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Everything posted by Russ
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I'm also having the same issue, I know that our server has about 8 updates needed but for some reason Update Checker is only showing 2. If it wasn't for the notifications on here, I wouldn't know there was an update available.
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Just tried again and I still have the same out come, when I load the plugin, its overwriting what I've changed. The below Fullscreen.json has my changes in, just changed the red buttons and slider to a blue. { "Screen background color": { "HEX": "#191919", "Opacity (0 - 100)": 90.0 }, "Material": "assets/content/ui/uibackgroundblur-ingamemenu.mat", "Sprite": "assets/content/ui/UI.Background.TileTex.psd", "Button Close": { "Background Button Close": { "Sprite": "assets/content/ui/UI.Background.TileTex.psd", "Material": "", "Image": "", "Color": { "HEX": "#E44028", "Opacity (0 - 100)": 100.0 }, "Cursor Enabled": false, "Keyboard Enabled": false, "AnchorMin": "1 1", "AnchorMax": "1 1", "OffsetMin": "-40 -40", "OffsetMax": "0 0" }, "Color Button Close": { "HEX": "#FFFFFF", "Opacity (0 - 100)": 100.0 }, "Sprite Button Close": "assets/icons/close.png", "Material Button Close": null, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-9 -9", "OffsetMax": "9 9" }, "Installed?": false, "Height of the main panel": 470.0, "Width of the main panel": 850.0, "Lot height": 205.0, "Lot width": 145.0, "Number of lots per line": 5, "Horizontal margins": 15.0, "Vertical margins": 20.0, "Background main panel": { "Sprite": "", "Material": "assets/content/ui/uibackgroundblur.mat", "Image": "", "Color": { "HEX": "#191919", "Opacity (0 - 100)": 50.0 }, "Cursor Enabled": false, "Keyboard Enabled": false, "AnchorMin": "0 0", "AnchorMax": "1 1", "OffsetMin": "0 0", "OffsetMax": "0 0" }, "Header Settings": { "Background": { "Sprite": "assets/content/ui/UI.Background.Transparent.LinearLTR.tga", "Material": "", "Image": "", "Color": { "HEX": "#494949", "Opacity (0 - 100)": 100.0 }, "Cursor Enabled": false, "Keyboard Enabled": false, "AnchorMin": "0 1", "AnchorMax": "1 1", "OffsetMin": "0 -40", "OffsetMax": "-40 0" }, "Title": { "Font Size": 18, "Is Bold?": true, "Align": "MiddleLeft", "Color": { "HEX": "#E2DBD3", "Opacity (0 - 100)": 100.0 }, "AnchorMin": "0 0", "AnchorMax": "1 1", "OffsetMin": "20 0", "OffsetMax": "0 0" }, "Show Line?": false, "Line": { "Sprite": "", "Material": "", "Image": "", "Color": { "HEX": "#373737", "Opacity (0 - 100)": 50.0 }, "Cursor Enabled": false, "Keyboard Enabled": false, "AnchorMin": "0 0", "AnchorMax": "1 0", "OffsetMin": "0 -2", "OffsetMax": "0 0" } }, "Lot Panel Settings": { "Background": { "Sprite": "", "Material": "", "Image": "", "Color": { "HEX": "#000000", "Opacity (0 - 100)": 0.0 }, "Cursor Enabled": false, "Keyboard Enabled": false, "AnchorMin": "0 0", "AnchorMax": "1 1", "OffsetMin": "20 50", "OffsetMax": "-20 -60" }, "Scroll View": { "Scroll Type (Horizontal, Vertical)": "Vertical", "Movement Type (Unrestricted, Elastic, Clamped)": "Elastic", "Elasticity": 0.1, "Deceleration Rate": 1.0, "Scroll Sensitivity": 10.0, "Minimal Height": 0.0, "Additional Height": 0.0, "Scrollbar Settings": { "Invert": false, "Auto Hide": false, "Handle Sprite": "assets/content/ui/UI.Background.TileTex.psd", "Size": 3.0, "Handle Color": { "HEX": "#00ADEC", "Opacity (0 - 100)": 100.0 }, "Highlight Color": { "HEX": "#00ADEC", "Opacity (0 - 100)": 100.0 }, "Pressed Color": { "HEX": "#00ADEC", "Opacity (0 - 100)": 100.0 }, "Track Sprite": "assets/content/ui/UI.Background.TileTex.psd", "Track Color": { "HEX": "#38393F", "Opacity (0 - 100)": 40.0 } } } }, "Lot Settings": { "Background": { "Sprite": "assets/content/ui/UI.Background.Tile.psd", "Material": "assets/content/ui/namefontmaterial.mat", "Image": "", "Color": { "HEX": "#696969", "Opacity (0 - 100)": 15.0 }, "Cursor Enabled": false, "Keyboard Enabled": false, "AnchorMin": "0 0", "AnchorMax": "1 1", "OffsetMin": "0 0", "OffsetMax": "0 0" }, "Lot Image": { "AnchorMin": "0.5 1", "AnchorMax": "0.5 1", "OffsetMin": "-66 -135", "OffsetMax": "66 -11" }, "Show Name?": true, "Lot Name": { "Font Size": 13, "Is Bold?": true, "Align": "UpperLeft", "Color": { "HEX": "#E2DBD3", "Opacity (0 - 100)": 100.0 }, "AnchorMin": "0 1", "AnchorMax": "1 1", "OffsetMin": "10 -160", "OffsetMax": "0 -136" }, "Lot Currency": { "Font Size": 12, "Is Bold?": true, "Align": "LowerLeft", "Color": { "HEX": "#cccccc", "Opacity (0 - 100)": 50.0 }, "AnchorMin": "0 0", "AnchorMax": "0 0", "OffsetMin": "10 24", "OffsetMax": "86 38" }, "Lot Price": { "Font Size": 16, "Is Bold?": true, "Align": "LowerLeft", "Color": { "HEX": "#cccccc", "Opacity (0 - 100)": 100.0 }, "AnchorMin": "0 0", "AnchorMax": "0 0", "OffsetMin": "10 10", "OffsetMax": "86 32" }, "Lot Button Buy": { "Button Color": { "HEX": "#00ADEC", "Opacity (0 - 100)": 100.0 }, "Sprite": "assets/content/ui/UI.Background.TileTex.psd", "Material": "assets/content/ui/namefontmaterial.mat", "Image": "", "Image Color": { "HEX": "#FFFFFF", "Opacity (0 - 100)": 100.0 }, "Use custom image position settings?": false, "Custom image position settings": { "AnchorMin": "0 0", "AnchorMax": "1 1", "OffsetMin": "0 0", "OffsetMax": "0 0" }, "Font Size": 14, "Is Bold?": true, "Align": "MiddleCenter", "Color": { "HEX": "#E2DBD3", "Opacity (0 - 100)": 100.0 }, "AnchorMin": "1 0", "AnchorMax": "1 0", "OffsetMin": "-74 10", "OffsetMax": "-10 38" } } }
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I made changes to the Fullscreen.json file, saved it, uploaded it and then reloaded the plugin to reflect my changes and it resets them back to default
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Normal mode. Looking at potentially adding ServerPanel soon instead of WelcomePanel but at the moment using normal.
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- 264 comments
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- #event
- #cargoplane
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I'm also having trouble with players purchasing a horse. I get the following error when they try to place it on the ground.
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Hi Mevent, I tried that but its not updating in-game even after reloading the plugin multiple times. Any ideas?
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Hi guys, Another great plugin. I was just curious as to how I would go about turning the red into a different colour. I don't see any obvious way to change it other than changing code within the plugin itself and thats way beyond my abilities. Russ
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I also have this since the most recent update and I can't seem to find any setting related to it. So the bases load in like normal and then after 30minutes they despawn because no one has completeed them, then new ones spawn. I've never had it setup to do this so I'm not sure if my config is outdated or a new setting was added somewhere that I seem to have overlooked. Sorry for posting in someone elses thread but same issue.
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Can't open a support request on here for this plugin for some reason and apparantly the dev is no longer working on it but Mevent has taken over. When you open the Virtual Recycler it doesn't display correctly, it has the on and off button merged along with the text. If you try and enter an item into the recycler and turn it on you get the red error message and it doesn't recycle. [Oops! - Just noticed I've requested this here but bought a copy on Lone.design not here.]
- 25 comments
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You can't install it if you don't own it, need to purchase it first.
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Hey there, I've just looked into this further. I removed the plugin files (inc config) I downloaded latest copy (create new config automatically) Plugin worked as expected when typing /attackheli. When I changed the follow line in the config and reloaded the plugin I get the error message in my original post. "3. Use 24Hour spawn Restriction (False will alow spawn after heli death)": false,
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Hello, Plugin no longer works with the latest version of Rust.
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Completely agree, I've given up hope though to be honest!
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All good
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Hey Fruster, Sorry for the delay in replying. Yeah what you said makes sense, I was just under the impression that a new event wouldn't start if the hackable crate had been activated (not looted yet) - I'll tweak the timers like like you suggested. Thanks for the quick response and follow-up. Russ
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Hi David, Having the same issue as last month but this time deleting the config does not appear to fix the issue.
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- 27 comments
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Hello, Currently using this hud and really like it. One issue I've noticed is that its not counting admins as players even though its set to true. Any ideas whats wrong?
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Deleting the config and reloading the plugin fixed the issue. Thanks
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Hello I didn't delete the old config prior to updating. Don't recall seeing that anywhere but if you think it will help I'll try it?
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Hey Fruster, This is a great plugin and very popular on our server. I've had a few reports lately that the hackable crate despawns while someone is waiting for it. I assumed that they had left the area and forgotten about it but have just tried this myself and whilst I was gathering loot from the heavy scientists, I turned around and the hackable crate was gone. I looked in rcon and see that the event ended and a new one was incomming. My issue with this, is that I have the config set to not destroy the crate if its been activated. Its currently set to 60 minutes (3600 seconds - not sure if that was default). Crate timer is set to 5 minutes. Any idea where I'm going wrong? Cheers
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Hi David, I updated this today but now I'm getting the following error when I click the "Kits" link in the WelcomePanel, any ideas? Failed to call hook 'OnWelcomePanelPageOpen' on plugin 'WPKits v1.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WPKits.ShowKits (BasePlayer player, System.Int32 page) [0x00278] in <80ad5848304b434baac075d4949186c5>:0 at Oxide.Plugins.WPKits.OnWelcomePanelPageOpen (BasePlayer player, System.Int32 tab, System.Int32 page, System.String addon) [0x00017] in <80ad5848304b434baac075d4949186c5>:0 at Oxide.Plugins.WPKits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <80ad5848304b434baac075d4949186c5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 I've reloaded the WPKits and Kits plugins and it makes no difference. Kits show up in-game using the Kits UI with /kit Thanks Russ
