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Yuki

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Everything posted by Yuki

  1. Yuki

    Raidable Bases

    Hi, is it possible to make buyable Event cost 0 ?
  2. Hi Mevent, would it be possible to implement support for the junkyard and harbor event and maybe for other owner some support for other well known Events ?
  3. After completing a RaidableBases Event the console is throwing the following Error Message Failed to call hook 'OnRaidableBaseCompleted' on plugin 'Battlepass v1.37.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Battlepass.GetMissionAmount (Oxide.Plugins.Battlepass+MissionConfig mission, Item item, BaseEntity entity, System.Int32 grade, System.Int32 itemAmount, System.String mode, ItemDefinition definition) [0x003be] in <34a6eb9e37934d85a6dd3a571f9cd7a4>:0 at Oxide.Plugins.Battlepass+GeneralMission.Check (BasePlayer player, Oxide.Plugins.Battlepass+PlayerData& data, Oxide.Plugins.Battlepass+MissionType type, Item item, BaseEntity entity, System.Int32 greade, System.Int32 itemAmount, System.String mode, ItemDefinition definition) [0x00076] in <34a6eb9e37934d85a6dd3a571f9cd7a4>:0 at Oxide.Plugins.Battlepass+<OnMissionsProgress>c__AnonStorey6.<>m__0 (Oxide.Plugins.Battlepass+GeneralMission check) [0x00000] in <34a6eb9e37934d85a6dd3a571f9cd7a4>:0 at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x00024] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.Battlepass.OnMissionsProgress (BasePlayer player, Oxide.Plugins.Battlepass+MissionType type, Item item, BaseEntity entity, System.Int32 grade, System.Int32 itemAmount, System.String mode, ItemDefinition definition) [0x0009e] in <34a6eb9e37934d85a6dd3a571f9cd7a4>:0 at Oxide.Plugins.Battlepass.OnRaidableBaseCompleted (UnityEngine.Vector3 raidPos, System.Int32 mode, System.Boolean allowPVP, System.String id, System.Single spawnTime, System.Single despawnTime, System.Single loadTime, System.UInt64 ownerId, BasePlayer owner, System.Collections.Generic.List`1[T] raiders, System.Collections.Generic.List`1[T] intruders, System.Collections.Generic.List`1[T] entities) [0x00045] in <34a6eb9e37934d85a6dd3a571f9cd7a4>:0 at Oxide.Plugins.Battlepass.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00e9e] in <34a6eb9e37934d85a6dd3a571f9cd7a4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 Tryed all 3 types of config choices "134": { "Mission description": "Raide eine einfache NPC-Basis", "Mission type": "RaidableBases", "Shortname/prefab": "", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 1, "Amount of main reward": 1, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": null, "ID": 0, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": null, "Display name (for the item) (if empty - standard)": null, "Shortname": null, "Skin": 0, "Amount (for item)": 0, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": "Easy" }, "135": { "Mission description": "Raide eine Medium NPC-Basis", "Mission type": "RaidableBases", "Shortname/prefab": "", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 1, "Amount of main reward": 1, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": null, "ID": 0, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": null, "Display name (for the item) (if empty - standard)": null, "Shortname": null, "Skin": 0, "Amount (for item)": 0, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "136": { "Mission description": "Raide eine schwere NPC-Basis", "Mission type": "RaidableBases", "Shortname/prefab": "", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 1, "Amount of main reward": 1, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": null, "ID": 0, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": null, "Display name (for the item) (if empty - standard)": null, "Shortname": null, "Skin": 0, "Amount (for item)": 0, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": "" }
  4. Yuki

    Furnace Levels

    a good looking ui, less unneeded entitys on the server and a easy configurable config. Everything an owner of a pve server wishes for 🙂
  5. Yuki

    Vote Map

    as usual from david an extremely clean and beautiful plugin. If you want to give your players a little more freedom, the plugin is definitely a good choice. My players love the plugin
  6. Yuki

    Wipe Countdown

    No problem with this the configuration of this plugin, honestly it just has a few lines, so no big of a deal 🙂
  7. Yuki

    Shop UI

    Very clean and quick loading Shop UI. Had no problems with loading massive quantities of images till today. The Support of the developer David is quick and friendly. Looking forward to his future works 🙂
    perfect addition to the welcome info ui. especially the good and clear interface of the kit menu
  8. Yuki

    Welcome Panel

    Bought the plugin to make a more professional looking overview for new players. Integrated the available commands, general info of the server and stuff members and so on, on different tabs of it. It works really well and never had a problem of missing image loading or other problem. Definitely one of the must buys as a server owner
  9. Yuki

    Shop UI

    name display is only for commands, if it is one use "DisplayName": "name of item" in the file Commands.json
  10. Yuki

    Custom Buttons

    Very cool plugin. Both players and admins can use it to better exploit the functionalities of the server. A graphical interface instead of learning many different commands by heart speaks for itself. The buttons are easy to create and with a little skill can look just like they were created directly by the rust developers.
  11. Yuki

    Shop UI

    It worked, tank you very much 🙂
  12. Yuki

    Advanced Alerts

    Hi really nice UI. Would it be possible to add alerts for the harbor, Defendable Bases, Junkyard Event and the Armored Train Event ?
  13. Yuki

    Shop UI

    could you send me an invite to your discord server, discord is throwing an error message when i try to join it
  14. Yuki

    Shop UI

    Hi, do you have an eta when we will get an update which supports Discord logging ?
  15. Yuki

    Cobalt Office

    Prefab contains the broken Rock Splash Items, either delete them or dont use the prefab at all. Else noone will be able to join your server.
  16. Prefab contains the broken Rock Splash Items, either delete them or dont use the prefab at all. Else noone will be able to join your server.
  17. Yuki

    Shop UI

    Hi, is it possible to change pricing ingame as an Admin ?
  18. Yuki

    XDStatistics

    Nice Plugin so far, great looking GUI by the way. Keep up the great work 👍 It would be nice to have some more Top10 Ladders shown and a count for MRLS Rockets fired and myb some statistic for the components you have found. I have made a german translation for this mod, so people can use it, if they want to. XDStatistics.zip
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