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MetalHead

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Everything posted by MetalHead

  1. MetalHead

    VIP Tokens

    I've sorted it thanks. The server just needed a reboot.
  2. MetalHead

    VIP Tokens

    @imthenewguy.. Plugin works perfect with Tebex but the item skin never changes from a tea to the token. Any ideas ? The skin is set correctly in the config.
  3. MetalHead

    Better Teams

    Needs an update, failed to compile thanks.
  4. What is your Discord ? Edit.. found it.
  5. I bought this plugin from Lone Design but updates are no longer available there. The plugin needs an update so how do I go about getting the latest update ? Regards MetalHead
  6. Can we get a fix on this map at the coords below please. InsideGeometry: Tried to build while clipped inside cliff_tall_a_temperate (x7) at (1508.09, 22.42, 15.07) InsideGeometry: Tried to build while clipped inside cliff_tall_b_temperate (x7) at (1013.39, 34.21, 653.77) InsideGeometry: Tried to build while clipped inside cliff_tall_b_temperate (x1) at (1013.08, 31.44, 666.59) InsideTerrain: Enforcing (violation of 200) at (1431.05, 34.79, -250.78) InsideTerrain: Enforcing (violation of 200) at (1429.76, 34.75, -250.10) Regards MetalHead
  7. Where to check to see if there disabled or not ?
  8. I'm not seeing any chinook drops,cargo ships or attack helis on this map. Are they not included or is there something I need to do to activate them ? Rust Edit is installed. Crates are also not appearing on The oil rigs.
  9. Exacavator is broken and unuseable. It's broken into 3 or more pieces with assets scattered all over the place.
  10. MetalHead

    Air Convoy

    Plugin needs an update. The event isn't ending after the time is up, it just gets stuck in the air.
  11. Found another error on the map, this time a missed placed rock. If possible, could you remove any node spawns on the railway tracks as I run the Automated workcarts plugin from Umod and every time there's a rock on the tracks it stops the train. Regards MetalHead
  12. I've done this several times with the same result, the plugin throws an error when the server auto saves.
  13. Still getting this in the console after doing as you instructed.. 03/05 17:17:20 | Failed to call hook 'OnServerSave' on plugin 'StaticLootables v2.10.2' (IndexOutOfRangeException: Index was outside the bounds of the array.) at ProtoBuf.ItemContainer.Serialize (BufferStream stream, ProtoBuf.ItemContainer instance) [0x00016] in <698281a7d4534a2b9ff00ecced87ac33>:0 at Oxide.Plugins.StaticLootables.SaveContainer () [0x0003a] in <062dfaad03ed48b08ceac537db55e70d>:0 at Oxide.Plugins.StaticLootables.OnServerSave () [0x00000] in <062dfaad03ed48b08ceac537db55e70d>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002c1] in <062dfaad03ed48b08ceac537db55e70d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  14. Getting this in the console.. 02/05 09:46:17 | Failed to call hook 'OnServerSave' on plugin 'StaticLootables v2.10.2' (IndexOutOfRangeException: Index was outside the bounds of the array.) at ProtoBuf.ItemContainer.Serialize (BufferStream stream, ProtoBuf.ItemContainer instance) [0x00016] in <698281a7d4534a2b9ff00ecced87ac33>:0 at Oxide.Plugins.StaticLootables.SaveContainer () [0x0003a] in <b66601e0a44b42749e09dc10ef605355>:0 at Oxide.Plugins.StaticLootables.OnServerSave () [0x00000] in <b66601e0a44b42749e09dc10ef605355>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002c1] in <b66601e0a44b42749e09dc10ef605355>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  15. Getting multiple errors in the console regarding failed image downloads.. 01/05 20:27:28 | Image failed to download! Error: HTTP/1.1 522 Unknown HTTP status - Image Name: f528b32fee200e805a02dea29c4553f0_0 - Image URL: https://raulssorban.tv/wp-content/uploads/plugins/sl_fuzz.png 01/05 20:28:27 | Image failed to download! Error: HTTP/1.1 522 Unknown HTTP status - Image Name: f528b32fee200e805a02dea29c4553f0_0 - Image URL: https://raulssorban.tv/wp-content/uploads/plugins/sl_fuzz.png using the latest version.
  16. MetalHead

    Cooking

    Needs an update, not compiling after wipe.
  17. MetalHead

    Errors in console

    After updating to the latest version and reloading the plugin, the error appears in the console. When I check it on the map, only the shopkeeper is there. The building is missing. It appears to happen if you swap the Artisan.json in the copy/paste folder. Works perfect if you leave the older version of Artisan.json... Ahh I see the issue, the Artisan.json is all lower case in the older version where the latest version has a capital A.
  18. MetalHead

    Skill Tree

    Is it normal for Skilltree to be spawning workbenches (all tiers) ? [Skill Tree] Spawned: workbench3.deployed 20/04 09:55:00 | [Skill Tree] Spawned: workbench3.deployed 20/04 09:55:00 | [Skill Tree] Spawned: workbench3.deployed 20/04 09:55:00 | [Skill Tree] Spawned: workbench3.deployed 20/04 09:55:00 | [Skill Tree] Spawned: workbench3.deployed
  19. MetalHead

    Errors in console

    Running Oxide, Base file in the copy/paste folder running on Windows I think.
  20. MetalHead

    Errors in console

    Getting this in the console after updating to version 1.2.0 Also the building is missing when the plugin is reloaded, just a shopkeeper stood alone. 19/04 16:52:04 | Failed to run a 1.00 timer in 'ArtisanGoods v1.2.0' (FormatException: String was not recognized as a valid Boolean.) at System.Boolean.Parse (System.ReadOnlySpan`1[T] value) [0x0000a] in <f98723dd4586469db5213ec59da723ca>:0 at System.Boolean.Parse (System.String value) [0x00014] in <f98723dd4586469db5213ec59da723ca>:0 at System.Convert.ToBoolean (System.String value, System.IFormatProvider provider) [0x00005] in <f98723dd4586469db5213ec59da723ca>:0 at System.String.System.IConvertible.ToBoolean (System.IFormatProvider provider) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at System.Convert.ToBoolean (System.Object value) [0x00003] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.ArtisanGoods.PasteArtisanHouseFromConfig (UnityEngine.Vector3 spawnPoint) [0x00136] in <e50e8c3d2a1c4cf381614d244d5ea256>:0 at Oxide.Plugins.ArtisanGoods.<Start>b__46_0 () [0x0000b] in <e50e8c3d2a1c4cf381614d244d5ea256>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
2.1m

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