yesterday.
  3. Watcher

    Convoy

    "The time that the Event Owner may not be inside the event zone [sec.]": 300 If he was 300 sec outside the dome he lost his rights.
  4. Watcher

    Convoy

    Do you take the loot from the 2 trucks, you can jump on the truck from the front and look down in the loot compartment?
  5. Watcher

    Bradley Drops

    Hey, Just to inform you Wipe Sept 4 th -------------------------- [Bradley Drops] ERROR: Failed to apply BradleyAPC Harmony patches: [Bradley Drops] Error Message: Patching exception in method static System.Void BasePlayer::OcclusionPlayerFound(BasePlayer player1, BasePlayer player2, System.Single networkTime, System.Boolean ordered) [Bradley Drops] Stack Trace: at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0013c] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x0009e] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at Oxide.Plugins.BradleyDrops.ApplyHarmonyPatches () [0x00101] in <027e68e12ea74287a794c9f90e7b08b5>:0 [Bradley Drops] ====== Harmony Patching Error ====== Calling 'OnServerInitialized' on 'BradleyDrops v1.2.3' took 260ms
  6. Watcher

    Convoy

    Just use my config file and start convoy with /convoystart
  7. Watcher

    Convoy

    I put my config file in with this file convoy auto start, so you can compare it with yours. Convoy don't drive over the bridges because its not a part of the road, the road ends at the bridge. The creator of the map have to change that to get it working. Convoy.json
  8. Watcher

    Convoy

    The game is compatable with TruePVE!
  9. Watcher

    Sea Skull

    Sea Skull is one of those Rust maps that immediately grabs your attention—and keeps it. From the moment you spawn in, it’s clear that this map was built with care, creativity, and a deep understanding of what makes a great Rust experience. If you’re looking for a fresh Rust map that blends great looks, smart layout, and smooth gameplay, Sea Skull is a top-tier choice. It’s clear a lot of love went into this map, and it shows in every corner of the islands. All of this said the map has still bugs and i hope he will fix them all!
  10. Watcher

    Convoy

    You put the files in: /serverfiles/oxide/data/Images ? what does it say why it unload?
  11. Watcher

    Bradley Drops

    I know but i bought your plugin from another platform, where plugin creators not often react. Heli Signals ZEODE Purchased on Apr 23, 2023 Bradley Drops ZEODE Purchased on Apr 27, 2023
  12. Watcher

    Bradley Drops

    [Bradley Drops] Config update detected! Updating config file... [Bradley Drops] Config update complete! [Bradley Drops] ====== Harmony Patching Begin ====== [Bradley Drops] INFO: UpdateTargetList method found: True [Bradley Drops] INFO: DoWeaponAiming method found: True [Bradley Drops] INFO: DoWeapons method found: True [Bradley Drops] ERROR: Failed to apply BradleyAPC Harmony patches: Patching exception in method null [Bradley Drops] Stack trace: at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00154] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x0009e] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.Harmony.PatchAll () [0x0001d] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at Oxide.Plugins.BradleyDrops.Init () [0x000fd] in <2f9e3e522f974dab842a9346c27444ed>:0 [Bradley Drops] ====== Harmony Patching Error ======
  13. Watcher

    Synecdoche

    Great update map look great again !
  14. Watcher

    Synecdoche

    i think that the ring road has some problems on your map. It doesn't show when you use the map on a server.
  15. Watcher

    Convoy

    Ofcourse: Just place the Images folder (who is included) in oxide/data and its solved.
  16. Watcher

    Skill Tree

    Its not a great problem because the standar settings in rust is False. commandblock.commands_enabled: "False"
  17. Watcher

    Synecdoche

    Hey i saw that the waterfalls behaving weird on the map, is there a way to fix this?

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