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Everything posted by TOP-ic
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Only now have hands reached the plugin update from July 8. And I don't understand anything, do I need to redo all the settings again? I added a bunch of items, set up getting them through other plugins. I have updated it now and nothing is working. But before the update, it still worked stably. Tell me how to set up the items now, I can't. In the custom folder, I added a file with an item, named it pants-1.json, configured it with its coefficients, another plugin gives this item, and it is the default settings. What am I doing wrong? ТолЬко сейчас дошли руки до обновления плагина от 8 июля. И я не понимаю, мне опятЬ нужно переделыватЬ все добавленный предметы? Я добавил кучу предметов, настроил их получение через другие плагины. И вот обновил плагин, и ничего не работает. Но до обновления, он же стабилЬно работал. Подскажите, как настроитЬ все с нуля. В папке data\custom добавил файл с предметом, назвал его pants-1.json, настроил его со своими коэффициентами, другой плагин выдает это предмет, а он с дефолтными настройками. ДУто я делаю не так? Спасибо!
- 36 comments
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- #custom
- #protection
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I wrote to support, but the message disappeared there. The plugin spams a lot with errors. 07.05.2023 12:10:44] [Oxide] 12:10 [Error] Failed to call hook 'OnClothingItemChanged' on plugin 'CustomizableProtection v2.0.2' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.CustomizableProtection.CalculateProtection (BasePlayer player, HitArea hitArea) [0x001fa] in <4a67d60b3d6c400f9532248cf6fdd2c9>:0 at Oxide.Plugins.CustomizableProtection.UpdatePlayerProtection (BasePlayer player) [0x0000d] in <4a67d60b3d6c400f9532248cf6fdd2c9>:0 at Oxide.Plugins.CustomizableProtection.OnClothingItemChanged (PlayerInventory playerInventory, Item item) [0x0000c] in <4a67d60b3d6c400f9532248cf6fdd2c9>:0 at Oxide.Plugins.CustomizableProtection.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0059c] in <4a67d60b3d6c400f9532248cf6fdd2c9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
- 36 comments
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- #custom
- #protection
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A great plugin for the PVE server and not only. Finally, players can choose their own clothes to match their style of play and feel like super heroes. Yes, the admin will have to sit and sweat a little to set up both game clothes and custom ones, but it's worth it. The players appreciated it on the first night. The plus is a beautiful and intuitive UI interface.
- 36 comments
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- 1
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- #custom
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Please add to the config the movement of the icon, for example, to the right of the belt. To the left of my belt I have a backpack icon. And, please, tell me by example how to set up a custom item, using the example of trousers. By the way. It seems to have figured out how to add a custom item, but for some reason it is added alone. Ie, I specify three in the settings, after restarting the plugin, the first two are deleted, only the last one is added. ДобавЬте, пожалуйста, к конфигу перемещение иконки, к примеру, справа от пояса. Слева от пояса у меня иконка рюкзака. И, пожалуйста, подскажите на примере, как кастомный предмет настроитЬ, на примере брюк. Спасибо. Кстати. Вроде разобрался, как добавитЬ кастомный предмет, но он почему-то один добавляется. Т.е. в настройках указываю три, после перезапуска плагина первые два удаляются, остается, толЬко последний добавленный.
- 36 comments
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- #custom
- #protection
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- 33 comments
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- 3
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- #arctic research base
- #ch47
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Great plugin. Gives the server a zest, brings animation to boring roads. Players like to attack cars. There are no conflicts with other plugins for a long time, everything was fixed in the first versions. In particular, with the Convoy plugin for sure. The developer makes contact, always reacts as quickly as possible. For the PVE server, this plugin is definitely recommended. The config is large, there are many different settings.
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Very often I have a problem, when killing an animal, the hunter does not appear, and there is an error in the console. [Oxide] 18:49 [Error] Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HuntsMan.GiveLoadout (ScientistNPC npc) [0x00071] in <8245168384d7428d8de7a44e0b3a684c>:0 at Oxide.Plugins.HuntsMan+<Spawnnpc>c__AnonStorey1.<>m__0 () [0x002e6] in <8245168384d7428d8de7a44e0b3a684c>:0 Thank you!
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I also get errors when calling the copter. [Oxide] 20:13 [Error] Failed to call hook 'policeheli' on plugin 'PoliceVehicles v1.3.0' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <c8dc2b468d1841099baa4dd8a110cc44>:0 at Oxide.Plugins.PoliceVehicles.spawnentity (BaseVehicle vehicle, System.String spawnentity, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation) [0x0005b] in <59c2fb447aad450a9e53ef4991aae0ac>:0 at Oxide.Plugins.PoliceVehicles.policeheli (BasePlayer player) [0x00131] in <59c2fb447aad450a9e53ef4991aae0ac>:0 at Oxide.Plugins.PoliceVehicles.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00589] in <59c2fb447aad450a9e53ef4991aae0ac>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d41
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I don't play much, but yesterday I tried to cause this error, I failed. I don't understand under what circumstances it happens. ((
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An error often appears in the console. I saw below that it was already reported, but there was another version (2.0.4). I tried to solve the problem as it is written there, but I did not succeed, errors are still coming. [Oxide] 13:01 [Error] Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v2.0.15' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StaticLootables.OnPlayerInput (BasePlayer player, InputState input) [0x006fb] in <3e9f82c8349c44659cab7e9a38a6d105>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003b8] in <3e9f82c8349c44659cab7e9a38a6d105>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <dfcb48ea05694263bbc08e62a39c274c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <dfcb48ea056942
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- 82 comments
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- #death tips
- #death notice
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(and 8 more)
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- 82 comments
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- 3
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- #death tips
- #death notice
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- 82 comments
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- #death tips
- #death notice
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(and 8 more)
Tagged with:
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- 82 comments
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- #death tips
- #death notice
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(and 8 more)
Tagged with:
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- 82 comments
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- #death tips
- #death notice
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(and 8 more)
Tagged with:
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I have the same error and enough in large quantities. Failed to call hook 'OnOvenToggle' on plugin 'FurnaceLevels v1.2.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FurnaceLevels.OnOvenToggle (StorageContainer oven, BasePlayer player) [0x0006e] in <aeae9f5f554e449b8660ca38efd6784b>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003c9] in <aeae9f5f554e449b8660ca38efd6784b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0
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Errors sometimes appear in the console. [11.09.2021 12:21:55] [Oxide] 12:21 [Error] Failed to call hook 'OnOvenToggle' on plugin 'FurnaceLevels v1.2.4' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.FurnaceLevels+FurnaceUpgrades.StartCooking (BasePlayer player) [0x000a8] in <9c73922b61fa4c67a3016f50c497e91e>:0 at Oxide.Plugins.FurnaceLevels.OnOvenToggle (StorageContainer oven, BasePlayer player) [0x00063] in <9c73922b61fa4c67a3016f50c497e91e>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003c9] in <9c73922b61fa4c67a3016f50c497e91e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0
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I wanted to write in the previous topic, but that topic is closed. In version 1.2.1, I sometimes see an error. [Oxide] 14:41 [Error] Failed to call hook 'OnEntityKill' on plugin 'PoliceVehicles v1.2.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PoliceVehicles.OnEntityKill (BaseNetworkable vehicle) [0x00030] in <299b3e1250ed4d74aac44e3365238b7e>:0 at Oxide.Plugins.PoliceVehicles.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0069e] in <299b3e1250ed4d74aac44e3365238b7e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <3606d2af539c45e4b5c61658e6a8b307>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0
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Hi! Just for information. Periodically, I see an error in the console. Thanks. [Oxide] 20:54 [Error] Failed to call hook 'removevehicle' on plugin 'PoliceVehicles v1.2.0' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.PoliceVehicles.killvehicle (BasePlayer player, BaseVehicle entity, System.UInt32 netID) [0x000c2] in <5ac437617fc2480e9f0be2776ec788a6>:0 at Oxide.Plugins.PoliceVehicles.removevehicle (BasePlayer player) [0x00114] in <5ac437617fc2480e9f0be2776ec788a6>:0 at Oxide.Plugins.PoliceVehicles.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004fc] in <5ac437617fc2480e9f0be2776ec788a6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <3606d2af539c45e4b5c61658e6a8b307>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0
