-
Posts
49 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Yuki
-
Hi Mevent, would it be possible to implement support for the junkyard and harbor event and maybe for other owner some support for other well known Events ?
-
After completing a RaidableBases Event the console is throwing the following Error Message Failed to call hook 'OnRaidableBaseCompleted' on plugin 'Battlepass v1.37.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Battlepass.GetMissionAmount (Oxide.Plugins.Battlepass+MissionConfig mission, Item item, BaseEntity entity, System.Int32 grade, System.Int32 itemAmount, System.String mode, ItemDefinition definition) [0x003be] in <34a6eb9e37934d85a6dd3a571f9cd7a4>:0 at Oxide.Plugins.Battlepass+GeneralMission.Check (BasePlayer player, Oxide.Plugins.Battlepass+PlayerData& data, Oxide.Plugins.Battlepass+MissionType type, Item item, BaseEntity entity, System.Int32 greade, System.Int32 itemAmount, System.String mode, ItemDefinition definition) [0x00076] in <34a6eb9e37934d85a6dd3a571f9cd7a4>:0 at Oxide.Plugins.Battlepass+<OnMissionsProgress>c__AnonStorey6.<>m__0 (Oxide.Plugins.Battlepass+GeneralMission check) [0x00000] in <34a6eb9e37934d85a6dd3a571f9cd7a4>:0 at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x00024] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.Battlepass.OnMissionsProgress (BasePlayer player, Oxide.Plugins.Battlepass+MissionType type, Item item, BaseEntity entity, System.Int32 grade, System.Int32 itemAmount, System.String mode, ItemDefinition definition) [0x0009e] in <34a6eb9e37934d85a6dd3a571f9cd7a4>:0 at Oxide.Plugins.Battlepass.OnRaidableBaseCompleted (UnityEngine.Vector3 raidPos, System.Int32 mode, System.Boolean allowPVP, System.String id, System.Single spawnTime, System.Single despawnTime, System.Single loadTime, System.UInt64 ownerId, BasePlayer owner, System.Collections.Generic.List`1[T] raiders, System.Collections.Generic.List`1[T] intruders, System.Collections.Generic.List`1[T] entities) [0x00045] in <34a6eb9e37934d85a6dd3a571f9cd7a4>:0 at Oxide.Plugins.Battlepass.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00e9e] in <34a6eb9e37934d85a6dd3a571f9cd7a4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 Tryed all 3 types of config choices "134": { "Mission description": "Raide eine einfache NPC-Basis", "Mission type": "RaidableBases", "Shortname/prefab": "", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 1, "Amount of main reward": 1, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": null, "ID": 0, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": null, "Display name (for the item) (if empty - standard)": null, "Shortname": null, "Skin": 0, "Amount (for item)": 0, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": "Easy" }, "135": { "Mission description": "Raide eine Medium NPC-Basis", "Mission type": "RaidableBases", "Shortname/prefab": "", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 1, "Amount of main reward": 1, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": null, "ID": 0, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": null, "Display name (for the item) (if empty - standard)": null, "Shortname": null, "Skin": 0, "Amount (for item)": 0, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "136": { "Mission description": "Raide eine schwere NPC-Basis", "Mission type": "RaidableBases", "Shortname/prefab": "", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 1, "Amount of main reward": 1, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": null, "ID": 0, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": null, "Display name (for the item) (if empty - standard)": null, "Shortname": null, "Skin": 0, "Amount (for item)": 0, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": "" }
-
- 54 comments
-
- #wipe
- #countdown
- (and 5 more)
-
Bought the plugin to make a more professional looking overview for new players. Integrated the available commands, general info of the server and stuff members and so on, on different tabs of it. It works really well and never had a problem of missing image loading or other problem. Definitely one of the must buys as a server owner
-
Very cool plugin. Both players and admins can use it to better exploit the functionalities of the server. A graphical interface instead of learning many different commands by heart speaks for itself. The buttons are easy to create and with a little skill can look just like they were created directly by the rust developers.
-
- 87 comments
-
- 1
-
-
- #hud
- #panel
-
(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
-
- 4 comments
-
- 1
-
-
- #custom monument
- #rustedit
-
(and 5 more)
Tagged with:
-
- 1 comment
-
- #traffic circle
- #traffic
-
(and 7 more)
Tagged with:
-
Nice Plugin so far, great looking GUI by the way. Keep up the great work 👠It would be nice to have some more Top10 Ladders shown and a count for MRLS Rockets fired and myb some statistic for the components you have found. I have made a german translation for this mod, so people can use it, if they want to. XDStatistics.zip
- 123 comments
-
- #stats
- #statistic
-
(and 3 more)
Tagged with: