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Everything posted by papi
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Version 1.0.0
113 downloads
The Arleigh Burke-Class Destroyer This class of Destroyer is able to conduct anti-aircraft warfare with Aegis and surface-to-air missiles; tactical land strikes with Tomahawk missiles; anti-submarine warfare with towed array sonar, anti-submarine rockets, and ASW helicopters; and anti-surface warfare with Harpoon missiles. An update to the phased radar systems and the associated missile payloads as part of the Aegis Ballistic Missile Defence System, this Destroyer has a mobile anti-ballistic missile and anti-satellite platforms. This is a standalone prefab of the ship in 3 variations. Weapon Systems: Two Phalanx close-in weapon systems, one on each side of the ship, which provides point defence against air and surface threats. Two 25 mm Mk 38 Machine Gun Systems, one on each side of the ship, designed to counter fast surface craft. One 5"/62 calibre Mark 45 Mod 4 gun, located forward of the 32-cell missile pack module VLS Located on the forward deck is the 5-inch Mark 45 gun. Directed by the Mark 34 Gun Weapon System, it can be used in anti-ship, close-in anti-aircraft, and naval gunfire support roles. Equipped with two hangars for stowing MH-60 helicopters (not included however check out the Apache Ah-64 Helicopter by https://codefling.com/disguise) Prefabs: 1837 Please note: Download the prefab files and place them in your C:\RustEdit\CustomPrefabs directory The prefabs can then be accessed in the custom section of the prefab browser. Just pick the prefferred colour and model and use them in your maps. If the NPCs are not wanted, press the H key (overview of all prefabs) and delete them from the prefab. Please note: Download the prefab files and place them in your C:\RustEdit\CustomPrefabs directory Questions and suggestions: Help is needed? Do you have a question or suggestion? Join my Discord to get in touch: https://discord.gg/FyNEXv6bxW$4.99 -
Version 1.0.0
92 downloads
The High Mobility Multipurpose Wheeled Vehicle (HMMWV) A standalone prefab Humvee that can be used as decoration in the battlefield or any roleplay map. Please note: Download the prefab file and place it in RustEdit/CustomPrefabs directory so you can then use this prefab in your map with RustEdit Please note: Download the prefab files and place them in your C:\RustEdit\CustomPrefabs directory Questions and suggestions: Help is needed? Do you have a question or suggestion? Join my Discord to get in touch: https://discord.gg/FyNEXv6bxW$3.99 -
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- 111 comments
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- #halloween
- #zombie
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Now that the Halloween season is over, i would still like to run this plugin all year round. Would you consider adding the ability to disable certain parts of the plugin like changing the clothing on all NPC's. I see you can remove graveyards already but want to keep those jump-scares. Awesome pluigin and can't wait for the next one/
- 111 comments
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- #halloween
- #zombie
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(and 8 more)
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Awesome plugin. This adds a fun element to the server for players without it being too OP The plugin is very well designed and looks realistic. Recommended A++ I had edited this plugin to add a sound file from Sound library API. it plays the COD Predator Missile Inbound sound. I have done this with multiple plugins because i hate the fact that no developers use sounds with their plugins. I then noticed the update below and can see you have included this now. wtf youre brilliant! "Announce predator missile on chat": true, "Global cooldown after predator missile usage (minutes) (Set 0 to disable)": 30.0, "Enable global sound broadcast (Sound Library API)": true, "Global sound broadcast file name (Sound Library API)": "SoundLibraryApiFileName", Would you consider doing the AC130 version of this? Static camera location at 700 metres firing rockets at ground targets using a hud/filter that looks infrared from an AC130 camera viewpoint. Would sell just as well I am sure.
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Supreme could you do an AC130 version of this plugin where the camera view remains above the map at a planes altitude and slowly circling the map. Allow shooting rockets and exploding rounds at ground targets. Make camera view black and white to emulate thermal and a couple of view distance options for zoom in on targets. I think would be a hit to complete the predator missile. Great work.
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I can't use the new field _commands the plugin wont compile for me "_command": { "command": null, "message": "You have activated an Easy Gather 60.", "public_message": "{name} is visiting the Cobalt Warehouse and taking back stolen loot.", "hook": true }, "_commands": "jail send {id} 60 they found a token, inventory.giveto {id} jackhammer 1", "remove_commands": null
- 87 comments
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- #vip
- #monetization
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(and 2 more)
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- 111 comments
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- #halloween
- #zombie
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(and 8 more)
Tagged with:
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- 111 comments
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- #halloween
- #zombie
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(and 8 more)
Tagged with:
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Thank you for the custom spawn point my map doesnt have a airfield. Could you please add a biplane seller to this aswell? "Add a seller to a monument? [true/false]": true, "Seller's preset": "seller_default", "The seller's location on the monument": { "Position": "(34.6, 0.3, 22.6)", "Rotation": "90" }, "The place of the plane's spawn after purchase": { "Position": "(50.5, 0.3, 15.0)", "Rotation": "180" } } },
