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Luuxen

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Everything posted by Luuxen

  1. Luuxen

    "Name": "Hunter",

    somehow this worked, thanks for the help @Adem (renamed Hunter to Hunter420 and he can be killed again)
  2. Luuxen

    "Name": "Hunter",

    this npc seems impossible to kill with out admin weapons - it only has 400 hp in the config but need 36k to actually kill X) { "Preset Name": "biker_spas12_easy", "Name": "Hunter", "Health": 400.0, "Kit": "", "Wear items": [ { "ShortName": "hoodie", "skinID (0 - default)": 961066582 }, { "ShortName": "pants", "skinID (0 - default)": 961084105 }, { "ShortName": "shoes.boots", "skinID (0 - default)": 961096730 }, { "ShortName": "burlap.gloves", "skinID (0 - default)": 961103399 }, { "ShortName": "hat.beenie", "skinID (0 - default)": 594202145 } ], "Belt items": [ { "ShortName": "shotgun.spas12", "Amount": 1, "skinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight" ], "Ammo": "" } ], "Speed": 5.0, "Roam Range": 10.0, "Chase Range": 110.0, "Attack Range Multiplier": 1.0, "Sense Range": 60.0, "Memory duration [sec.]": 10.0, "Scale damage": 0.8, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone?": false, "Vision Cone": 135.0, "Turret damage scale": 1.0, "Disable radio effects? [true/false]": false, "Should remove the corpse?": true, "Loot": { "Allow AlphaLoot to Modify Loot": false, "Use AlphaLoot Preset with This Name": "", "Allow LoottableStacksizeGUI to Modify Loot": false, "Use LoottableStacksizeGUI Preset with This Name": "", "Allow CustomLoot to Modify Loot": false, "Use CustomLoot Preset with This Name": "", "Clear the container before adding items/prefabs": true, "Prefabs Table": { "Enabled": true, "Minimum Unique Prefabs": 1, "Maximum Unique Prefabs": 1, "Prefab Pool": [ { "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_food_1.prefab", "Chance [0.0-100.0]": 10.0, "Minimum Amount": 1, "Maximum Amount": 1 } ] }, "Items Table": { "Enabled": true, "Use Chance-Based Spawn (Ignore Min/Max Unique Items)": false, "Minimum Unique Items": 2, "Maximum Unique Items": 4, "Item Pool": [ { "Shortname": "ammo.pistol.fire", "SkinID": 0, "Display Name (empty - default)": "", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 5.0, "Minimum Amount": 60, "Maximum Amount": 80 }, { "Shortname": "ammo.pistol", "SkinID": 0, "Display Name (empty - default)": "", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 5.0, "Minimum Amount": 60, "Maximum Amount": 80 }, { "Shortname": "ammo.shotgun.fire", "SkinID": 0, "Display Name (empty - default)": "", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 5.0, "Minimum Amount": 15, "Maximum Amount": 30 }, { "Shortname": "ammo.shotgun", "SkinID": 0, "Display Name (empty - default)": "", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 5.0, "Minimum Amount": 15, "Maximum Amount": 30 }, { "Shortname": "ammo.shotgun.slug", "SkinID": 0, "Display Name (empty - default)": "", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 5.0, "Minimum Amount": 15, "Maximum Amount": 30 }, { "Shortname": "ammo.rifle", "SkinID": 0, "Display Name (empty - default)": "", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 5.0, "Minimum Amount": 60, "Maximum Amount": 80 } ] } } },
  3. Hi! Merry Christmas! First off, great work on FarmPro - it’s been running really well on our PvE server (sadly just for 1 single player so far because i never really got a response from you because you where in the middle of moving back then). I just wanted to share a couple of ideas that are mostly about long-term server health rather than changing the core gameplay. What I’m aiming for conceptually: • Limit FarmPro to 1 active box per online player • Farms owned by players who have been offline for a certain period of time should no longer be active (not necessarily removed, just inactive). The goal here is to avoid long-term buildup from inactive players on PvE servers and keep things fair for players who are actually online and active. Additional suggestion: • Add permissions for using the clone and harvest functions (so servers can control "harves times" for example, or simply only allow a certain group to use cloning) Totally understand if this doesn’t fit the intended design - just wanted to share the use-case from a long-running PvE server perspective. Thanks again for the plugin! (forwarded this mostly from our discord conversation)
  4. Luuxen

    Missing prefabs

    I wrote you a few days ago on discord anyhow, im happy its fixed and we look forward to use the map next wipe have a nice day too!
  5. Luuxen

    Missing prefabs

    Hi there! :slight_smile: just picked up your map: [Builders Island Custom Map 4500K](https://codefling.com/maps/builders-island-custom-map-4500k) is it possible i can ask you to break the remaining monuments/prefabs so i can edit the map for next wipe? it seems that you have forgotten to break those 3 from the screenshot below, so they are not included in my map when i edit them :slight_frown: hope you understand what i mean by it, or else please let me elaborate further on my point. (open rust edit>load map> press H> select all>press "break"> save the map) Best Regards! Luuxen
  6. Luuxen

    compile issue

    Failed to compile: 'Pool' does not contain a definition for 'GetList' | Line: 391, Pos: 56
  7. Luuxen

    compile issue

    Failed to compile: 'Pool' does not contain a definition for 'GetList' | Line: 326, Pos: 57
  8. "NPC's" is the keyword here, "non-player character", even if you use the player.prefab that's still not a real player getting access to DLC items.. so changing this means changing the disco-floor/speakers/sofas/laser-lights/signs/wall-skin too as they are DLC items?
  9. "Due to the facepunch TOS, NPCs no longer dance. That's why they now play poker." why is that? the plugin dont allow players to dance, so why change this?
  10. @Grumpy Old Man open the recycler and use the toggle button to change the layout - or in config change "Adapter Layout (1 Default | 2 Alternative)": 2,
  11. https://discord.com/channels/500413814244638747/1103747101583749160/1436083686763270295 umod discord has a fix
  12. Luuxen

    Chest Stacks

    Yes it still works perfectly
  13. Luuxen

    BotReSpawn

    set the profiles near to APC Safe / True
  14. Luuxen

    BotReSpawn

    Im just thinking out loud too, since NPCRaiders can target a TC, maybe BotReSpawn can do the same but with turrets? would be a dope addition to "target traps True/False" on the profiles
  15. o.unload StaticLootables > delete StaticLootables_data from the data folder > o.reload StaticLootables >
  16. Luuxen

    Animal Spawn

    Hi there is it possible to add the wolf2 to animal-spawn? assets/rust.ai/agents/wolf/wolf2.prefab
  17. Luuxen

    Lapland: Reborn

    Super cozy Christmas themed map! The custom monuments is amazing fun, especially the sled hill monument haha! All the attention to details, its stunning - the plugins there comes with the map makes it really interesting Its very appreciated that this map has overhauled to be world 2.0 compatible - Merry Christmas to you @jtedal
  18. Luuxen

    Chest Stacks

    Last version works as it should: Loaded plugin Chest Stacks v1.4.1 by supreme
  19. i use my own skin, so it must have overwritten that on wipe not a biggie, players where quick to notice it
  20. Luuxen

    Player Ranks

    I could be wrong but it sounds like its "admins" and they can be excluded from the ranks with playerranks.excludedfromstats - Force a player to be excluded from stats
    Super cool plugin Adem! Thank you for taking my suggestion from 2023 and make it this year!! This is gonna be a flying Christmas.. The plugins works perfect, its a very nice way to travel the map! The way its decorated is just beautiful The sleds is a super fun addition to my server! Video from first test ver. 1.0.0 Screenshot meme from 2023:
  21. Luuxen

    Sunkenland

    Super cool map!! so many custom places to explore!! Full world 2.0 compatible! Worth asking price!
  22. Thanks! perfect fitting was this: "AnchorMin": "0.514 -0.01", "AnchorMax": "0.514 -0.01",
    Super plugin! It takes the players recycling-plants to the next level! ----->Responsive and responsible developer<-----

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