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Everything posted by Watcher
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I understand but i use the same plugins and it started again after the wipe, all is working only spam. The idea to test it without other plugins doesn't solve it. I use 165 plugins so to find out if its a conflict between plugins or the Rust update is massive work. Let us first see if more players get the spam again, thank you for responding.
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The plugin is broken and has become a free loot ship. - Turrets don't work most of the time. - You can loot turrets, even when you use false in the config. The answere will probaly be again a pluging confict, maybe its an idea to write in the plugin text only use it as a solo plugin. Its so sad because if all was working its a great plugin! I hope there will be a fix one day.
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Hey its there again bij the start of Arctic and Ferry plugin. Massive log Spam of: Main thread stalling: Write queue at capacity, waiting for write thread...
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- 19 comments
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- #rust custom
- #custom map
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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Maybe its a good idea to check or let your maps check on a RUST server in that way you are able to find the faults before you bring the map online. Luckely that ive a PVE server otherwise players can go on many spots in rocks or under the map. An idea could be that you setup a server with the map and let players/buyers test it.
- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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- 19 comments
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- #rust custom
- #custom map
- (and 6 more)
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Its solved it was the Armored Train plugin we made a TrainEngineSpamTempFix and all is solved.
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Server Exception: Mountable Cycle NullReferenceException: Object reference not set to an instance of an object at TrainEngine.MeetsEngineRequirements () [0x00013] in <d2be0621c34c4d80b7c546148b4de792>:0 at VehicleEngineController`1[TOwner].CanRunEngine () [0x00000] in <d2be0621c34c4d80b7c546148b4de792>:0 at VehicleEngineController`1[TOwner].CheckEngineState () [0x00008] in <d2be0621c34c4d80b7c546148b4de792>:0 at TrainEngine.VehicleFixedUpdate () [0x00012] in <d2be0621c34c4d80b7c546148b4de792>:0 at BaseMountable.FixedUpdateCycle () [0x00039] in <d2be0621c34c4d80b7c546148b4de792>:0 at ServerMgr.FixedUpdate () [0x00018] in <d2be0621c34c4d80b7c546148b4de792>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:FixedUpdate() I think it has to do with the armored train plugin, we are working on a solution, keep you updated!
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