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SlayersRust

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Everything posted by SlayersRust

  1. SlayersRust

    Convoy Reforged

    How do I remove the Sam Sites from the top of the new bradley nightmare? Also remove it from other things
  2. Lots of players are engaging in PVP in the open world and sometimes accidently break a players twig structures on their base causing the plugin to eat up a raid point. Is it possible to have breaking twig not consume a raid point?
  3. SlayersRust

    Sky Base

    Broken after recent update
    Amazing Plugin by Mabel that does exactly everything it says it does! Very quick setup and easy customization. Everything worked smoothly and flawlessly. I highly recommend!
  4. Just purchased this and I think it would be really cool if we could also adjust the speed, damage and accuracy of the NPCS as well! This would allow you to make the Hard Mode Dungeon much harder and more fun compared to the easy one. Just increasing HP isn't challenging enough. Also maybe being able to change the amount of zombies in each event would allow you to create crazy zombie waves! Also adding Scrap/ServerRewards/Economics as a way to purchase these would help make use of in-game currencies in order to spawn these dungeons. Thanks for thinking about my idea ❤️
  5. Same here it would be nice to spawn it and test it
    My players love using this plugin on my servers and so do I! Players who were using tons of water pumps and water purifiers were causing some server lag so now using this plugin players no longer need to have these intricate water setups and can just throw up sprinklers and have them automatically water their plants. Super useful plugin over all and makes the farming experience more smooth and faster as well for the player. Would recommend 10/10!
  6. SlayersRust

    Combat Turrets

    Any update? Would love to see this type of feature! Would be great for my battlefield servers
    Really solid pack of Raidable Bases! My players love them. It was very easy to install as well. Would highly recommend so players have more fun bases to raid on the server
  7. Version V1

    15 downloads

    Discover the ULTIMATE RUST ONE GRID MAP, featuring a breathtaking mountainous landscape perfect for high-FPS and fast-paced PVP. The dynamic terrain utilizes a large mountain for players to summit and winding roads to minimizes sight lines making the Map feel much larger. While having custom underwater caves offers strategic building and hiding spots. At the center, the iconic Dome dominates, surrounded by HQM and Sulfur Quarries to entice players to the middle of the map to fight over loot and ore. Map offering unparalleled fun and creativity for players who LOVE TO BUILD. Explore unique buildable monuments marked with "X" on the map, each providing more unique base-building opportunities. This map promises thrilling PVP action and immersive gameplay, making it the BEST One Grid Rust Server Map ever created! FEATURES: • Size: 1500 • Prefab Count: 1199 • Map Optimized for Performance! • Map Password Included. • EPIC Custom Buildable Monuments! • Designated Building Zones (marked X on the minimap) • Majestic Underwater Buildable Cave Bunkers! • Monuments crafted for peak performance with minimal entities! • The terrain features a massive mountain with a road leading to the top to reduce sight lines, making the smaller map feel much larger! • Everything crafted with One Grid players in mind to have lots of loot and many places to build! • Underground and Above Ground Railway. Not connected but accessible by Tunnel Entrances. • Full Outpost and Bandit Camp • Fishing Village CUSTOM BUILDABLE MONUMENTS: • 9 Total • 4 Buildable Underwater Bunkers • Large Custom Buildable Cave • Custom Large Size Bus Stop Base • Epic Buildable Sphere Tank players will love! • Buildable Bunker Building • Buildable Warehouse Facepunch Monuments: Dome Satellite Dish 1x Lighthouse Supermarket Oxum's Gas Station 2x Mining Outpost HQM Quarry Sulfur Quarry Bandit Town Outpost Fishing Village Underwater Labs 5x Large Power Substations 4x Small Power Substations Help Discord: @DarkoRust
    $14.99
  8. Anyone have any positive reviews of using this?
  9. Every server restart the plugin no longer loads until I delete the data file and reload the plugin Keep getting this error after server restart 213 SimpleKDR - Object reference not set to an instance of an object 213 SimpleKDR - Object reference not set to an instance of an object
  10. I am getting this error spam sometimes in my console when using your plugin. Please could you fix thank you ❤️ Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at Oxide.Plugins.TwigsDecay.InitBlockDecay (BuildingBlock block) [0x00000] in <8c24b4ce6c7a4e859bf28b6e36f6c055>:0 at Oxide.Plugins.TwigsDecay+<>c__DisplayClass9_0.<OnEntitySpawned>b__0 () [0x000e1] in <8c24b4ce6c7a4e859bf28b6e36f6c055>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0 Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at Oxide.Plugins.TwigsDecay.InitBlockDecay (BuildingBlock block) [0x00000] in <8c24b4ce6c7a4e859bf28b6e36f6c055>:0 at Oxide.Plugins.TwigsDecay+<>c__DisplayClass9_0.<OnEntitySpawned>b__0 () [0x000e1] in <8c24b4ce6c7a4e859bf28b6e36f6c055>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0 Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at Oxide.Plugins.TwigsDecay.InitBlockDecay (BuildingBlock block) [0x00000] in <8c24b4ce6c7a4e859bf28b6e36f6c055>:0 at Oxide.Plugins.TwigsDecay+<>c__DisplayClass9_0.<OnEntitySpawned>b__0 () [0x000e1] in <8c24b4ce6c7a4e859bf28b6e36f6c055>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0
  11. That command works thank you very much!
  12. I am trying to stop the warning with the command as stated in the config /twig This does not work and the warning persists.
  13. Here is my Config for some reason the chat command /twig does not remove the warning. Could you please fix this? { "Chat command": "twig", "Use GameTip for messages?": true, "Is it worth upgrading Building Blocks with Twigs grade to Wood grade during plugin initialization?": false, "Is it worth disallowing the repair of Building Blocks with Twigs grade?": false, "The interval, in seconds, at which damage is inflicted on the building.": 60.0, "The periodic damage inflicted. Ranges from 0 to 10. Set to 0 to disable.": 1.0, "Version": { "Major": 0, "Minor": 1, "Patch": 4 } }
  14. o.reload SimpleKDR Error while compiling SimpleKDR: Invalid expression term '[' | Line: 38, Pos: 41 Getting this error on newest plugin version. I deleted my config and language file before bringing the new version over and still this error.
  15. SlayersRust

    Twigs Decay

    Thanks so much for your input! This would be great for twigs decay as its only really necessary to send the msg one time as a gui per logon for say 10 seconds
  16. SlayersRust

    Twigs Decay

    Would be nice if we could have the big red message only display once then never again when building twig. That way when a player starts building and is new to the server they get a warning for say 10 seconds in GUI then never again need to see it. Is this possible? Thank you. Ive seen other plugins do one time warnings per play session like DeathEffects Plugin. @imthenewguydoes this when players first kill something being logged on are sent a warning. Maybe you can do the same where it sends one warning per play session? Maybe ImTheNewGuy can explain how to do it ❤️ Hes a great dev thank you for considering my request
  17. You must place this in your server.cfg and also your console before by typing hotairballoon.serviceceiling 300 then server.writecfg hotairballoon.serviceceiling 300 Doing this will allow all vehicle types to reach a height high enough to make it to the floating islands. I know it says Hot Air balloon but this server convar applies to all vehicle types. Good luck and have fun! 🙂 https://www.corrosionhour.com/rust-admin-commands/
  18. Checking on it now in RustEdit and will push a NEW Version Asap! All fixed in version 8, I really appreciate the heads up 🙂
  19. Hello I have not found any bugs during my testing. But just keep in mind that the frame rate dropping and stuttering is caused by Facepunchs Forced Wipe Update they even acknowledged it in this tweet this morning here: https://x.com/playrust/status/1831815226980970696 Hopefully they will release a NEW more stable Update soon that will just require a restart of your server to apply. I am no way affiliated with the developers of the game but I follow their updates closely ❤️ Sometimes after a fresh wipe it takes 30min to 1 hour for some crates to spawn etc. this is pretty normal behavior. The best way to speed it up is to use a plugin lie AutomatedEvents etc or timedexecute to send crates more often to positions of your choice. Have fun!
  20. Needs update for September Forced Wipe
  21. It has a combined Outpost/Bandit Camp that includes everything Bandit Camp has like the vehicle vendors, casino etc. This is done to conserve space
1.8m

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