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Everything posted by Luuxen
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somehow this worked, thanks for the help @Adem (renamed Hunter to Hunter420 and he can be killed again)
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this npc seems impossible to kill with out admin weapons - it only has 400 hp in the config but need 36k to actually kill X) { "Preset Name": "biker_spas12_easy", "Name": "Hunter", "Health": 400.0, "Kit": "", "Wear items": [ { "ShortName": "hoodie", "skinID (0 - default)": 961066582 }, { "ShortName": "pants", "skinID (0 - default)": 961084105 }, { "ShortName": "shoes.boots", "skinID (0 - default)": 961096730 }, { "ShortName": "burlap.gloves", "skinID (0 - default)": 961103399 }, { "ShortName": "hat.beenie", "skinID (0 - default)": 594202145 } ], "Belt items": [ { "ShortName": "shotgun.spas12", "Amount": 1, "skinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight" ], "Ammo": "" } ], "Speed": 5.0, "Roam Range": 10.0, "Chase Range": 110.0, "Attack Range Multiplier": 1.0, "Sense Range": 60.0, "Memory duration [sec.]": 10.0, "Scale damage": 0.8, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone?": false, "Vision Cone": 135.0, "Turret damage scale": 1.0, "Disable radio effects? [true/false]": false, "Should remove the corpse?": true, "Loot": { "Allow AlphaLoot to Modify Loot": false, "Use AlphaLoot Preset with This Name": "", "Allow LoottableStacksizeGUI to Modify Loot": false, "Use LoottableStacksizeGUI Preset with This Name": "", "Allow CustomLoot to Modify Loot": false, "Use CustomLoot Preset with This Name": "", "Clear the container before adding items/prefabs": true, "Prefabs Table": { "Enabled": true, "Minimum Unique Prefabs": 1, "Maximum Unique Prefabs": 1, "Prefab Pool": [ { "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_food_1.prefab", "Chance [0.0-100.0]": 10.0, "Minimum Amount": 1, "Maximum Amount": 1 } ] }, "Items Table": { "Enabled": true, "Use Chance-Based Spawn (Ignore Min/Max Unique Items)": false, "Minimum Unique Items": 2, "Maximum Unique Items": 4, "Item Pool": [ { "Shortname": "ammo.pistol.fire", "SkinID": 0, "Display Name (empty - default)": "", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 5.0, "Minimum Amount": 60, "Maximum Amount": 80 }, { "Shortname": "ammo.pistol", "SkinID": 0, "Display Name (empty - default)": "", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 5.0, "Minimum Amount": 60, "Maximum Amount": 80 }, { "Shortname": "ammo.shotgun.fire", "SkinID": 0, "Display Name (empty - default)": "", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 5.0, "Minimum Amount": 15, "Maximum Amount": 30 }, { "Shortname": "ammo.shotgun", "SkinID": 0, "Display Name (empty - default)": "", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 5.0, "Minimum Amount": 15, "Maximum Amount": 30 }, { "Shortname": "ammo.shotgun.slug", "SkinID": 0, "Display Name (empty - default)": "", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 5.0, "Minimum Amount": 15, "Maximum Amount": 30 }, { "Shortname": "ammo.rifle", "SkinID": 0, "Display Name (empty - default)": "", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 5.0, "Minimum Amount": 60, "Maximum Amount": 80 } ] } } },
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Hi! Merry Christmas! First off, great work on FarmPro - it’s been running really well on our PvE server (sadly just for 1 single player so far because i never really got a response from you because you where in the middle of moving back then). I just wanted to share a couple of ideas that are mostly about long-term server health rather than changing the core gameplay. What I’m aiming for conceptually: • Limit FarmPro to 1 active box per online player • Farms owned by players who have been offline for a certain period of time should no longer be active (not necessarily removed, just inactive). The goal here is to avoid long-term buildup from inactive players on PvE servers and keep things fair for players who are actually online and active. Additional suggestion: • Add permissions for using the clone and harvest functions (so servers can control "harves times" for example, or simply only allow a certain group to use cloning) Totally understand if this doesn’t fit the intended design - just wanted to share the use-case from a long-running PvE server perspective. Thanks again for the plugin! (forwarded this mostly from our discord conversation)
- 50 comments
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- #farm
- #automatic
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I wrote you a few days ago on discord anyhow, im happy its fixed and we look forward to use the map next wipe have a nice day too!
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Hi there! :slight_smile: just picked up your map: [Builders Island Custom Map 4500K](https://codefling.com/maps/builders-island-custom-map-4500k) is it possible i can ask you to break the remaining monuments/prefabs so i can edit the map for next wipe? it seems that you have forgotten to break those 3 from the screenshot below, so they are not included in my map when i edit them :slight_frown: hope you understand what i mean by it, or else please let me elaborate further on my point. (open rust edit>load map> press H> select all>press "break"> save the map) Best Regards! Luuxen
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Failed to compile: 'Pool' does not contain a definition for 'GetList' | Line: 391, Pos: 56
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Failed to compile: 'Pool' does not contain a definition for 'GetList' | Line: 326, Pos: 57
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- 25 comments
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- #lighthouse
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- #lighthouse
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- #recycler
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- 93 comments
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- #rust
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Super cozy Christmas themed map! The custom monuments is amazing fun, especially the sled hill monument haha! All the attention to details, its stunning - the plugins there comes with the map makes it really interesting Its very appreciated that this map has overhauled to be world 2.0 compatible - Merry Christmas to you @jtedal
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- #jtedal
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- 93 comments
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- 70 comments
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- 452 comments
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- #statistics
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Super cool plugin Adem! Thank you for taking my suggestion from 2023 and make it this year!! This is gonna be a flying Christmas.. The plugins works perfect, its a very nice way to travel the map! The way its decorated is just beautiful The sleds is a super fun addition to my server! Video from first test ver. 1.0.0 Screenshot meme from 2023:
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- 70 comments
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