Jump to content

Search the Community

Showing results for tags 'cardreader'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Plugins
  • Carbon
  • Harmony
  • Maps
  • Monuments
  • Prefabs
  • Bases
  • Tools
  • Discord Bots
  • Customizations
  • Extensions
  • Graphics

Forums

  • CF Hub
    • Announcements
  • Member Hub
    • General
    • Show Off
    • Requests
  • Member Resources
    • For Hire
    • Creators Directory
  • Community Hub
    • Feedback
  • Support Hub
    • Support
    • Site Support

Product Groups

  • Creator Services
  • Host Services
  • Memberships

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 5 results

  1. IIIaKa

    Free RT

    Version 0.1.8

    55 downloads

    A simple plugin that allows players with permissions to open card-locked doors in Rad Towns without a card, by knocking on the door instead (except for Arctic Research Base and Nuclear Missile Silo) : Arctic Research Base: Opens by toggling a switch button; Nuclear Missile Silo: Opens by pressing a button. P.S. You can also grant temporary permissions using the TemporaryPermissions plugin. freert.all - Allows players to open all card-locked doors without a card; freert.green - Allows players to open only green card-locked doors without a card; freert.blue - Allows players to open only blue card-locked doors without a card; freert.red - Allows players to open only red card-locked doors without a card. { "Is it worth showing messages to players who don't have permissions?": true, "Time in seconds(1-10) after which the door will close(hinged doors only)": 5.0, "Version": { "Major": 0, "Minor": 1, "Patch": 8 } } EN: { "MsgNotAllowed": "You do not have permission to open this door without the card!" } RU: { "MsgNotAllowed": "У вас недостаточно прав для открытия этой двери без карточки!" }
    Free
  2. Version 1.0.1

    10 downloads

    The Arecibo Observatory, also known as the National Astronomy and Ionosphere Center (NAIC) and formerly known as the Arecibo Ionosphere Observatory, is an observatory in Barrio Esperanza, Arecibo, Puerto Rico owned by the US National Science Foundation (NSF). IT CONTAINS: Great variety of Parkour, Puzzles, NPCs, Loot, Hackable Crates and a nice decoration. RECOMMENDATION: This monument has a high difficulty to complete, it is recommended for two players, although with higher difficulty one player can also complete this monument.
    $12.90
  3. Version 1.0.0

    404 downloads

    Cabins with card reader Green-Red-Blue This prefab requires rustedit.dll https://github.com/k1lly0u/Oxide.Ext.RustEdit
    Free
  4. Version 1.0.0

    4 downloads

    Create security door access via fuses and colour cards, 3 colour coded security doors with electrical kickstart for rust. Allowing players to exit monuments via press button. ATTENTION: WHEN USING THIS PREFAB PACK PLEASE ENSURE YOU ARE USING THE MOST UPDATED Oxide.Ext.RustEdit.dll - https://github.com/k1lly0u/Oxide.Ext.RustEdit Brought to you by KBedits, this prefab pack allows you to quickly setup triple-door/fuse monument puzzles. The electrical connections made in this prefab pack are NOT meant to be broken. If any electrical connections are broken by disconnecting Input/Output's can break the entire electrical set up. If you are curious on how to do these yourself, please refer to our DIY prefab packs. This pack includes the following. 1. Two-way Triple Security Door setups. a. Green Door/Card Reader to Blue Door/Card Reader to Red Door/Card Reader, Fusebox and Electric connections. b. Red Door/Card Reader to Blue Door/Card Reader to Red Door/Card Reader, Fusebox and Electric connections. Timerswitch included, to allow more time to pass, than standard fuse time. c. Green Door/Card Reader to Green Door/Card Reader to Green Door/Card Reader, Fusebox and Electric connections. Timerswitch included, to allow more time to pass, than standard fuse time. 2. Electrical Kickstart a. Start electrical flow to prevent electrical failure. b. Some components need to be triggered to work, this is that solution. What does this do? This allows setting up triple door puzzles. a. Player puts fuse in, and opens first door. b. Player puts 2nd fuse in, and opens second door. c. Player puts 3rd fuse in, and opens third door. What do I do with this? 1. Place downloaded prefab in rust edit and break the prefab. 2. Adjust Card Reader duration to specific time needed. (default: 10 seconds) 3. Adjust Timerswitch duration to specific time needed. (default: 10 seconds) 4. Depending on your needs, you will need to adjust times depending on the distance between each door. 5. Move Interactable prefabs. a. Security Doors(s) b. Card Reader(s) c. Door Manipulator(s) d. Fusebox(s) 6. Hide Power sources and switches to a place a player will not interact with. a. Hide Kickstarter (Source of Power) b. All Orswitch, Andswitch, Timerswitch, etc... c. Any and all prefabs the player should NOT interact with. All electrical prefabs in this pack have been tested and are working. If you have ANY issues, please post in the support section.
    $5.99
1.5m

Downloads

Total number of downloads.

7k

Customers

Total customers served.

105.3k

Files Sold

Total number of files sold.

2.1m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.