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Everything posted by TOP-ic
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- 81 comments
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- #death tips
- #death notice
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(and 8 more)
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- 81 comments
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- 3
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- #death tips
- #death notice
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(and 8 more)
Tagged with:
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- 81 comments
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- #death tips
- #death notice
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(and 8 more)
Tagged with:
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- 81 comments
-
- #death tips
- #death notice
-
(and 8 more)
Tagged with:
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- 81 comments
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- #death tips
- #death notice
-
(and 8 more)
Tagged with:
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I have the same error and enough in large quantities. Failed to call hook 'OnOvenToggle' on plugin 'FurnaceLevels v1.2.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FurnaceLevels.OnOvenToggle (StorageContainer oven, BasePlayer player) [0x0006e] in <aeae9f5f554e449b8660ca38efd6784b>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003c9] in <aeae9f5f554e449b8660ca38efd6784b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0
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Errors sometimes appear in the console. [11.09.2021 12:21:55] [Oxide] 12:21 [Error] Failed to call hook 'OnOvenToggle' on plugin 'FurnaceLevels v1.2.4' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.FurnaceLevels+FurnaceUpgrades.StartCooking (BasePlayer player) [0x000a8] in <9c73922b61fa4c67a3016f50c497e91e>:0 at Oxide.Plugins.FurnaceLevels.OnOvenToggle (StorageContainer oven, BasePlayer player) [0x00063] in <9c73922b61fa4c67a3016f50c497e91e>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003c9] in <9c73922b61fa4c67a3016f50c497e91e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0
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I wanted to write in the previous topic, but that topic is closed. In version 1.2.1, I sometimes see an error. [Oxide] 14:41 [Error] Failed to call hook 'OnEntityKill' on plugin 'PoliceVehicles v1.2.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PoliceVehicles.OnEntityKill (BaseNetworkable vehicle) [0x00030] in <299b3e1250ed4d74aac44e3365238b7e>:0 at Oxide.Plugins.PoliceVehicles.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0069e] in <299b3e1250ed4d74aac44e3365238b7e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <3606d2af539c45e4b5c61658e6a8b307>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0
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Hi! Just for information. Periodically, I see an error in the console. Thanks. [Oxide] 20:54 [Error] Failed to call hook 'removevehicle' on plugin 'PoliceVehicles v1.2.0' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.PoliceVehicles.killvehicle (BasePlayer player, BaseVehicle entity, System.UInt32 netID) [0x000c2] in <5ac437617fc2480e9f0be2776ec788a6>:0 at Oxide.Plugins.PoliceVehicles.removevehicle (BasePlayer player) [0x00114] in <5ac437617fc2480e9f0be2776ec788a6>:0 at Oxide.Plugins.PoliceVehicles.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004fc] in <5ac437617fc2480e9f0be2776ec788a6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <3606d2af539c45e4b5c61658e6a8b307>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0
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Good afternoon! I have the plugin aMAZEingPro 2.9.0 and aMAZEingCUI 1.1.0 and can't get it to work with the cui. In the chat, I type /maze and see only the commands in the chat, there is no graphic design. What could be the problem? Sorry, google translate)) [Oxide] 20:17 [Info] Added '// Reference: Humanlights.System' in plugin 'aMAZEingPro' [Oxide] 20:17 [Warning] [DEBUG] Plugin compilation is already queued: aMAZEingPro (0.025 ago) [Oxide] 20:17 [Warning] [DEBUG] Plugin compilation is already queued: aMAZEingPro (0.029 ago) [Oxide] 20:17 [Info] Added '// Reference: Humanlights.System' in plugin 'aMAZEingProCUI' [Oxide] 20:17 [Info] aMAZEingPro, HumanNPC, PathFinding and aMAZEingProCUI were compiled successfully in 2185ms [Oxide] 20:17 [Info] Unloaded plugin aMAZEingProCUI v1.1.0 by Raul-Sorin Sorban [Oxide] 20:17 [Info] [aMAZEingPro] Stopping 0 games... [Oxide] 20:17 [Info] [aMAZEingPro] Destroying 0 buildings... [Oxide] 20:17 [Info] Unloaded plugin aMAZEingPro v2.9.0 by Raul-Sorin Sorban [Oxide] 20:17 [Warning] Calling 'Unload' on 'HumanNPC v0.3.47' took 342ms [Oxide] 20:17 [Info] Unloaded plugin Human NPC v0.3.47 by Ts3Hosting [Oxide] 20:17 [Warning] [DEBUG] aMAZEingPro plugin is waiting for requirements to be loaded: HumanNPC [Oxide] 20:17 [Warning] Calling 'Unload' on 'PathFinding v1.1.3' took 193ms [Oxide] 20:17 [Info] Unloaded plugin PathFinding v1.1.3 by Reneb / Nogrod [Oxide] 20:17 [Warning] [DEBUG] HumanNPC plugin is waiting for requirements to be loaded: PathFinding [Oxide] 20:17 [Warning] [DEBUG] aMAZEingProCUI plugin is waiting for requirements to be loaded: aMAZEingPro [Oxide] 20:17 [Info] Loaded plugin PathFinding v1.1.3 by Reneb / Nogrod [Oxide] 20:17 [Info] Loaded plugin Human NPC v0.3.47 by Ts3Hosting [Oxide] 20:17 [Info] Loaded plugin aMAZEingPro v2.9.0 by Raul-Sorin Sorban [Oxide] 20:17 [Info] Loaded plugin aMAZEingProCUI v1.1.0 by Raul-Sorin Sorban [Oxide] 20:17 [Info] Added '// Reference: Humanlights.System' in plugin 'aMAZEingPro' [Oxide] 20:17 [Warning] [DEBUG] Plugin compilation is already queued: aMAZEingPro (0.025 ago) [Oxide] 20:17 [Warning] [DEBUG] Plugin compilation is already queued: aMAZEingPro (0.029 ago) [Oxide] 20:17 [Info] Added '// Reference: Humanlights.System' in plugin 'aMAZEingProCUI' [Oxide] 20:17 [Info] aMAZEingPro, HumanNPC, PathFinding and aMAZEingProCUI were compiled successfully in 2185ms [Oxide] 20:17 [Info] Unloaded plugin aMAZEingProCUI v1.1.0 by Raul-Sorin Sorban [Oxide] 20:17 [Info] [aMAZEingPro] Stopping 0 games... [Oxide] 20:17 [Info] [aMAZEingPro] Destroying 0 buildings... [Oxide] 20:17 [Info] Unloaded plugin aMAZEingPro v2.9.0 by Raul-Sorin Sorban [Oxide] 20:17 [Warning] Calling 'Unload' on 'HumanNPC v0.3.47' took 342ms [Oxide] 20:17 [Info] Unloaded plugin Human NPC v0.3.47 by Ts3Hosting [Oxide] 20:17 [Warning] [DEBUG] aMAZEingPro plugin is waiting for requirements to be loaded: HumanNPC [Oxide] 20:17 [Warning] Calling 'Unload' on 'PathFinding v1.1.3' took 193ms [Oxide] 20:17 [Info] Unloaded plugin PathFinding v1.1.3 by Reneb / Nogrod [Oxide] 20:17 [Warning] [DEBUG] HumanNPC plugin is waiting for requirements to be loaded: PathFinding [Oxide] 20:17 [Warning] [DEBUG] aMAZEingProCUI plugin is waiting for requirements to be loaded: aMAZEingPro [Oxide] 20:17 [Info] Loaded plugin PathFinding v1.1.3 by Reneb / Nogrod [Oxide] 20:17 [Info] Loaded plugin Human NPC v0.3.47 by Ts3Hosting [Oxide] 20:17 [Info] Loaded plugin aMAZEingPro v2.9.0 by Raul-Sorin Sorban [Oxide] 20:17 [Info] Loaded plugin aMAZEingProCUI v1.1.0 by Raul-Sorin Sorban > o.reload aMAZEingProCUI [Oxide] 20:18 [Info] Added '// Reference: Humanlights.System' in plugin 'aMAZEingProCUI' [Oxide] 20:18 [Warning] [DEBUG] Plugin compilation is already queued: aMAZEingProCUI (0.028 ago) [Oxide] 20:18 [Info] Added '// Reference: Humanlights.System' in plugin 'aMAZEingPro' [Oxide] 20:18 [Warning] [DEBUG] Plugin compilation is already queued: aMAZEingProCUI (0.032 ago) [Oxide] 20:18 [Warning] [DEBUG] Plugin compilation is already queued: aMAZEingPro (0.010 ago) [Oxide] 20:18 [Info] aMAZEingProCUI, aMAZEingPro, HumanNPC and PathFinding were compiled successfully in 399ms [Oxide] 20:18 [Info] Unloaded plugin aMAZEingProCUI v1.1.0 by Raul-Sorin Sorban [Oxide] 20:18 [Info] [aMAZEingPro] Stopping 0 games... [Oxide] 20:18 [Info] [aMAZEingPro] Destroying 0 buildings... [Oxide] 20:18 [Info] Unloaded plugin aMAZEingPro v2.9.0 by Raul-Sorin Sorban [Oxide] 20:18 [Warning] [DEBUG] aMAZEingProCUI plugin is waiting for requirements to be loaded: aMAZEingPro [Oxide] 20:18 [Warning] Calling 'Unload' on 'HumanNPC v0.3.47' took 328ms [Oxide] 20:18 [Info] Unloaded plugin Human NPC v0.3.47 by Ts3Hosting [Oxide] 20:18 [Warning] [DEBUG] aMAZEingPro plugin is waiting for requirements to be loaded: HumanNPC [Oxide] 20:18 [Warning] Calling 'Unload' on 'PathFinding v1.1.3' took 201ms [Oxide] 20:18 [Info] Unloaded plugin PathFinding v1.1.3 by Reneb / Nogrod [Oxide] 20:18 [Warning] [DEBUG] HumanNPC plugin is waiting for requirements to be loaded: PathFinding [Oxide] 20:18 [Info] Loaded plugin PathFinding v1.1.3 by Reneb / Nogrod [Oxide] 20:18 [Info] Loaded plugin Human NPC v0.3.47 by Ts3Hosting [Oxide] 20:18 [Info] Loaded plugin aMAZEingPro v2.9.0 by Raul-Sorin Sorban [Oxide] 20:18 [Info] Loaded plugin aMAZEingProCUI v1.1.0 by Raul-Sorin Sorban
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There doesn't seem to be a water trigger.