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  1. IIIaKa

    Real PvE

    Version 0.1.14

    837 downloads

    Plugin for Real PvE servers, featuring damage prevention, anti-griefing measures, customizable PvP zones, an automatic loot queue in radtowns and raid zones, and much more. P.S. Since the previous implementation with DynamicPVP was not correct and had some issues, I have added universal hooks(Developer API section) for general access from all PvP plugins, which are currently missing in DynamicPVP. I have requested the author to add them(3 lines), but for now, you will need to use the modified version of DynamicPVP.cs The ability to set "server.pve" to "true", which allows the server to have a "PvE" flag; Damage from NPC's are enabled when server.pve is true; The ability to inflict damage to one's own structures with "server.pve true"; The ability to destroy(including external walls) or rotate one's structures without any time constraints; The ability to force the decay of building blocks with Twigs grade, even if there is wood in the Tool Cupboard; The ability to toggle the gather resource restriction in someone else's Building Privileges; No one, except the owner or their friends, will be able to open their loot containers (chests, storages, bodies, etc.); Administrators can bypass loot restrictions; The ability to schedule the killing of players if they disconnect within someone else's Building Privilege; Disabling backpack and active item drop upon death, even if backpack is full; The ability to disable 'Give' messages; The ability to modify the items given at spawn on the beach; The ability to create an unlimited number of custom permissions; The ability to allow players to bypass the queue; The ability to set limits on sleeping bags, shelters and auto turrets for each permission; The ability to set a multiplier for the prices of monuments and events for each permission; The ability to customize the price and amount of vehicles for each of your custom permissions; The ability to assign vehicles to each player; The ability to customize the assigned price and available amount of vehicles for each of your custom permissions; An assigned vehicle can't be damaged, looted or pushed by other players, but it can be pushed if it is within someone else's Building Privilege; The ability to loot monuments through a queue system; The ability to configure monuments, setting their looting price and time, and adjusting status bars for each monument; The ability to acquire the privilege to loot events (helicopters, bradleys, and raidable bases) through a purchase; The ability to customize the price of each event types and loot attempts (lives); NPCs only aggress against players who are looting monuments, events or raidable bases; Only players who are looting monuments, events or raidable bases can inflict damage to NPCs; RaidableBases are protected from griefing(no damage, no loot and etc). Only the owner can interact with the raid; Neutral RaidableBases can be purchased; Prices for purchasing neutral raids are configurable for each difficulty level; Configurable raid limits (currently available) along with discount multipliers for purchases, for each permission. File location: *SERVER*\oxide\data\RealPVE\PermissionConfig.json Default: https://pastebin.com/5VtWZZVr All permissions are created and configured in the config file under the "List of permissions" section. You can create as many permissions as needed and customize them flexibly. It is recommended to use the prefix "realpve" in the permission's name, for example: "realpve.vip". NOTE: The first permission will serve as the default permission for those who do not have any permissions. { "List of permissions. NOTE: The first permission will be used by default for those who do not have any permissions.": [ { "Permission Name": "realpve.default", "Bypass Queue": false, "Limit of beds": 15, "Limit of shelters": 1, "Limit of auto turrets": 12, "Seconds that will be skipped when opening HackableLockedCrate": 0.0, "Monuments price multiplier": 1.0, "Events price multiplier": 1.0, "Limit of RaidableBases(at the time)": 1, "RaidableBases price multiplier": 1.0, "Vehicles settings": { "Horse": { "Limit": 1, "Price": 10.0 }, "Bike": { "Limit": 1, "Price": 5.0 }, "MotorBike": { "Limit": 1, "Price": 20.0 }, "Car": { "Limit": 1, "Price": 25.0 }, ... } }, { "Permission Name": "realpve.vip", "Bypass Queue": true, "Limit of beds": 20, "Limit of shelters": 2, "Limit of auto turrets": 15, "Seconds that will be skipped when opening HackableLockedCrate": 450.0, "Monuments price multiplier": 0.9, "Events price multiplier": 0.9, "Limit of RaidableBases(at the time)": 2, "RaidableBases price multiplier": 0.9, "Vehicles settings": { "Horse": { "Limit": 5, "Price": 9.0 }, "Bike": { "Limit": 5, "Price": 4.5 }, "MotorBike": { "Limit": 5, "Price": 18.0 }, "Car": { "Limit": 5, "Price": 22.5 }, ... } } ], "Version": { "Major": 0, "Minor": 1, "Patch": 1 } } An example of a monument/event/rb multipliers using default permissions. For example, if you set the price for the Harbor at $1000, a player with the default permission(1.0) will pay $1000 * 1 = $1000. Meanwhile, a player with a VIP permission(0.9) will pay $1000 * 0.9 = $900. However, if a player possesses a misbehaving permission with a value of 1.1, they will need to pay $1000 * 1.1 = $1100. { "Chat command": "realpve", "Chat admin command": "adminpve", "Is it worth forcibly implementing PvE for a server?": true, "Is it worth enabling GameTips for messages?": true, "Is it worth preventing the sending of 'Give' messages?": true, "Is it worth preventing resource gathering in someone else's building privilege area?": false, "Is it worth preventing the pickup of plants spawned by the server in someone else's building privilege zone?": false, "Is it worth forcibly blocking damage from the patrol helicopter to building blocks and deployables?": false, "Is it worth preventing players from handcuffing others?": true, "Is it worth assigning portals(Halloween and Christmas) to the first player?": true, "Is it worth preventing a backpack from dropping upon player death?": true, "Is it worth preventing damage to the laptop of the Hackable Crate?": true, "Is it worth removing the penalties for recyclers in safe zones?": true, "Is it worth allowing all players to pick up items dropped by others? If enabled, personal settings will be ignored": false, "The format that will be used for prices": "${0}", "Vehicles - Time in seconds to display the marker when searching for a vehicle. A value of 0 disables the marker": 15.0, "Anti-Sleeper - Time in seconds after which a player will be killed if they disconnect while inside someone else's Building Privilege. Set to 0 to disable": 1200.0, "Is it worth enabling support for the 'Npc Random Raids' plugin?": true, "Is friendly fire enabled by default when creating a new team?": false, "PvP - Is it worth adding map markers for PvP zones?": true, "PvP - Name of the map maker": "PvP Zone!", "PvP - Settings for the status bar": { "Order": 9, "Height": 26, "Main_Color(Hex or RGBA)": "1 0.39 0.28 0.7", "Main_Transparency": 0.8, "Main_Material": "", "Image_Url": "https://i.imgur.com/oi5vIkk.png", "Image_Local(Leave empty to use Image_Url)": "RealPVE_PvP", "Image_Sprite(Leave empty to use Image_Local or Image_Url)": "", "Image_IsRawImage": false, "Image_Color(Hex or RGBA)": "1 0.39 0.28 1", "Image_Transparency": 1.0, "Is it worth enabling an outline for the image?": false, "Image_Outline_Color(Hex or RGBA)": "0.1 0.3 0.8 0.9", "Image_Outline_Transparency": 0.0, "Image_Outline_Distance": "0.75 0.75", "Text_Size": 12, "Text_Color(Hex or RGBA)": "1 1 1 1", "Text_Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Is it worth enabling an outline for the text?": false, "Text_Outline_Color(Hex or RGBA)": "#000000", "Text_Outline_Transparency": 1.0, "Text_Outline_Distance": "0.75 0.75", "SubText_Size": 12, "SubText_Color(Hex or RGBA)": "1 1 1 1", "SubText_Font": "RobotoCondensed-Bold.ttf", "Is it worth enabling an outline for the sub text?": false, "SubText_Outline_Color(Hex or RGBA)": "0.5 0.6 0.7 0.5", "SubText_Outline_Transparency": 0.0, "SubText_Outline_Distance": "0.75 0.75" }, "PvP - Settings for the progress status bar": { "Main_Color(Hex or RGBA)": "1 1 1 0.15", "Main_Transparency": 0.15, "Progress_Reverse": true, "Progress_Color": "#FF6347", "Progress_Transparency": 0.7, "Progress_OffsetMin": "0 0", "Progress_OffsetMax": "0 0" }, "Wipe ID": null, "Version": { "Major": 0, "Minor": 1, "Patch": 14 } } ENG: https://pastebin.com/ZMUL6pYL RUS: https://pastebin.com/Mx8cbMts Main commands(/realpve ) : autobuy - Toggle autobuy for monuments, vanilla events and raid bases with a total price greater than 0; pickup - Toggle access to pick up your items from the ground for all players; share - Manage access to looting your entities by other players(outside of the team): status *entityID*(optional) - Display information about the settings of the entity you are looking at or the one you specified; add *nameOrID* *entityID*(optional) - Add the specified player to the entity list you are looking at or the one you specified; remove *nameOrID* *entityID*(optional) - Remove the specified player from the entity list you are looking at or the one you specified; toggle *entityID*(optional) - Toggle the entity list you are looking at or the one you specified; delete *entityID*(optional) - Delete the settings for the entity you are looking at or the one you specified; clear - Delete the settings for all your entities. team - Manage your team: ff - Toggle the ability to damage your teammates. vehicle - Manage your vehicles: list - List of IDs for all your vehicles; find *vehicleID*(optional) - Help finding the vehicle you are looking at or the one you specified; unlink *vehicleID*(optional) - Unlink the vehicle you are looking at or the one you specified; clear - Unlink all your vehicles. Admin commands(/adminpve). Permission "realpve.admin" required: autobuy - Manage autobuy for monuments, vanilla events and raid bases: *nameOrId* - Toggle autobuy for the specified player; force monument/event/rb - Toggle forced autobuy. If enabled, player settings will be ignored; clear - Disable autobuy for everyone. config - Manage settings for values in the configuration file: forcepve *boolValue*(optional) - Is it worth forcibly implementing PvE for a server? gametips *boolValue*(optional) - Is it worth enabling GameTips for messages? givemsg *boolValue*(optional) - Is it worth preventing the sending of 'Give' messages? resource_privilege *boolValue*(optional) - Is it worth preventing resource gathering in someone else's building privilege area? plant_privilege *boolValue*(optional) - Is it worth preventing the pickup of plants spawned by the server in someone else's building privilege zone? heli_damage *boolValue*(optional) - Is it worth forcibly blocking damage from the patrol helicopter to building blocks and deployables? handcuffs *boolValue*(optional) - Is it worth assigning portals(Halloween and Christmas) to the first player? portals *boolValue*(optional) - Is it worth preventing players from handcuffing others? backpack_drop *boolValue*(optional) - Is it worth preventing a backpack from dropping upon player death? laptop_damage *boolValue*(optional) - Is it worth preventing damage to the laptop of the Hackable Crate? recycler_safezone *boolValue*(optional) - Is it worth removing the penalties for recyclers in safe zones? item_pickup *boolValue*(optional) - Is it worth allowing all players to pick up items dropped by others? If enabled, personal settings will be ignored; priceformat *stringValue* - The format that will be used for prices; vehicle_marker_time *floatValue* - Vehicles - Time in seconds to display the marker when searching for a vehicle. A value of 0 disables the marker; antisleeper *floatValue* - Anti-Sleeper - Time in seconds after which a player will be killed if they disconnect while inside someone else's Building Privilege. Set to 0 to disable; randomraids *boolValue*(optional) - Is it worth enabling support for the 'Npc Random Raids' plugin? teamff *boolValue*(optional) - Is friendly fire enabled by default when creating a new team? pvpmarkers *boolValue*(optional) - PvP - Is it worth adding map markers for PvP zones? pvpmarkersname *stringValue* - PvP - Name of the map maker. loot - Manage player access to entities without restrictions: *nameOrId* - Toggle unrestricted access for the specified player; self - Toggle unrestricted access for yourself; clear - Revoke unrestricted access for all players. monument - Manage monuments: list - List of available monuments; *monumentID*/this - Instead of the monumentID, you can use the word "this", but you must be inside the monument: suffix *boolValue*(optional) - Toggle the suffix display in the monument's name; broadcast *boolValue*(optional) - Toggle notifications about monument occupancy/release; time *intValue* - Set the looting time limit for the monument in seconds; price *floatValue* - Set the cost for looting rights. A value of 0 makes the monument free; offer *floatValue* - Set the offer duration for purchasing the monument in seconds; map_mode *intValue* - Set the marker display mode on the map. 0 - disabled, 1 - enabled, 2 - enabled during PvP mode; map_circle *boolValue*(optional) - Toggle the display of the monument's circle marker on the map; pvp *boolValue*(optional) - Toggle PvP mode for the monument; pvp_delay *floatValue* - Set the PvP mode duration in seconds for players after leaving the PvP monument; bar_progress *boolValue*(optional) - Toggle between TimeProgressCounter and TimeCounter bars for the monument. perm - Manage permissions: add *permName* - Adds a new permission to the list by copying values from the first(default) permission in the list. If the permission name starts with 'realpve', it will also register a new permission; add *permName* *sourcePermName* - Adds a new permission to the list by copying values from an existing permission in the list; remove *permName* - Removes an existing permission from the list; edit *permName* - Edits a permission: queue - Toggle the permission to bypass the server queue; beds *intValue* - Restriction on the number of available beds; shelters *intValue* - Restriction on the number of available shelters; turrets *intValue* - Restriction on the number of available turrets; hackable *floatValue* - Number of seconds(0-900) to skip when opening a hackable crate; monuments *floatValue* - Price multiplier for monuments; events *floatValue* - Price multiplier for vanilla events; rb_limit *intValue* - Restriction on the number of raid bases available simultaneously; rb_mult *floatValue* - Price multiplier for raid bases; vehicles *vehType* - Vehicles settings: limit *intValue* - Limit on the number of available vehicles by type; price *floatValue* - Price for registering a vehicle by type. clear - Removes all permissions from the list except the first one. pickup - Manage access to picking up another player's items from the ground: *nameOrId* - Toggle access to picking up a specific player's items from the ground; clear - Revoke access for all players to pick up items from the ground. share - Manage access to looting entities by other players(outside of the team): status *entityID*(optional) - Display information about the settings of the entity you are looking at or the one you specified; add *nameOrID* *entityID*(optional) - Add the specified player to the entity list you are looking at or the one you specified; remove *nameOrID* *entityID*(optional) - Remove the specified player from the entity list you are looking at or the one you specified; toggle *entityID*(optional) - Toggle the entity list you are looking at or the one you specified; delete *entityID*(optional) - Delete the settings for the entity you are looking at or the one you specified; clear *nameOrID*(optional) - Delete the settings for all entities or all entities of the specified player. tc - Manage building privilege: add self/*entityID* *nameOrID*(optional) - Add yourself or a specified player to the building privilege of the area you or the specified entity are in; remove self/*entityID* *nameOrID*(optional) - Remove yourself or a specified player from the building privilege of the area you or the specified entity are in; clear self/*entityID* - Clear the list of authorized players in the building privilege of the area you or the specified entity are in; info self/*entityID* - Get information about the building privilege of the area you or the specified entity are in. vehicle - List of all available vehicle types: types - List of available vehicle types. Example: /realpve pickup /realpve vehicle find *netID* /realpve team ff /adminpve perm add realpve.vip2 /adminpve perm add realpve.vip2 realpve.vip /adminpve perm edit realpve.vip2 queue true /adminpve perm edit realpve.vip2 vehicles horse limit 5 /adminpve monument list /adminpve monument *monumentID* pvp /adminpve monument *monumentID* price 7.5 /adminpve loot iiiaka /adminpve pickup iiiaka /adminpve tc info self /adminpve tc info 6959689 /adminpve vehicle types This plugin provides the ability to claim vehicles, thereby preventing theft and griefing from other players. In permissions, you can set the price and quantity restrictions for each type of vehicle, ensuring flexible customization according to your preferences. An assigned vehicle can't be damaged, looted or pushed by other players, but it can be pushed if it is within someone else's Building Privilege. File location: *SERVER*\oxide\data\RealPVE\MonumentConfig.json Default: https://pastebin.com/XY1d9YaM This plugin introduces queue system and loot purchases for monuments. You can customize the price and time for looting for each monument. Within monuments, only the "Looter" and his friends have the ability to loot, pick up items or damage entities. Additionally, NPCs and animals within monuments do not aggress against other players and do not receive damage from them. If a player dies within the monument, they will have a grace period to return. This allows players to safely loot monuments without fear of griefing. Example of monument configuration: "ferry_terminal_1": { "Type(This parameter is just a hint. Changes won’t have any effect)": "RadTown", "Is it worth displaying the suffix(if any) in the monument's name?": true, "Is it worth notifying all players about the occupation/release of the monument?": true, "The cost for the right to loot the monument. A value of 0 makes the monument free": 15.0, "The time in seconds(1-3600) given for looting the monument": 900, "The time in seconds(1-15) given to make a decision to purchase the monument": 5.0, "Map marker display mode: 0 - disabled, 1 - enabled, 2 - enabled during PvP mode": 1, "Is it worth creating a circle in the map marker?": true, "PvP - Is PvP enabled at this monument? If so, players will be able to kill each other and loot will be publicly accessible": false, "PvP - The time in seconds(0-60) during which the player retains PvP mode after leaving the PvP monument": 10.0, "Is it worth using a progress bar for bars with a counter?": true, "Settings for the status bar": { "Order": 10, "Height": 26, "Main_Color(Hex or RGBA)": "#FFBF99", "Main_Transparency": 0.8, "Main_Material": "", "Image_Url": "https://i.imgur.com/awUrIwA.png", "Image_Local(Leave empty to use Image_Url)": "RealPVE_ferry_terminal_1", "Image_Sprite(Leave empty to use Image_Local or Image_Url)": "", "Image_IsRawImage": false, "Image_Color(Hex or RGBA)": "#FFDCB6", "Image_Transparency": 1.0, "Is it worth enabling an outline for the image?": false, "Image_Outline_Color(Hex or RGBA)": "0.1 0.3 0.8 0.9", "Image_Outline_Transparency": 0.0, "Image_Outline_Distance": "0.75 0.75", "Text_Size": 12, "Text_Color(Hex or RGBA)": "1 1 1 1", "Text_Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Is it worth enabling an outline for the text?": false, "Text_Outline_Color(Hex or RGBA)": "#000000", "Text_Outline_Transparency": 1.0, "Text_Outline_Distance": "0.75 0.75", "SubText_Size": 12, "SubText_Color(Hex or RGBA)": "1 1 1 1", "SubText_Font": "RobotoCondensed-Bold.ttf", "Is it worth enabling an outline for the sub text?": false, "SubText_Outline_Color(Hex or RGBA)": "0.5 0.6 0.7 0.5", "SubText_Outline_Transparency": 0.0, "SubText_Outline_Distance": "0.75 0.75" }, "Settings for the progress status bar": { "Main_Color(Hex or RGBA)": "1 1 1 0.15", "Main_Transparency": 0.15, "Progress_Reverse": true, "Progress_Color": "#FFBF99", "Progress_Transparency": 0.7, "Progress_OffsetMin": "0 0", "Progress_OffsetMax": "0 0" } } Type - This field serves only as an indicator for you. The changes won't have any impact; ShowSuffix - Suffix display. Some monuments (for example Warehouses) have suffixes in the name, like "Warehouse #12"; Broadcast - Enabling or disabling broadcasts when a monument is occupied or vacated; LootingTime - Time allocated for looting the monument; Price - The price for which you can start looting the monument. 0 means looting is free; BarSettings - Settings for the Advanced Status Bar. You can also choose the types of monuments by specifying them under the "List of tracked types of monuments" section. A list of all available types can be viewed on the MonumentsWatcher's page in the "Developer API" section. "List of tracked types of monuments": [ "RadTown", "RadTownWater", "RadTownSmall", "TunnelStation", "Custom" ] Events, similar to monuments, offer the opportunity to claim events. All events are configured in the config file under the "Settings for the events" section. You can customize the price of looting and looting attempts(deaths, including friends). Just like in monuments, only the "Looter" and his friends have the ability to loot and damage entities. Additionally, in events, NPCs do not aggress against other players. If a player(including friends) exceeds the death limit, the event became free, thereby providing other players with the opportunity to claim the event. Example of event configuration: { "Is it worth enabling forced auto-buy for vanilla events where the final price is greater than 0?": false, "Settings for the PatrolHelicopter events": { "IsEnabled": true, "Time in seconds (1-15) given to respond for purchasing this event. Note: This is shown to everyone who deals damage, and the first person to buy it will claim it": 5.0, "Is it worth removing fire from crates?": true, "The price to claim the event. A value of 0 means it's free": 50.0, "The number of deaths after which the event becomes public. A value of 0 disables the limit": 5, "The time in seconds for which the event is locked to the player. A value of 0 disables the time limit": 1800.0 }, "Settings for the BradleyAPC events": { "IsEnabled": true, "Time in seconds (1-15) given to respond for purchasing this event. Note: This is shown to everyone who deals damage, and the first person to buy it will claim it": 5.0, "Is it worth removing fire from crates?": true, "The price to claim the event. A value of 0 means it's free": 50.0, "The number of deaths after which the event becomes public. A value of 0 disables the limit": 5, "The time in seconds for which the event is locked to the player. A value of 0 disables the time limit": 1800.0 }, "Version": { "Major": 0, "Minor": 1, "Patch": 0 } } Price - The price to claim the event. 0 means looting is free; DeathLimit - Limit of deaths after which the event becomes free. File location: *SERVER*\oxide\data\RealPVE\NewbieConfig.json Default: https://pastebin.com/QHZCqpji An example of an item list given for the main inventory: "List of items for the main inventory": [ { "ShortName": "note", "Slot": 0, "Amount": 1, "SkinID": 0, "Text": "MsgNoteText" } ] P.S. In the Text field, you need to specify the language key. Or, you can just write any text, but there won't be a translation of the text. File location: *SERVER*\oxide\data\RealPVE\RaidableBasesConfig.json Default: https://pastebin.com/rpDng7Fd Integration with the RaidableBases plugin does not restrict its functionality in any way. On the contrary, it adds an anti-grief system that protects bases from malicious players. In raid bases, NPCs and other entities can only receive damage from the raid owner or their friends; Turrets and traps do not aggress against outsiders; You can customize the price of claiming to each difficulty and set individual discounts for each permission. You can still purchase raid bases using the /buyraid command. Raid bases without owners(buyable, maintained, manual and scheduled) can be bought for a price set in the configuration file or assigned to the first player who enters its radius, if the final price(price * discount) less or equals to 0. Additionally, as a bonus, upon buying this plugin, you receive 5 free bases for 3 difficulty levels, along with configured loot for them. [PluginReference] private Plugin RealPVE; There are 6 universal hooks that the plugin is subscribed to, the use of which allows interaction with PVP in various PVE plugins: OnPlayerEnterPVP OnPlayerExitPVP OnEntityEnterPVP OnEntityExitPVP CreatePVPMapMarker DeletePVPMapMarker OnPlayerEnterPVP: Used to add a player to PVP mode/zone. To call the OnPlayerEnterPVP hook, you need to pass 2 parameters: <BasePlayer>player - The player to add to PVP; <string>zoneID - A unique identifier for your PVP zone. This parameter is very important because a player can be in multiple PVP zones at the same time and passing the zoneID in this case allows for correct processing of the player's location within them. Interface.CallHook("OnPlayerEnterPVP", player, "*Your unique zone identifier*");//Calling the OnPlayerEnterPVP hook to tell PVE plugins that the player needs to be added to the specified PVP zone. OnPlayerExitPVP: Used to remove a player from PVP mode/zone. Calling this hook guarantees the player’s removal from the specified PVP zone, but does not guarantee the removal from PVP mode, as there may be other zones in addition to yours. Also, when a player dies, they are automatically removed from all PVP zones. To call the OnPlayerExitPVP hook, you need to pass 3 parameters, 1 of which is optional: <BasePlayer>player - The player to remove from PVP; <string>zoneID - A unique identifier for your PVP zone; <float>pvpDelay - Optional. When the player exits your PVP zone, you can also pass the PVP delay time. However, if the player still has other active PVP zones, your PVP delay will not take effect. Interface.CallHook("OnPlayerExitPVP", player, "*Your unique zone identifier*", 10f);//Calling the OnPlayerExitPVP hook to tell PVE plugins that the player needs to be removed from the specified PVP zone, with the pvpDelay(10 seconds) specified if the player no longer has any active PVP zones. OnEntityEnterPVP: Used to add an entity to PVP mode/zone. In the case of RealPVE, this hook is only necessary to add entities with an owner(player) to a PVP, allowing other players to interact with them, such as a player's corpse after death(PlayerCorpse) or a backpack after the corpse disappears(DroppedItemContainer). To call the OnEntityEnterPVP hook, you need to pass 2 parameters: <BaseEntity>entity - The entity to add to PVP; <string>zoneID - A unique identifier for your PVP zone. Interface.CallHook("OnEntityEnterPVP", entity, "*Your unique zone identifier*");//Calling the OnEntityEnterPVP hook to tell PVE plugins that the entity needs to be added to the specified PVP zone. OnEntityExitPVP: Used to remove an entity from PVP mode/zone. When an entity dies, it is automatically removed from all PVP zones. To call the OnEntityExitPVP hook, you need to pass 3 parameters, 1 of which is optional: <BaseEntity>entity - The entity to remove from PVP; <string>zoneID - A unique identifier for your PVP zone; <float>pvpDelay - Optional. When the entity exits your PVP zone, you can also pass the PVP delay time. However, if the entity still has other active PVP zones, your PVP delay will not take effect. Interface.CallHook("OnEntityExitPVP", entity, "*Your unique zone identifier*", 10f);//Calling the OnEntityExitPVP hook to tell PVE plugins that the entity needs to be removed from the specified PVP zone, with the pvpDelay(10 seconds) specified if the entity no longer has any active PVP zones. CreatePVPMapMarker: Used to create a map marker for the PVP zone. To call the CreatePVPMapMarker hook, you need to pass 5 parameters, 2 of which is optional: <string>zoneID - A unique identifier for your PVP zone; <Vector3>pos - The position of your PVP zone; <float>radius - The radius of the circle for your PVP zone; <string>displayName - Optional. The display name for the map marker; <BaseEntity>entity - Optional. The entity to which the map marker should be attached. Interface.CallHook("CreatePVPMapMarker", "*Your unique zone identifier*", pos, 25f, "ATTENTION! This is a PVP zone!");//Calling the CreatePVPMapMarker hook to tell PVE plugins to create a map marker for the specified zone, at the specified position with the given radius, but without specifying a parent entity. DeletePVPMapMarker: Used to delete a map marker for the PVP zone. To call the DeletePVPMapMarker hook, you need to pass only 1 parameter: <string>zoneID - A unique identifier for your PVP zone. Interface.CallHook("DeletePVPMapMarker", "*Your unique zone identifier*");//Calling the DeletePVPMapMarker hook to tell PVE plugins to delete a map marker for the specified zone. There are 5 hooks that the plugin calls: OnPlayerPVPDelay OnPlayerPVPDelayed OnPlayerPVPDelayRemoved OnZoneStatusText CanRedeemKit OnPlayerPVPDelay: Called when a player exits the last active PVP zone, allowing other plugins to overwrite the value for pvpDelay. Returning a float value allows changing the pvpDelay for the player. A value less than zero disables the pvpDelay. When calling the OnPlayerPVPDelay hook, 3 parameters are passed: <BasePlayer>player - The player to whom the pvpDelay is applied; <float>pvpDelay - The initial value of pvpDelay; <string>zoneID - A unique identifier of PVP zone. object OnPlayerPVPDelay(BasePlayer player, float pvpDelay, string zoneID) { Puts($"Attempting to set a PvP delay of {pvpDelay} seconds for player {player.displayName} in zone {zoneID}!"); if (zoneID == "*Your unique zone identifier*") { return 15f;//Overriding the values for pvpDelay } return null;//Leave unchanged } OnPlayerPVPDelayed: Called after the PVP delay has been set for the player. When calling the OnPlayerPVPDelayed hook, 3 parameters are passed: <BasePlayer>player - The player to whom the pvpDelay is applied; <float>pvpDelay - The value of pvpDelay; <string>zoneID - A unique identifier of PVP zone. void OnPlayerPVPDelayed(BasePlayer player, float pvpDelay, string zoneID) { Puts($"A PvP delay of {pvpDelay} seconds has been set for player {player.displayName} in zone {zoneID}!"); } OnPlayerPVPDelayRemoved: Called when the PVP delay is removed from the player after they enter a PVP zone with an active PVP delay. When calling the OnPlayerPVPDelayRemoved hook, only 1 parameter is passed: <BasePlayer>player - The player from whom the PVP delay has been removed. void OnPlayerPVPDelayRemoved(BasePlayer player) { Puts($"PVP delay has been removed for player {player.displayName} as they entered a PVP zone!"); } OnZoneStatusText: Called when the text with the nice name for the specified zone is needed, to be displayed in the status bar. When calling the OnZoneStatusText hook, 2 parameters are passed: <BasePlayer>player - The player for whom the nice name for the zone is being requested; <string>zoneID - A unique identifier of PVP zone. object OnZoneStatusText(BasePlayer player, string zoneID) { Puts($"Text for the status bar is required for zone {zoneID}"); if (zoneID == "*Your unique zone identifier*") { return lang.GetMessage("*langKey*", this, player.UserIDString);//<string>Overriding the value for the status bar text } return null;//Leave unchanged } CanRedeemKit: Called before giving the starter kit, in the OnDefaultItemsReceive hook. A non-zero value cancels this action. When calling the CanRedeemKit hook, only 1 parameter is passed: <BasePlayer>player - The player to whom the kit is being attempted to be given. object CanRedeemKit(BasePlayer player) { Puts($"Attempting to give the kit to player {player.displayName}!"); if (player.IsAdmin) { return false;//Cancel the action } return null;//Leave unchanged }
    $39.99
  2. Version 1.0.1

    123 downloads

    In the "Bases" Folder you will find 60 bases total that you can add to your server. They are ranked easy, medium, hard, expert and nightmare. They are all Unique and fun to raid. There are simple raid bases like you would see on a normal rust server. But there are alot of maze / puzzle bases in there, with secret loot rooms and hidden tc's. Watch out for the special traps that are placed, on places you wouldn't care to look! Never a doll moment when you see one of my raidbases, they are all tested on an active server and everyone loves to see my raidbases. You can't go wrong with this pack! 6 Easy 9 Medium 18 Hard 16 Expert 11 Nightmare Loot Tables: As said on Raidable Bases plugin you need your own loot tables. The plugin comes with some very basic items (Default_Loot.json) that only serve as a demo loot list for you to either delete or expand upon. In order to make any use of the plugin (beyond demonstration) you will have to create your own loot lists instead. These are al made on Enchanted.gg server. Made with for pluggins: https://umod.org/plugins/copy-paste
    $65.00
  3. Version 1.0.0

    99 downloads

    A set of 38 bases for plugin Raidable Bases. 12 Easy Bases 12 Medium Bases 12 Hard Bases 1 Expert Base 1 Nightmare Base To use the bases, the contents of the archive must be unpacked to the oxide\data\copypaste folder on your server. After extracting the files, enter the following commands into the server console: rb.config add "Easy Bases" EZ1 EZ2 EZ3 EZ4 EZ5 EZ6 EZ7 EZ8 EZ9 EZ10 EZ11 EZ12 rb.config add "Medium Bases" MB1 MB2 MB3 MB4 MB5 MB6 MB7 MB8 MB9 MB10 MB11 MB12 rb.config add "Hard Bases" HB1 HB2 HB3 HB4 HB5 HB6 HB7 HB8 HB9 HB10 HB11 HB12 rb.config add "Expert Bases" EXP1 rb.config add "Nightmare Bases" NMB1
    $15.00
  4. Version 1.0.1

    55 downloads

    Here is some bases i made that can be used in Raidable Bases.. Noob bases - 5 Easy bases - 7 Medium bases - 15 Hard bases - 15 Extreme bases - 10 Total - 52 Bases. OPS: This bundle contains https://codefling.com/bases/10-extreme-raidable-bases-pack-6 Need help ? Join the discord. - discord.gg/4j3FvSYAFd
    $16.00
  5. Version 1.0.6

    125 downloads

    VirtualRecycler Plugin The VirtualRecycler Plugin, developed by M&B-Studios, is a powerful tool designed for Rust server administrators and VIP players. This plugin allows players to use virtual recycling machines to quickly and efficiently recycle their surplus items. Features: Commands: The plugin offers a set of chat commands that enable players to open and use their virtual recycling machine. Permissions: Various permissions are supported, including: virtualrecycler.use: Grants players permission to use the virtual recycling machine. virtualrecycler.admin: Provides admins with instant recycling capabilities. virtualrecycler.vip: Offers VIP players a customized recycling speed. virtualrecycler.raidablebases: Allows players to open the VirtualRecycler only in the raidable bases Automatic Recycling: When a player opens their virtual recycling machine, the recycling process starts automatically. The recycling speed may vary depending on permissions. Ease of Use: Operating the virtual recycling machine is straightforward and user-friendly. Players can quickly and conveniently recycle their surplus items. Efficient Management: The plugin offers efficient management of recycling machines, ensuring that each player can only use their own machine. With the VirtualRecycler Plugin, you can enhance the recycling experience on your Rust server while simplifying the management and control of recycling machines. If you have any questions or problems, join my discord https://discord.gg/D2zTWCEnrN { "Commands": [ "vrec", "vr", "virtualrec", "vrecycler", "virtualrecycler" ], "DefaultPermission": "virtualrecycler.use", "DefaultSpeed": 1.0, "AutoStart": false, "PermissionSpeeds": { "virtualrecycler.admin": 0.1, "virtualrecycler.raidablebases": 0.5, "virtualrecycler.vip": 0.5 }, "StaticRecyclerSpeeds": { "virtualrecycler.static1": 1.0, "virtualrecycler.static2": 0.5, "virtualrecycler.vipstatic": 0.1 } }
    $11.95
  6. Version 1.0.0

    12 downloads

    Ultimate Raidable Bases Bundle Give your server an upgrade with this bundle, featuring five great raidable base packs! With 101 unique bases, this bundle has something for everyone—from easy beginner bases to tough challenges for experienced players. 100+ bases Bundle Contents: 51 Noob-Extreme bases RaidableBases Pack 1 A big pack with 52 bases of different difficulties, perfect for all types of players. https://codefling.com/bases/raidablebases-pack1 20 Easy Raidable Bases Pack 2 This pack has 20 simple bases, great for new players to practice raiding. https://codefling.com/bases/20-easy-raidable-bases-pack-2 4 Nightmare++ Bases Pack 3 These 4 huge and tricky bases are made for the best raiders. https://codefling.com/bases/4-ultimate-nightmare-bases-pack-3 10 Hard Raidable Bases Pack 4 With 10 strong bases, this pack is perfect for players who like a challenge. https://codefling.com/bases/10-hard-raidable-bases-pack-4 15 Medium Raidable Bases Pack 5 This pack has 15 balanced bases. https://codefling.com/bases/15-medium-raidable-bases-pack-5 As always if you have any problems, wanna chat or have suggestions join the discord here - discord.gg/4j3FvSYAFd
    $29.00
  7. Version 1.0.0

    3 downloads

    This pack features 15 pre-built bases designed to deliver an exciting raiding experience. Perfect for all level of raiders looking to test their skills! Mix yourself – find more bases on my profile! A mix of challenging designs suitable for both new and advanced players. Ready to use and easy to import to your server. Need help or have suggestions? Join the community on Discord: discord.gg/4j3FvSYAFd
    $5.00
  8. Version 1.0.0

    4 downloads

    This pack features 10 pre-built bases designed to deliver an exciting raiding experience. Perfect for more experienced raiders looking to test their skills! Mix yourself – find more bases on my profile! A mix of challenging designs suitable for both medium and advanced players. Ready to use and easy to import to your server. Need help or have suggestions? Join the community on Discord: discord.gg/4j3FvSYAFd
    $5.00
  9. Version 1.0.0

    4 downloads

    Ultimate Nightmare Base Pack – 4 Massive Designs for Elite Players Are you ready to dominate with some of the most impressive and challenging bases available? This pack includes 4 NightmareCrazy++ bases, designed for experienced players who crave the ultimate in base defense and raiding challenges. These are not your average builds—prepare for massive layouts, overwhelming defenses, and a real test of skill for both owners and raiders alike. This package contains 4x next level nightmare bases Made for Maniacs – Are You One of Them? Important Information FPS KILLER - These bases are extremely large, which may result in low FPS. Only suitable for experienced raiders due to their high complexity and intense defenses. Base Specifications Entity Count: RB1: 1,005 RB2: 1,506 RB3: 1,459 RB4: 743 Turrets: RB1: 58 RB2: 66 RB3: 108 RB4: 50 Need help or have suggestions? Join the community on Discord: discord.gg/4j3FvSYAFd
    $8.00
  10. Version 1.0.0

    3 downloads

    20 Easy Raidable Bases – Perfect for Beginners! This pack includes 20 pre-built bases designed to provide a fun and straightforward raiding experience. Perfect for players looking for an easy challenge or practice runs! Mix yourself – find more bases on my profile! Features: Wooden doors and wooden walls for a classic, simple design. Ready to use and ideal for both new and experienced raiders. Need help or have suggestions? Join the community on Discord: discord.gg/4j3FvSYAFd
    $3.50
  11. Version 1.4.0

    37 downloads

    30 Raid Pack Unlock 30 meticulously crafted Raidable Bases for Rust, each uniquely designed with its own flair, perfect for players who crave variety and a new challenge every time! [ATTENTION] Art in bases may include semi nude pictures Number of bases per difficulty: Easy: 11 Medium: 5 Hard; 9 Expert: 4 Nightmare: 1 In main config file /config/raidablebases.json set parameter below to true to keep pre defined skins and keep the vibe of the bases "Ignore If Skinned Already": true, Rename bases or just add bases with these commands (note that your profiles may vary): Easy Bases: rb.config add "Easy Bases" Boom-Easy-Art Boom-Easy-BewareOfBob Boom-Easy-Cottage Boom-Easy-ElectricFence Boom-Easy-Fishing Boom-Easy-Glencoe Boom-Easy-Manik Boom-Easy-Pumpkin Boom-Easy-Saloon Boom-Easy-Tie Boom-Easy-WoodyTower Medium Bases: rb.config add "Medium Bases" Boom-Medium-Bricks Boom-Medium-HomerHouse Boom-Medium-OnAir Boom-Medium-Pyramid Boom-Medium-Xipil Hard Bases: rb.config add "Hard Bases" Boom-Hard-Brutal Boom-Hard-Caretaker Boom-Hard-Disfear Boom-Hard-Dragon Boom-Hard-Enterprise Boom-Hard-JoesGarage Boom-Hard-Molecule Boom-Hard-TheCube Boom-Hard-Triskelion Expert Bases: rb.config add "Expert Bases" Boom-Expert-Camelot Boom-Expert-Demonology Boom-Expert-Squaw Boom-Expert-Trimurti Nightmare Bases: rb.config add "Nightmare Bases" Boom-Nightmare-Virus Please note that the links to images provided are public and might break or become unavailable over time due to changes on the hosting platform. If an image does not load, it could be because the link has expired or the image has been removed. All bases made by Boom
    $25.00
  12. Version v1.2

    253 downloads

    FREE 2024 Design Raidable Base. Grab our FREE 2024 Design Raidable Base! Unleash explosive raiding experiences to end of the year! include 2 Raidable Bases rb.config add "Hard-Bases" 2023-Hard rb.config add "Nightmare Bases" 2024-Nightmare rb.config add "Medium Bases" 2024-Medium Feel free to join our discord. https://discord.gg/RSuXWDsEVc Verified customers can grab there 10 free bases in the verified channel !
    Free
  13. Version 1.0.0

    11 downloads

    Halloween 2024 Raidable Base Pack! Include Bike Raidable Parkour Prepare for the ultimate Halloween Raid Challenge with our brand new Raidable Base Pack 2024—a spine-chilling, action-packed adventure designed to test your raiding skills. With 12 terrifying bases ranging from easy to nightmare, there’s something for every type of raider. Here’s what you get: Base Pack Breakdown: 1 Easy Base: Perfect for warm-up raids, no tricks here—just treats! 2 Medium Bases: Test your teamwork and coordination as the difficulty ramps up. 4 Hard Bases: Intense action awaits, full of hidden traps and creative builds to outsmart. 2 Expert Bases: Only for the most skilled raiders—prepare for high-risk and high-reward! 2 Nightmare Bases: These aren't for the faint of heart. Expect the unexpected in these terrifying raids. Nightmare Bases - Enter if You Dare! New Parkour Madness: A haunted Halloween parkour that you can drive through on a bike while simultaneously raiding! Twisting paths, impossible jumps, and horrifying surprises around every corner. Think you can raid while keeping your balance? Beware! Every fall brings you closer to the abyss. The Demon: This terrifying underworld-themed base features demonic tentacles rising from the ground, sprawling across land and sea! The Demon base can be defended underwater or above, giving raiders nowhere to hide. With eerie decorations and mind-bending architecture, it's a raid to remember! Halloween Theming & Custom Decor Every base is meticulously decorated with Halloween flair—spooky props, eerie lighting, and terrifying surprises await you in every room. No two rooms are the same, and each base will haunt you with its dark, twisted design. Prepare to raid through creepy crypts, haunted halls, and cursed chambers, each more spine-tingling than the last! Limited Sale Time Offer! Get the Raidable Base Pack 2024 and experience the scariest raid challenges ever created. Whether they raiding solo or with a squad, these uniquely themed bases will push your Raiders to the limit. Are they ready to face there worst nightmares this Halloween? Grab the Halloween 2024 Raidable Base Pack today... if you dare!
    $14.98
  14. Version 1.0.2

    2 downloads

    Base 5 is finally ready! this base is packed with traps and puzzles. open the doors by solving puzzles and not using explosives. ---------------------------------------------------------------------------------------------- Wooden Sign Pictures: Image from Cloé Gérard, OpenClipart-Vectors on Pixabay
    $1.99
  15. Version 1.0.1

    24 downloads

    Are your players memorizing Raid Base Interiors? Throw them for a loop with these 4 Easy Bases, Each with 3 Interior variations that will keep them guessing longer than raiding the same base over and over. Extract these files to your CopyPaste Data folder and setup with your Raidable Base Profile as needed. Thank you for viewing! More Bases at higher tiers coming soon. *BASES ARE EMPTY OF LOOT, AND AMMO, POPULATE WITH YOUR RAIDABLE BASE LOOT TABLE*
    $5.00
  16. Version 1.0.2

    35 downloads

    Discover the brand new RaidableBasesDB plugin that takes your gaming experience to the next level! This innovative plugin automatically stores a player's Raidable Ladder statistics in the SQL database after each successful raid, making it easy to track player progress. You can also manually update player statistics using the "rb.update" command, with the SteamID option allowing for targeted updates to individual players. The RaidableBasesDB plugin is an essential addition to the Nivex RaidableBases plugin, providing an efficient and effortless way to keep track of your players' statistics. Easy to configure and use, this plugin offers server administrators a powerful tool for managing player statistics. And the best part is, I'm already working on an Azuriom RaidableBases plugin that will be released soon! The RaidableBases Azuriom Plugin is now available. Display your RaidableBases data on your Azuriom site. Interested? DM me! Plugin commands at a glance: rb.update: Updates the statistics of all players. rb.update <SteamID>: Updates the statistics of a single player with the specified SteamID. rb.wipe: Deletes all content in the database.
    $25.00
  17. Version 1.1.2

    157 downloads

    You can now download and install the plugin directly within the Azuriom Dashboard -> Plugins. Azuriom RaidableBases Integration: Spotlight your Rust players' RaidableBases statistics on your website! Description: The Azuriom RaidableBases Plugin effortlessly brings your players' RaidableBases statistics straight to your website. Showcase their impressive raid achievements in a sleek leaderboard, fostering community spirit. Key Features: Highlighting the Elite: Always have your Top 3 performers prominently displayed at the top of your leaderboard. Real-time Leaderboard: A clear ranking showcasing player achievements in RaidableBases. Multilingual Support: Smooth support for both English and German, perfect for diverse player communities. Seamless Integration: Easily integrate into your website. Quick installation and seamless blending. Theme Compatibility: Designed to perfectly align with all Azuriom themes for a consistent, professional look. Web Dashboard Integration: Effortlessly pull up player statistics on your Azuriom dashboard for a quick overview. Future-Proof: Our team is continuously expanding and enhancing the plugin. Exciting updates and features are in the pipeline! Note: For optimal functionality, the RaidableBases DataBase SQL plugin is required. Elevate your Rust players' achievements with the Azuriom RaidableBases Plugin, offering an interactive and dynamic platform to spotlight RaidableBases stats! How-To Rust Server Setup: a. Visit the RaidableBases DataBase SQL and download the plugin. b. After downloading, copy the plugin into the "plugin" folder of your Rust server. c. Open the plugin's configuration file and ensure the database connection details match those of your Azuriom installation. Azuriom Web Server Setup: a. Download the "Raidable Bases" folder for Azuriom. b. Copy this folder into the "Plugins" directory on your web hosting space. c. Log into your Azuriom Admin Dashboard. d. Navigate to the "Plugins" section. e. Locate the "Raidable Bases" plugin in the list and click "Activate". f. Once the plugin is activated, navigate to the navigation bar in the admin dashboard and enable the entry for the "Raidable Bases" plugin, making it visible on your website. By following these steps, you will have set up the "RaidableBases DataBase SQL" plugin on your Rust server and the corresponding Azuriom plugin on your web server.
    Free
  18. HI community, I am looking to run a custom map server only but I have no idea on which custom maps work good with Raidablebases, does anyone have any good support on this?
  19. Version 1.0.1

    17 downloads

    Hi! If you don't have time to build your own Raidable Bases you can use those bases to add on your server for everyone to feel some christmas spirit! This pack has 5 bases of each difficulty, ready to be added onto the server and used with "Raidable Bases" plugin. All have cupboards, chests, furnaces for loot to be distributed into and all kinds of traps to not make it too easy for players There's no loot in the walls! They are bases that could be used by players and all loot is accessible, some are just hidden behind other items like Grills/Windows/Workbenches or Fireplaces Some of the bases are build in Fortify but theres no double walls/floors! Each difficulty requires different amount of sulfur/explosives to get all the boxes - that can be changed by adding/removing doors you can make changes as your heart desires. Easy - 16-22 satchels Medium - 65-71 satchels Hard - 55-65k sulfur Expert - 80-90k sulfur Nightmare - 105-115k sulfur To remove turret limitation you need to add this command to your server config: sentry.maxinterference 999 Your free to use any loottables with those bases, all boxes/furnaces and cupboards are empty. For the turrets, they need to be set to Requires Power Source (false) in the plugin config since they are not connected to a powersource. Unzip the "JsonChristmas" file (copy the files, not the whole folder) and place them in your oxide/data/copypaste directory. Suggested keeping the stability setting for Raidable Bases to False. I wanted to create a feeling those bases were used by players so they are decorated - some more than others If you have any questions discord: Bocia#9711
    $15.00
  20. Version 1.0.0

    41 downloads

    Warum Zeit verschwenden und sich selbst darum kümmern, das RaidableBases-Plugin zu übersetzen, wenn Du es einfach haben kannst? Unsere deutsche Sprachdatei für das RaidableBases-Plugin bietet akkurate und authentische Übersetzungen für alle wichtigen Funktionen. Einfach zu installieren und von höchster Qualität, wir haben alles für Dich erledigt! Hol Dir jetzt unsere deutsche Sprachdatei und genieße das Plugin auf Deutsch!
    Free
  21. Version 1.0.0

    1 download

    Pack of 10 Raidable Bases rated on a five tier raidable bases model on our Rust server. 1x Easy Raid Base 2x Medium Raid Base 3x Hard Raid Base 3x Expert Raid Base 1x Nightmare Raid Base made by Team Bunny __ All bases were initially built without stability and are still used that way - dont know how they work with stability enabled. All bases made by us fit into a 17x17x15 raid base bubble. All bases were made to be used with a raid base plugin, and as that are also used on our Rust server. All bases includes loot boxes, turrets, shotgun traps, and some bonus items too - depending on a raid tier. If there are turrets in bases, they are all without a gun - as the plugin take care of it. __ Come visit " Tims Place 10x PVE " Rust server and try out our raids! client.connect 168.100.163.35:28015
    $14.99
  22. Version 1.0.0

    1 download

    This raid base is rated as Expert on a five tier raidable bases model on our Rust server. made by Team Bunny __ All bases were initially built without stability and are still used that way - dont know how they work with stability enabled. All bases made by us fit into a 17x17x15 raid base bubble. All bases were made to be used with a raid base plugin, and as that are also used on our Rust server. All bases includes loot boxes, turrets, shotgun traps, and some bonus items too - depending on a raid tier. If there are turrets in bases, they are all without a gun - as the plugin take care of it. __ Come visit " Tims Place 10x PVE " Rust server and try out our raids! client.connect 168.100.163.35:28015
    $3.00
  23. Version 1.0.0

    3 downloads

    This raid base is rated as Easy on a five tier raidable bases model on our Rust server. made by Team Bunny __ All bases were initially built without stability and are still used that way - dont know how they work with stability enabled. All bases made by us fit into a 17x17x15 raid base bubble. All bases were made to be used with a raid base plugin, and as that are also used on our Rust server. All bases includes loot boxes, turrets, shotgun traps, and some bonus items too - depending on a raid tier. If there are turrets in bases, they are all without a gun - as the plugin take care of it. __ Come visit " Tims Place 10x PVE " Rust server and try out our raids! client.connect 168.100.163.35:28015
    $1.50
  24. Version 1.0.0

    1 download

    This raid base is rated as Nightmare on a five tier raidable bases model on our Rust server. made by Team Bunny __ All bases were initially built without stability and are still used that way - dont know how they work with stability enabled. All bases made by us fit into a 17x17x15 raid base bubble. All bases were made to be used with a raid base plugin, and as that are also used on our Rust server. All bases includes loot boxes, turrets, shotgun traps, and some bonus items too - depending on a raid tier. If there are turrets in bases, they are all without a gun - as the plugin take care of it. __ Come visit " Tims Place 10x PVE " Rust server and try out our raids! client.connect 168.100.163.35:28015
    $3.50
  25. Version 1.0.0

    536 downloads

    This pack comes with 2 nightmare raidable bases complete with TC, boxes, doors, Furnaces, etc use command in config "rb.config add "nightmare" nightmarecustom11, nightmare22" to add to your raidable Bases files. join the discord for more infodiscord: https://discord.gg/vTs3226q5t
    Free
1.6m

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