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Everything posted by Russ
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- 274 comments
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- 1
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- #updates checker
- #plugin
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Which plugins did you purchase? Can you specify exactly what they were called or even better, link to them. I noticed some of the plugins you mention have a dependency (as shown below) but without knowing if they are the ones you bought, we can't really help.
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Hi there, Is it possible to remove the date? I've made a few changes such as slightly larger font size for time and online players but the date is not needed and is causing the time to cut off. I've tried looking to edit this myself but have been unable to resolve it.
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Hi Chloe, Your best way to get a response with this is to post in the plugin support page by clcking here, that way the plugin dev will see your query and be able to respond quicker. - Russ
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This plugin is a must have for any server owner to provide information to new or returning players. Existing experienced players can simply turn off the messages if they desire using your chosen command. The ability to show messages to certain groups is also another great feature meaning you can send tailor made messages. The auto reply feature is also great for those that are not sure when the next wipe is. I had a slight issue setting this up, but this was due to tired eyes but beee replied to my support request very quickly and pointed me in the right direction… Thanks! I highly recommend this plugin!
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I have got to give it to SirApesALot for these awesome bases. Not only are they great but the numerous updates that have been released for them since buying them is great. I have bought a few sets of bases from various sites and can honestly say these are the only ones that are maintained and by maintain, I mean improved on. It keeps our PvE server fresh with these changes, so I am extremely grateful for the time and effort put into these. I highly recommend these Expert bases to anyone running Raidable Bases.
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I have got to give it to SirApesALot for these awesome bases. Not only are they great but the numerous updates that have been released for them since buying them is great. I have bought a few sets of bases from various sites and can honestly say these are the only ones that are maintained and by maintain, I mean improved on. It keeps our PvE server fresh with these changes, so I am extremely grateful for the time and effort put into these. I highly recommend these Easy bases to anyone running Raidable Bases.
- 3 comments
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- #nivex
- #raidables
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- 18 comments
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- #old research
- #random
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This plugin fits in really well with one of the suggestions that one of our players had. 1) Allow the changing of scrap value for individual items I remember the old system and for each tier they weren't all set the same for all items. For example a tier 1 workbench item could cost 20 scrap for a very basic item, maybe clothing or an electrical item? A slightly higher valued tier 1 item would be a hatchet or pickaxe for 75 scrap...this is the same for tier 2 and tier 3 workbenches. Not everything was 500 scrap, some stuff was 250 on the tier 3 etc 2) This isn't a huge deal but I've noticed that the plugin throws an error in console if someone doesn't remove the previous blueprint from the slot and then clicks 'Begin Experiment'. It doesn't seem to cause any issues other than the error in console but perhaps a message saying 'Remove blueprint from slot' would be better than it throwing the error. Thanks for the great plugin
- 18 comments
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- 1
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- #old research
- #random
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(and 6 more)
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Did you manage to resolve it? To me it looks like you have an error in your json syntax. You can see if your json file is valid by pasting it in https://jsonlint.com - Feel free to DM me if you require help
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I must admit I had played on other PvE servers and came across the Raidable Bases plugin. I was somewhat hesitant to add it to our own server at first due to many other servers using it, I guess I did not want to seem like I was copying. I finally after some persuasion from a fellow admin, bit the bullet and decided to see how our regulars responded to it on our server. I must say that it not only gave our players something extra to do but it has meant that the players spend more time on the server and in turn usually end up bringing fellow teammates with them. I would say this plugin has helped towards our server’s growth and I am extremely thankful for that. Clearly a lot of time and effort has gone into the creation of this plugin. The number of options available is insane, in a good way. Yes, at first it looked somewhat daunting to setup but once you have configured it to your liking (we only use Easy, Medium and Hard raid bases at the time of writing this) the plugin pretty much runs itself. I highly recommend purchasing some of the raidable bases that are available on Codefling, that is unless you want to create your own. We asked our community if they would like to see their own raidable bases added, we felt it was a good way of involving players and again giving them something to do.
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- 274 comments
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- #updates checker
- #plugin
- (and 5 more)
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- 274 comments
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- #updates checker
- #plugin
- (and 5 more)
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- 274 comments
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- #updates checker
- #plugin
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Hi there, I highly recommend reading the in-depth documentation that nivex has included with the plugin again. It sounds like you need to set pvp and pve zones but there are many, many options and configurations you'll need to look at. If you still need assistance you would be best suited to posting your question in the plugin support section here. I hope you manage to get your issue resolved
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The Cargo Plane spawns in but the error below appears in console as soon as the plane crashes but the crate and supply signal are active and for me only 1 NPC spawned when there should have been 4. Failed to call hook 'OnTick' on plugin 'CargoPlaneCrash v1.1.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CargoPlaneCrash.crashSite () [0x00326] in <d7149c9dce664d2f937f15f66f4d61a2>:0 at Oxide.Plugins.CargoPlaneCrash.OnTick () [0x0008e] in <d7149c9dce664d2f937f15f66f4d61a2>:0 at Oxide.Plugins.CargoPlaneCrash.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <d7149c9dce664d2f937f15f66f4d61a2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
- 240 comments
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- #event
- #cargoplane
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- 240 comments
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- #event
- #cargoplane
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Did you manage to get it working? giveto {steam_id} mining.pumpjack 1